Reviewed-by: Samuel Pitoiset
On 10/19/2017 05:54 AM, Dave Airlie wrote:
From: Dave Airlie
Looking at shader traces I noticed some registers were missing,
one of them was being eaten by the wrong clear state length.
Fixes: 4f42ea4dc (radv: use
Reviewed-by: Bas Nieuwenhuizen
On Thu, Oct 19, 2017 at 5:54 AM, Dave Airlie wrote:
> From: Dave Airlie
>
> Looking at shader traces I noticed some registers were missing,
> one of them was being eaten by the wrong clear state
From: Dave Airlie
Looking at shader traces I noticed some registers were missing,
one of them was being eaten by the wrong clear state length.
Fixes: 4f42ea4dc (radv: use CLEAR_STATE for initializing some registers)
Signed-off-by: Dave Airlie
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