Re: [Mesa-dev] [PATCH] st/mesa: expose OES_geometry_shader and OES_texture_cube_map_array

2016-09-01 Thread Ian Romanick
I sent a piglit patch for this on 8/24.  I missed that Tapani sent a
R-b, so I'll push it now.

On 09/01/2016 07:49 AM, Ilia Mirkin wrote:
> On Thu, Sep 1, 2016 at 2:23 AM, Michel Dänzer  wrote:
>>
>> This change broke these piglit tests with radeonsi:
>>
>> spec@glsl-es-3.10@built-in constants
>> spec@oes_geometry_shader@built-in constants
>>
>> All the shaders fail compilation like this:
>>
>> Failed to compile shader gl_MaxAtomicCounterBindings: 0:6(8): error: 
>> #version 150 layout qualifier `points' used
>> 0:7(8): error: #version 150 layout qualifier `points' used
>> 0:7(31): error: #version 150 max_vertices qualifier specified
> 
> Actually the test was already broken (wrt this feature). It forgets to
> put in a OES_geometry_shader enable. Similarly it sticks
> OES_tessellation_shader enables into each shader stage, which is
> apparently illegal.
> 
>> Also, FWIW, the change enabled the tests
>>
>> spec@oes_geometry_shader@sso_validation@user-defined-gs-input-(not-)in-block
>>
>> but they fail:
>>
>> Mesa: User error: GL_INVALID_OPERATION in glValidateProgramPipeline failed 
>> to validate the pipeline
>> Probe color at (0,0)
>>   Expected: 0.00 1.00 0.00 1.00
>>   Observed: 0.00 0.00 0.00 1.00
>> Test failure on line 70
>> PIGLIT: {"result": "fail" }
> 
> I believe that's a disagreement between piglit and mesa, but I'm not
> sure. Ian would probably know better.
> 
>   -ilia
> 

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Re: [Mesa-dev] [PATCH] st/mesa: expose OES_geometry_shader and OES_texture_cube_map_array

2016-09-01 Thread Ilia Mirkin
On Thu, Sep 1, 2016 at 2:23 AM, Michel Dänzer  wrote:
>
> This change broke these piglit tests with radeonsi:
>
> spec@glsl-es-3.10@built-in constants
> spec@oes_geometry_shader@built-in constants
>
> All the shaders fail compilation like this:
>
> Failed to compile shader gl_MaxAtomicCounterBindings: 0:6(8): error: #version 
> 150 layout qualifier `points' used
> 0:7(8): error: #version 150 layout qualifier `points' used
> 0:7(31): error: #version 150 max_vertices qualifier specified

Actually the test was already broken (wrt this feature). It forgets to
put in a OES_geometry_shader enable. Similarly it sticks
OES_tessellation_shader enables into each shader stage, which is
apparently illegal.

> Also, FWIW, the change enabled the tests
>
> spec@oes_geometry_shader@sso_validation@user-defined-gs-input-(not-)in-block
>
> but they fail:
>
> Mesa: User error: GL_INVALID_OPERATION in glValidateProgramPipeline failed to 
> validate the pipeline
> Probe color at (0,0)
>   Expected: 0.00 1.00 0.00 1.00
>   Observed: 0.00 0.00 0.00 1.00
> Test failure on line 70
> PIGLIT: {"result": "fail" }

I believe that's a disagreement between piglit and mesa, but I'm not
sure. Ian would probably know better.

  -ilia
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Re: [Mesa-dev] [PATCH] st/mesa: expose OES_geometry_shader and OES_texture_cube_map_array

2016-09-01 Thread Michel Dänzer

This change broke these piglit tests with radeonsi:

spec@glsl-es-3.10@built-in constants
spec@oes_geometry_shader@built-in constants

All the shaders fail compilation like this:

Failed to compile shader gl_MaxAtomicCounterBindings: 0:6(8): error: #version 
150 layout qualifier `points' used
0:7(8): error: #version 150 layout qualifier `points' used
0:7(31): error: #version 150 max_vertices qualifier specified


Also, FWIW, the change enabled the tests

spec@oes_geometry_shader@sso_validation@user-defined-gs-input-(not-)in-block

but they fail:

Mesa: User error: GL_INVALID_OPERATION in glValidateProgramPipeline failed to 
validate the pipeline
Probe color at (0,0)
  Expected: 0.00 1.00 0.00 1.00
  Observed: 0.00 0.00 0.00 1.00
Test failure on line 70
PIGLIT: {"result": "fail" }


-- 
Earthling Michel Dänzer   |   http://www.amd.com
Libre software enthusiast | Mesa and X developer
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Re: [Mesa-dev] [PATCH] st/mesa: expose OES_geometry_shader and OES_texture_cube_map_array

2016-08-31 Thread Ilia Mirkin
On Wed, Aug 31, 2016 at 4:46 PM, Marek Olšák  wrote:
> On Wed, Aug 31, 2016 at 1:33 AM, Ilia Mirkin  wrote:
>> On Mon, Aug 29, 2016 at 11:49 AM, Marek Olšák  wrote:
>>> On Mon, Aug 29, 2016 at 5:41 PM, Ilia Mirkin  wrote:
 On Mon, Aug 29, 2016 at 11:35 AM, Marek Olšák  wrote:
> On Sat, Aug 27, 2016 at 11:53 PM, Ilia Mirkin  
> wrote:
>> Signed-off-by: Ilia Mirkin 
>> ---
>>  docs/features.txt  |  4 ++--
>>  docs/relnotes/12.1.0.html  |  4 ++--
>>  src/mesa/state_tracker/st_extensions.c | 14 ++
>>  3 files changed, 18 insertions(+), 4 deletions(-)
>>
>> diff --git a/docs/features.txt b/docs/features.txt
>> index 26e8ff7..4c755c6 100644
>> --- a/docs/features.txt
>> +++ b/docs/features.txt
>> @@ -260,7 +260,7 @@ GLES3.2, GLSL ES 3.2:
>>GL_OES_copy_image DONE (all 
>> drivers)
>>GL_OES_draw_buffers_indexed   DONE (all 
>> drivers that support GL_ARB_draw_buffers_blend)
>>GL_OES_draw_elements_base_vertex  DONE (all 
>> drivers)
>> -  GL_OES_geometry_shaderDONE 
>> (i965/gen8+)
>> +  GL_OES_geometry_shaderDONE 
>> (i965/gen8+, nvc0, radeonsi)
>>GL_OES_gpu_shader5DONE (all 
>> drivers that support GL_ARB_gpu_shader5)
>>GL_OES_primitive_bounding_box not started
>>GL_OES_sample_shading DONE (i965, 
>> nvc0, r600, radeonsi)
>> @@ -271,7 +271,7 @@ GLES3.2, GLSL ES 3.2:
>>GL_OES_tessellation_shaderstarted (Ken)
>>GL_OES_texture_border_clamp   DONE (all 
>> drivers)
>>GL_OES_texture_buffer DONE (i965, 
>> nvc0, radeonsi)
>> -  GL_OES_texture_cube_map_array DONE 
>> (i965/gen8+)
>> +  GL_OES_texture_cube_map_array DONE 
>> (i965/gen8+, nvc0, radeonsi)
>>GL_OES_texture_stencil8   DONE (all 
>> drivers that support GL_ARB_texture_stencil8)
>>GL_OES_texture_storage_multisample_2d_array   DONE (all 
>> drivers that support GL_ARB_texture_multisample)
>>
>> diff --git a/docs/relnotes/12.1.0.html b/docs/relnotes/12.1.0.html
>> index d22d14b..f77ef91 100644
>> --- a/docs/relnotes/12.1.0.html
>> +++ b/docs/relnotes/12.1.0.html
>> @@ -57,8 +57,8 @@ Note: some of the new features are only available with 
>> certain drivers.
>>  GL_KHR_blend_equation_advanced on i965
>>  GL_KHR_texture_compression_astc_sliced_3d on i965
>>  GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, 
>> llvmpipe
>> -GL_OES_geometry_shader on i965/gen8+
>> -GL_OES_texture_cube_map_array on i965/gen8+
>> +GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi
>> +GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi
>>  
>>
>>  Bug fixes
>> diff --git a/src/mesa/state_tracker/st_extensions.c 
>> b/src/mesa/state_tracker/st_extensions.c
>> index f86a5a3..c7ec10c 100644
>> --- a/src/mesa/state_tracker/st_extensions.c
>> +++ b/src/mesa/state_tracker/st_extensions.c
>> @@ -946,6 +946,15 @@ void st_init_extensions(struct pipe_screen *screen,
>>extensions->ARB_tessellation_shader = GL_TRUE;
>> }
>>
>> +   /* Ideally this should also check that invocations are supported. In
>> +* practice, all of the hw that supports ES 3.1 also supports 
>> multiple
>> +* invocations.
>> +*/
>> +   if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
>> +PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
>> +  extensions->OES_geometry_shader = GL_TRUE;
>> +   }
>
> This should also check ARB_gpu_shader5, which adds support for
> multiple GS invocations.

 Yeah, I just thought it was a little heavy to check for gs5 when all
 we wanted were multiple invocations. And I didn't really want to go
 through and add a new cap. I guess the safe thing is to add a gs5 dep
 and then when some hw comes along that wants OES_geom but not ARB_gs5,
 we can worry about it then.
>>>
>>> Yeah that sounds good.
>>
>> How's
>>
>> https://github.com/imirkin/mesa/commit/6f9c56765849b4feaca129368e9ab5746567d908.patch
>>
>
> Reviewed-by: Marek Olšák 
>
> Note that r600g can also do cubemap arrays and multiple GS invocations.

But it can't do GLES 3.1 (yet).

  -ilia
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Re: [Mesa-dev] [PATCH] st/mesa: expose OES_geometry_shader and OES_texture_cube_map_array

2016-08-31 Thread Marek Olšák
On Wed, Aug 31, 2016 at 1:33 AM, Ilia Mirkin  wrote:
> On Mon, Aug 29, 2016 at 11:49 AM, Marek Olšák  wrote:
>> On Mon, Aug 29, 2016 at 5:41 PM, Ilia Mirkin  wrote:
>>> On Mon, Aug 29, 2016 at 11:35 AM, Marek Olšák  wrote:
 On Sat, Aug 27, 2016 at 11:53 PM, Ilia Mirkin  wrote:
> Signed-off-by: Ilia Mirkin 
> ---
>  docs/features.txt  |  4 ++--
>  docs/relnotes/12.1.0.html  |  4 ++--
>  src/mesa/state_tracker/st_extensions.c | 14 ++
>  3 files changed, 18 insertions(+), 4 deletions(-)
>
> diff --git a/docs/features.txt b/docs/features.txt
> index 26e8ff7..4c755c6 100644
> --- a/docs/features.txt
> +++ b/docs/features.txt
> @@ -260,7 +260,7 @@ GLES3.2, GLSL ES 3.2:
>GL_OES_copy_image DONE (all 
> drivers)
>GL_OES_draw_buffers_indexed   DONE (all 
> drivers that support GL_ARB_draw_buffers_blend)
>GL_OES_draw_elements_base_vertex  DONE (all 
> drivers)
> -  GL_OES_geometry_shaderDONE (i965/gen8+)
> +  GL_OES_geometry_shaderDONE 
> (i965/gen8+, nvc0, radeonsi)
>GL_OES_gpu_shader5DONE (all 
> drivers that support GL_ARB_gpu_shader5)
>GL_OES_primitive_bounding_box not started
>GL_OES_sample_shading DONE (i965, 
> nvc0, r600, radeonsi)
> @@ -271,7 +271,7 @@ GLES3.2, GLSL ES 3.2:
>GL_OES_tessellation_shaderstarted (Ken)
>GL_OES_texture_border_clamp   DONE (all 
> drivers)
>GL_OES_texture_buffer DONE (i965, 
> nvc0, radeonsi)
> -  GL_OES_texture_cube_map_array DONE (i965/gen8+)
> +  GL_OES_texture_cube_map_array DONE 
> (i965/gen8+, nvc0, radeonsi)
>GL_OES_texture_stencil8   DONE (all 
> drivers that support GL_ARB_texture_stencil8)
>GL_OES_texture_storage_multisample_2d_array   DONE (all 
> drivers that support GL_ARB_texture_multisample)
>
> diff --git a/docs/relnotes/12.1.0.html b/docs/relnotes/12.1.0.html
> index d22d14b..f77ef91 100644
> --- a/docs/relnotes/12.1.0.html
> +++ b/docs/relnotes/12.1.0.html
> @@ -57,8 +57,8 @@ Note: some of the new features are only available with 
> certain drivers.
>  GL_KHR_blend_equation_advanced on i965
>  GL_KHR_texture_compression_astc_sliced_3d on i965
>  GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, 
> llvmpipe
> -GL_OES_geometry_shader on i965/gen8+
> -GL_OES_texture_cube_map_array on i965/gen8+
> +GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi
> +GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi
>  
>
>  Bug fixes
> diff --git a/src/mesa/state_tracker/st_extensions.c 
> b/src/mesa/state_tracker/st_extensions.c
> index f86a5a3..c7ec10c 100644
> --- a/src/mesa/state_tracker/st_extensions.c
> +++ b/src/mesa/state_tracker/st_extensions.c
> @@ -946,6 +946,15 @@ void st_init_extensions(struct pipe_screen *screen,
>extensions->ARB_tessellation_shader = GL_TRUE;
> }
>
> +   /* Ideally this should also check that invocations are supported. In
> +* practice, all of the hw that supports ES 3.1 also supports multiple
> +* invocations.
> +*/
> +   if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
> +PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
> +  extensions->OES_geometry_shader = GL_TRUE;
> +   }

 This should also check ARB_gpu_shader5, which adds support for
 multiple GS invocations.
>>>
>>> Yeah, I just thought it was a little heavy to check for gs5 when all
>>> we wanted were multiple invocations. And I didn't really want to go
>>> through and add a new cap. I guess the safe thing is to add a gs5 dep
>>> and then when some hw comes along that wants OES_geom but not ARB_gs5,
>>> we can worry about it then.
>>
>> Yeah that sounds good.
>
> How's
>
> https://github.com/imirkin/mesa/commit/6f9c56765849b4feaca129368e9ab5746567d908.patch
>

Reviewed-by: Marek Olšák 

Note that r600g can also do cubemap arrays and multiple GS invocations.

Marek
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Re: [Mesa-dev] [PATCH] st/mesa: expose OES_geometry_shader and OES_texture_cube_map_array

2016-08-30 Thread Ilia Mirkin
On Mon, Aug 29, 2016 at 11:49 AM, Marek Olšák  wrote:
> On Mon, Aug 29, 2016 at 5:41 PM, Ilia Mirkin  wrote:
>> On Mon, Aug 29, 2016 at 11:35 AM, Marek Olšák  wrote:
>>> On Sat, Aug 27, 2016 at 11:53 PM, Ilia Mirkin  wrote:
 Signed-off-by: Ilia Mirkin 
 ---
  docs/features.txt  |  4 ++--
  docs/relnotes/12.1.0.html  |  4 ++--
  src/mesa/state_tracker/st_extensions.c | 14 ++
  3 files changed, 18 insertions(+), 4 deletions(-)

 diff --git a/docs/features.txt b/docs/features.txt
 index 26e8ff7..4c755c6 100644
 --- a/docs/features.txt
 +++ b/docs/features.txt
 @@ -260,7 +260,7 @@ GLES3.2, GLSL ES 3.2:
GL_OES_copy_image DONE (all drivers)
GL_OES_draw_buffers_indexed   DONE (all drivers 
 that support GL_ARB_draw_buffers_blend)
GL_OES_draw_elements_base_vertex  DONE (all drivers)
 -  GL_OES_geometry_shaderDONE (i965/gen8+)
 +  GL_OES_geometry_shaderDONE (i965/gen8+, 
 nvc0, radeonsi)
GL_OES_gpu_shader5DONE (all drivers 
 that support GL_ARB_gpu_shader5)
GL_OES_primitive_bounding_box not started
GL_OES_sample_shading DONE (i965, nvc0, 
 r600, radeonsi)
 @@ -271,7 +271,7 @@ GLES3.2, GLSL ES 3.2:
GL_OES_tessellation_shaderstarted (Ken)
GL_OES_texture_border_clamp   DONE (all drivers)
GL_OES_texture_buffer DONE (i965, nvc0, 
 radeonsi)
 -  GL_OES_texture_cube_map_array DONE (i965/gen8+)
 +  GL_OES_texture_cube_map_array DONE (i965/gen8+, 
 nvc0, radeonsi)
GL_OES_texture_stencil8   DONE (all drivers 
 that support GL_ARB_texture_stencil8)
GL_OES_texture_storage_multisample_2d_array   DONE (all drivers 
 that support GL_ARB_texture_multisample)

 diff --git a/docs/relnotes/12.1.0.html b/docs/relnotes/12.1.0.html
 index d22d14b..f77ef91 100644
 --- a/docs/relnotes/12.1.0.html
 +++ b/docs/relnotes/12.1.0.html
 @@ -57,8 +57,8 @@ Note: some of the new features are only available with 
 certain drivers.
  GL_KHR_blend_equation_advanced on i965
  GL_KHR_texture_compression_astc_sliced_3d on i965
  GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, 
 llvmpipe
 -GL_OES_geometry_shader on i965/gen8+
 -GL_OES_texture_cube_map_array on i965/gen8+
 +GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi
 +GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi
  

  Bug fixes
 diff --git a/src/mesa/state_tracker/st_extensions.c 
 b/src/mesa/state_tracker/st_extensions.c
 index f86a5a3..c7ec10c 100644
 --- a/src/mesa/state_tracker/st_extensions.c
 +++ b/src/mesa/state_tracker/st_extensions.c
 @@ -946,6 +946,15 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->ARB_tessellation_shader = GL_TRUE;
 }

 +   /* Ideally this should also check that invocations are supported. In
 +* practice, all of the hw that supports ES 3.1 also supports multiple
 +* invocations.
 +*/
 +   if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
 +PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
 +  extensions->OES_geometry_shader = GL_TRUE;
 +   }
>>>
>>> This should also check ARB_gpu_shader5, which adds support for
>>> multiple GS invocations.
>>
>> Yeah, I just thought it was a little heavy to check for gs5 when all
>> we wanted were multiple invocations. And I didn't really want to go
>> through and add a new cap. I guess the safe thing is to add a gs5 dep
>> and then when some hw comes along that wants OES_geom but not ARB_gs5,
>> we can worry about it then.
>
> Yeah that sounds good.

How's

https://github.com/imirkin/mesa/commit/6f9c56765849b4feaca129368e9ab5746567d908.patch

?
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Re: [Mesa-dev] [PATCH] st/mesa: expose OES_geometry_shader and OES_texture_cube_map_array

2016-08-29 Thread Marek Olšák
On Mon, Aug 29, 2016 at 5:41 PM, Ilia Mirkin  wrote:
> On Mon, Aug 29, 2016 at 11:35 AM, Marek Olšák  wrote:
>> On Sat, Aug 27, 2016 at 11:53 PM, Ilia Mirkin  wrote:
>>> Signed-off-by: Ilia Mirkin 
>>> ---
>>>  docs/features.txt  |  4 ++--
>>>  docs/relnotes/12.1.0.html  |  4 ++--
>>>  src/mesa/state_tracker/st_extensions.c | 14 ++
>>>  3 files changed, 18 insertions(+), 4 deletions(-)
>>>
>>> diff --git a/docs/features.txt b/docs/features.txt
>>> index 26e8ff7..4c755c6 100644
>>> --- a/docs/features.txt
>>> +++ b/docs/features.txt
>>> @@ -260,7 +260,7 @@ GLES3.2, GLSL ES 3.2:
>>>GL_OES_copy_image DONE (all drivers)
>>>GL_OES_draw_buffers_indexed   DONE (all drivers 
>>> that support GL_ARB_draw_buffers_blend)
>>>GL_OES_draw_elements_base_vertex  DONE (all drivers)
>>> -  GL_OES_geometry_shaderDONE (i965/gen8+)
>>> +  GL_OES_geometry_shaderDONE (i965/gen8+, 
>>> nvc0, radeonsi)
>>>GL_OES_gpu_shader5DONE (all drivers 
>>> that support GL_ARB_gpu_shader5)
>>>GL_OES_primitive_bounding_box not started
>>>GL_OES_sample_shading DONE (i965, nvc0, 
>>> r600, radeonsi)
>>> @@ -271,7 +271,7 @@ GLES3.2, GLSL ES 3.2:
>>>GL_OES_tessellation_shaderstarted (Ken)
>>>GL_OES_texture_border_clamp   DONE (all drivers)
>>>GL_OES_texture_buffer DONE (i965, nvc0, 
>>> radeonsi)
>>> -  GL_OES_texture_cube_map_array DONE (i965/gen8+)
>>> +  GL_OES_texture_cube_map_array DONE (i965/gen8+, 
>>> nvc0, radeonsi)
>>>GL_OES_texture_stencil8   DONE (all drivers 
>>> that support GL_ARB_texture_stencil8)
>>>GL_OES_texture_storage_multisample_2d_array   DONE (all drivers 
>>> that support GL_ARB_texture_multisample)
>>>
>>> diff --git a/docs/relnotes/12.1.0.html b/docs/relnotes/12.1.0.html
>>> index d22d14b..f77ef91 100644
>>> --- a/docs/relnotes/12.1.0.html
>>> +++ b/docs/relnotes/12.1.0.html
>>> @@ -57,8 +57,8 @@ Note: some of the new features are only available with 
>>> certain drivers.
>>>  GL_KHR_blend_equation_advanced on i965
>>>  GL_KHR_texture_compression_astc_sliced_3d on i965
>>>  GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, 
>>> llvmpipe
>>> -GL_OES_geometry_shader on i965/gen8+
>>> -GL_OES_texture_cube_map_array on i965/gen8+
>>> +GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi
>>> +GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi
>>>  
>>>
>>>  Bug fixes
>>> diff --git a/src/mesa/state_tracker/st_extensions.c 
>>> b/src/mesa/state_tracker/st_extensions.c
>>> index f86a5a3..c7ec10c 100644
>>> --- a/src/mesa/state_tracker/st_extensions.c
>>> +++ b/src/mesa/state_tracker/st_extensions.c
>>> @@ -946,6 +946,15 @@ void st_init_extensions(struct pipe_screen *screen,
>>>extensions->ARB_tessellation_shader = GL_TRUE;
>>> }
>>>
>>> +   /* Ideally this should also check that invocations are supported. In
>>> +* practice, all of the hw that supports ES 3.1 also supports multiple
>>> +* invocations.
>>> +*/
>>> +   if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
>>> +PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
>>> +  extensions->OES_geometry_shader = GL_TRUE;
>>> +   }
>>
>> This should also check ARB_gpu_shader5, which adds support for
>> multiple GS invocations.
>
> Yeah, I just thought it was a little heavy to check for gs5 when all
> we wanted were multiple invocations. And I didn't really want to go
> through and add a new cap. I guess the safe thing is to add a gs5 dep
> and then when some hw comes along that wants OES_geom but not ARB_gs5,
> we can worry about it then.

Yeah that sounds good.

Marek
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Re: [Mesa-dev] [PATCH] st/mesa: expose OES_geometry_shader and OES_texture_cube_map_array

2016-08-29 Thread Ilia Mirkin
On Mon, Aug 29, 2016 at 11:35 AM, Marek Olšák  wrote:
> On Sat, Aug 27, 2016 at 11:53 PM, Ilia Mirkin  wrote:
>> Signed-off-by: Ilia Mirkin 
>> ---
>>  docs/features.txt  |  4 ++--
>>  docs/relnotes/12.1.0.html  |  4 ++--
>>  src/mesa/state_tracker/st_extensions.c | 14 ++
>>  3 files changed, 18 insertions(+), 4 deletions(-)
>>
>> diff --git a/docs/features.txt b/docs/features.txt
>> index 26e8ff7..4c755c6 100644
>> --- a/docs/features.txt
>> +++ b/docs/features.txt
>> @@ -260,7 +260,7 @@ GLES3.2, GLSL ES 3.2:
>>GL_OES_copy_image DONE (all drivers)
>>GL_OES_draw_buffers_indexed   DONE (all drivers 
>> that support GL_ARB_draw_buffers_blend)
>>GL_OES_draw_elements_base_vertex  DONE (all drivers)
>> -  GL_OES_geometry_shaderDONE (i965/gen8+)
>> +  GL_OES_geometry_shaderDONE (i965/gen8+, 
>> nvc0, radeonsi)
>>GL_OES_gpu_shader5DONE (all drivers 
>> that support GL_ARB_gpu_shader5)
>>GL_OES_primitive_bounding_box not started
>>GL_OES_sample_shading DONE (i965, nvc0, 
>> r600, radeonsi)
>> @@ -271,7 +271,7 @@ GLES3.2, GLSL ES 3.2:
>>GL_OES_tessellation_shaderstarted (Ken)
>>GL_OES_texture_border_clamp   DONE (all drivers)
>>GL_OES_texture_buffer DONE (i965, nvc0, 
>> radeonsi)
>> -  GL_OES_texture_cube_map_array DONE (i965/gen8+)
>> +  GL_OES_texture_cube_map_array DONE (i965/gen8+, 
>> nvc0, radeonsi)
>>GL_OES_texture_stencil8   DONE (all drivers 
>> that support GL_ARB_texture_stencil8)
>>GL_OES_texture_storage_multisample_2d_array   DONE (all drivers 
>> that support GL_ARB_texture_multisample)
>>
>> diff --git a/docs/relnotes/12.1.0.html b/docs/relnotes/12.1.0.html
>> index d22d14b..f77ef91 100644
>> --- a/docs/relnotes/12.1.0.html
>> +++ b/docs/relnotes/12.1.0.html
>> @@ -57,8 +57,8 @@ Note: some of the new features are only available with 
>> certain drivers.
>>  GL_KHR_blend_equation_advanced on i965
>>  GL_KHR_texture_compression_astc_sliced_3d on i965
>>  GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe
>> -GL_OES_geometry_shader on i965/gen8+
>> -GL_OES_texture_cube_map_array on i965/gen8+
>> +GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi
>> +GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi
>>  
>>
>>  Bug fixes
>> diff --git a/src/mesa/state_tracker/st_extensions.c 
>> b/src/mesa/state_tracker/st_extensions.c
>> index f86a5a3..c7ec10c 100644
>> --- a/src/mesa/state_tracker/st_extensions.c
>> +++ b/src/mesa/state_tracker/st_extensions.c
>> @@ -946,6 +946,15 @@ void st_init_extensions(struct pipe_screen *screen,
>>extensions->ARB_tessellation_shader = GL_TRUE;
>> }
>>
>> +   /* Ideally this should also check that invocations are supported. In
>> +* practice, all of the hw that supports ES 3.1 also supports multiple
>> +* invocations.
>> +*/
>> +   if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
>> +PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
>> +  extensions->OES_geometry_shader = GL_TRUE;
>> +   }
>
> This should also check ARB_gpu_shader5, which adds support for
> multiple GS invocations.

Yeah, I just thought it was a little heavy to check for gs5 when all
we wanted were multiple invocations. And I didn't really want to go
through and add a new cap. I guess the safe thing is to add a gs5 dep
and then when some hw comes along that wants OES_geom but not ARB_gs5,
we can worry about it then.

  -ilia
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Re: [Mesa-dev] [PATCH] st/mesa: expose OES_geometry_shader and OES_texture_cube_map_array

2016-08-29 Thread Marek Olšák
On Sat, Aug 27, 2016 at 11:53 PM, Ilia Mirkin  wrote:
> Signed-off-by: Ilia Mirkin 
> ---
>  docs/features.txt  |  4 ++--
>  docs/relnotes/12.1.0.html  |  4 ++--
>  src/mesa/state_tracker/st_extensions.c | 14 ++
>  3 files changed, 18 insertions(+), 4 deletions(-)
>
> diff --git a/docs/features.txt b/docs/features.txt
> index 26e8ff7..4c755c6 100644
> --- a/docs/features.txt
> +++ b/docs/features.txt
> @@ -260,7 +260,7 @@ GLES3.2, GLSL ES 3.2:
>GL_OES_copy_image DONE (all drivers)
>GL_OES_draw_buffers_indexed   DONE (all drivers 
> that support GL_ARB_draw_buffers_blend)
>GL_OES_draw_elements_base_vertex  DONE (all drivers)
> -  GL_OES_geometry_shaderDONE (i965/gen8+)
> +  GL_OES_geometry_shaderDONE (i965/gen8+, 
> nvc0, radeonsi)
>GL_OES_gpu_shader5DONE (all drivers 
> that support GL_ARB_gpu_shader5)
>GL_OES_primitive_bounding_box not started
>GL_OES_sample_shading DONE (i965, nvc0, 
> r600, radeonsi)
> @@ -271,7 +271,7 @@ GLES3.2, GLSL ES 3.2:
>GL_OES_tessellation_shaderstarted (Ken)
>GL_OES_texture_border_clamp   DONE (all drivers)
>GL_OES_texture_buffer DONE (i965, nvc0, 
> radeonsi)
> -  GL_OES_texture_cube_map_array DONE (i965/gen8+)
> +  GL_OES_texture_cube_map_array DONE (i965/gen8+, 
> nvc0, radeonsi)
>GL_OES_texture_stencil8   DONE (all drivers 
> that support GL_ARB_texture_stencil8)
>GL_OES_texture_storage_multisample_2d_array   DONE (all drivers 
> that support GL_ARB_texture_multisample)
>
> diff --git a/docs/relnotes/12.1.0.html b/docs/relnotes/12.1.0.html
> index d22d14b..f77ef91 100644
> --- a/docs/relnotes/12.1.0.html
> +++ b/docs/relnotes/12.1.0.html
> @@ -57,8 +57,8 @@ Note: some of the new features are only available with 
> certain drivers.
>  GL_KHR_blend_equation_advanced on i965
>  GL_KHR_texture_compression_astc_sliced_3d on i965
>  GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe
> -GL_OES_geometry_shader on i965/gen8+
> -GL_OES_texture_cube_map_array on i965/gen8+
> +GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi
> +GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi
>  
>
>  Bug fixes
> diff --git a/src/mesa/state_tracker/st_extensions.c 
> b/src/mesa/state_tracker/st_extensions.c
> index f86a5a3..c7ec10c 100644
> --- a/src/mesa/state_tracker/st_extensions.c
> +++ b/src/mesa/state_tracker/st_extensions.c
> @@ -946,6 +946,15 @@ void st_init_extensions(struct pipe_screen *screen,
>extensions->ARB_tessellation_shader = GL_TRUE;
> }
>
> +   /* Ideally this should also check that invocations are supported. In
> +* practice, all of the hw that supports ES 3.1 also supports multiple
> +* invocations.
> +*/
> +   if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
> +PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
> +  extensions->OES_geometry_shader = GL_TRUE;
> +   }

This should also check ARB_gpu_shader5, which adds support for
multiple GS invocations.

Marek
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[Mesa-dev] [PATCH] st/mesa: expose OES_geometry_shader and OES_texture_cube_map_array

2016-08-27 Thread Ilia Mirkin
Signed-off-by: Ilia Mirkin 
---
 docs/features.txt  |  4 ++--
 docs/relnotes/12.1.0.html  |  4 ++--
 src/mesa/state_tracker/st_extensions.c | 14 ++
 3 files changed, 18 insertions(+), 4 deletions(-)

diff --git a/docs/features.txt b/docs/features.txt
index 26e8ff7..4c755c6 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -260,7 +260,7 @@ GLES3.2, GLSL ES 3.2:
   GL_OES_copy_image DONE (all drivers)
   GL_OES_draw_buffers_indexed   DONE (all drivers that 
support GL_ARB_draw_buffers_blend)
   GL_OES_draw_elements_base_vertex  DONE (all drivers)
-  GL_OES_geometry_shaderDONE (i965/gen8+)
+  GL_OES_geometry_shaderDONE (i965/gen8+, 
nvc0, radeonsi)
   GL_OES_gpu_shader5DONE (all drivers that 
support GL_ARB_gpu_shader5)
   GL_OES_primitive_bounding_box not started
   GL_OES_sample_shading DONE (i965, nvc0, 
r600, radeonsi)
@@ -271,7 +271,7 @@ GLES3.2, GLSL ES 3.2:
   GL_OES_tessellation_shaderstarted (Ken)
   GL_OES_texture_border_clamp   DONE (all drivers)
   GL_OES_texture_buffer DONE (i965, nvc0, 
radeonsi)
-  GL_OES_texture_cube_map_array DONE (i965/gen8+)
+  GL_OES_texture_cube_map_array DONE (i965/gen8+, 
nvc0, radeonsi)
   GL_OES_texture_stencil8   DONE (all drivers that 
support GL_ARB_texture_stencil8)
   GL_OES_texture_storage_multisample_2d_array   DONE (all drivers that 
support GL_ARB_texture_multisample)
 
diff --git a/docs/relnotes/12.1.0.html b/docs/relnotes/12.1.0.html
index d22d14b..f77ef91 100644
--- a/docs/relnotes/12.1.0.html
+++ b/docs/relnotes/12.1.0.html
@@ -57,8 +57,8 @@ Note: some of the new features are only available with 
certain drivers.
 GL_KHR_blend_equation_advanced on i965
 GL_KHR_texture_compression_astc_sliced_3d on i965
 GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe
-GL_OES_geometry_shader on i965/gen8+
-GL_OES_texture_cube_map_array on i965/gen8+
+GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi
+GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi
 
 
 Bug fixes
diff --git a/src/mesa/state_tracker/st_extensions.c 
b/src/mesa/state_tracker/st_extensions.c
index f86a5a3..c7ec10c 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -946,6 +946,15 @@ void st_init_extensions(struct pipe_screen *screen,
   extensions->ARB_tessellation_shader = GL_TRUE;
}
 
+   /* Ideally this should also check that invocations are supported. In
+* practice, all of the hw that supports ES 3.1 also supports multiple
+* invocations.
+*/
+   if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
+PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
+  extensions->OES_geometry_shader = GL_TRUE;
+   }
+
if (screen->fence_finish) {
   extensions->ARB_sync = GL_TRUE;
}
@@ -1210,4 +1219,9 @@ void st_init_extensions(struct pipe_screen *screen,
   extensions->ARB_texture_multisample &&
   extensions->ARB_gpu_shader5 &&
   extensions->EXT_shader_integer_mix;
+
+   extensions->OES_texture_cube_map_array =
+  extensions->ARB_ES3_1_compatibility &&
+  extensions->OES_geometry_shader &&
+  extensions->ARB_texture_cube_map_array;
 }
-- 
2.7.3

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