On Mon, 23 Jan 2012 16:25:23 -0800, Paul Berry stereotype...@gmail.com wrote:
When storing data in a buffer of type DYNAMIC_DRAW, we don't create a
drm_intel_bo for it; instead we store the data in system memory and
defer allocation of the GPU buffer until it is needed. Therefore, in
When storing data in a buffer of type DYNAMIC_DRAW, we don't create a
drm_intel_bo for it; instead we store the data in system memory and
defer allocation of the GPU buffer until it is needed. Therefore, in
brw_update_sol_surface(), we can't just consult the buffer field of
the