Re: [Mesa-dev] [PATCH] radv: fix CLEAR_STATE packet length.

2017-10-19 Thread Samuel Pitoiset
Reviewed-by: Samuel Pitoiset On 10/19/2017 05:54 AM, Dave Airlie wrote: From: Dave Airlie Looking at shader traces I noticed some registers were missing, one of them was being eaten by the wrong clear state length. Fixes: 4f42ea4dc (radv: use

Re: [Mesa-dev] [PATCH] radv: fix CLEAR_STATE packet length.

2017-10-19 Thread Bas Nieuwenhuizen
Reviewed-by: Bas Nieuwenhuizen On Thu, Oct 19, 2017 at 5:54 AM, Dave Airlie wrote: > From: Dave Airlie > > Looking at shader traces I noticed some registers were missing, > one of them was being eaten by the wrong clear state

[Mesa-dev] [PATCH] radv: fix CLEAR_STATE packet length.

2017-10-18 Thread Dave Airlie
From: Dave Airlie Looking at shader traces I noticed some registers were missing, one of them was being eaten by the wrong clear state length. Fixes: 4f42ea4dc (radv: use CLEAR_STATE for initializing some registers) Signed-off-by: Dave Airlie ---