Re: [Mesa-dev] [PATCH] svga: remove pre-SVGA3D_HWVERSION_WS8_B1 code

2017-04-06 Thread Charmaine Lee

Looks good to me.

Reviewed-by: Charmaine Lee 

From: Brian Paul 
Sent: Thursday, April 6, 2017 11:49 AM
To: mesa-dev@lists.freedesktop.org
Cc: Jose Fonseca; Charmaine Lee; Neha Bhende
Subject: [PATCH] svga: remove pre-SVGA3D_HWVERSION_WS8_B1 code

3D wasn't officially supported before virtual HW version 8 so we can
remove this old code.
---
 src/gallium/drivers/svga/svga_state_constants.c | 76 ++---
 1 file changed, 5 insertions(+), 71 deletions(-)

diff --git a/src/gallium/drivers/svga/svga_state_constants.c 
b/src/gallium/drivers/svga/svga_state_constants.c
index 8d6b46a..31e4be0 100644
--- a/src/gallium/drivers/svga/svga_state_constants.c
+++ b/src/gallium/drivers/svga/svga_state_constants.c
@@ -264,50 +264,6 @@ svga_get_extra_gs_constants(struct svga_context *svga, 
float *dest)
return count;
 }

-/**
- * Check and emit one shader constant register.
- * \param shader  PIPE_SHADER_FRAGMENT or PIPE_SHADER_VERTEX
- * \param i  which float[4] constant to change
- * \param value  the new float[4] value
- */
-static enum pipe_error
-emit_const(struct svga_context *svga, enum pipe_shader_type shader, unsigned i,
-   const float *value)
-{
-   enum pipe_error ret = PIPE_OK;
-
-   assert(shader < PIPE_SHADER_TYPES);
-   assert(i < SVGA3D_CONSTREG_MAX);
-   assert(!svga_have_vgpu10(svga));
-
-   if (memcmp(svga->state.hw_draw.cb[shader][i], value,
-  4 * sizeof(float)) != 0) {
-  if (SVGA_DEBUG & DEBUG_CONSTS)
- debug_printf("%s %s %u: %f %f %f %f\n",
-  __FUNCTION__,
-  shader == PIPE_SHADER_VERTEX ? "VERT" : "FRAG",
-  i,
-  value[0],
-  value[1],
-  value[2],
-  value[3]);
-
-  ret = SVGA3D_SetShaderConst( svga->swc,
-   i,
-   svga_shader_type(shader),
-   SVGA3D_CONST_TYPE_FLOAT,
-   value );
-  if (ret != PIPE_OK)
- return ret;
-
-  memcpy(svga->state.hw_draw.cb[shader][i], value, 4 * sizeof(float));
-
-  svga->hud.num_const_updates++;
-   }
-
-   return ret;
-}
-

 /*
  * Check and emit a range of shader constant registers, trying to coalesce
@@ -442,11 +398,9 @@ static enum pipe_error
 emit_consts_vgpu9(struct svga_context *svga, enum pipe_shader_type shader)
 {
const struct pipe_constant_buffer *cbuf;
-   struct svga_screen *ss = svga_screen(svga->pipe.screen);
struct pipe_transfer *transfer = NULL;
unsigned count;
const float (*data)[4] = NULL;
-   unsigned i;
enum pipe_error ret = PIPE_OK;
const unsigned offset = 0;

@@ -469,24 +423,13 @@ emit_consts_vgpu9(struct svga_context *svga, enum 
pipe_shader_type shader)
   }

   /* sanity check */
-  assert(cbuf->buffer->width0 >=
- cbuf->buffer_size);
+  assert(cbuf->buffer->width0 >= cbuf->buffer_size);

   /* Use/apply the constant buffer size and offsets here */
   count = cbuf->buffer_size / (4 * sizeof(float));
   data += cbuf->buffer_offset / (4 * sizeof(float));

-  if (ss->hw_version >= SVGA3D_HWVERSION_WS8_B1) {
- ret = emit_const_range( svga, shader, offset, count, data );
-  }
-  else {
- for (i = 0; i < count; i++) {
-ret = emit_const( svga, shader, offset + i, data[i] );
-if (ret != PIPE_OK) {
-   break;
-}
- }
-  }
+  ret = emit_const_range( svga, shader, offset, count, data );

   pipe_buffer_unmap(>pipe, transfer);

@@ -500,7 +443,7 @@ emit_consts_vgpu9(struct svga_context *svga, enum 
pipe_shader_type shader)
   const struct svga_shader_variant *variant = NULL;
   unsigned offset;
   float extras[MAX_EXTRA_CONSTS][4];
-  unsigned count, i;
+  unsigned count;

   switch (shader) {
   case PIPE_SHADER_VERTEX:
@@ -521,17 +464,8 @@ emit_consts_vgpu9(struct svga_context *svga, enum 
pipe_shader_type shader)
   assert(count <= ARRAY_SIZE(extras));

   if (count > 0) {
- if (ss->hw_version >= SVGA3D_HWVERSION_WS8_B1) {
-ret = emit_const_range(svga, shader, offset, count,
-   (const float (*) [4])extras);
- }
- else {
-for (i = 0; i < count; i++) {
-   ret = emit_const(svga, shader, offset + i, extras[i]);
-   if (ret != PIPE_OK)
-  return ret;
-}
- }
+ ret = emit_const_range(svga, shader, offset, count,
+(const float (*) [4])extras);
   }
}

--
1.9.1

___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev


[Mesa-dev] [PATCH] svga: remove pre-SVGA3D_HWVERSION_WS8_B1 code

2017-04-06 Thread Brian Paul
3D wasn't officially supported before virtual HW version 8 so we can
remove this old code.
---
 src/gallium/drivers/svga/svga_state_constants.c | 76 ++---
 1 file changed, 5 insertions(+), 71 deletions(-)

diff --git a/src/gallium/drivers/svga/svga_state_constants.c 
b/src/gallium/drivers/svga/svga_state_constants.c
index 8d6b46a..31e4be0 100644
--- a/src/gallium/drivers/svga/svga_state_constants.c
+++ b/src/gallium/drivers/svga/svga_state_constants.c
@@ -264,50 +264,6 @@ svga_get_extra_gs_constants(struct svga_context *svga, 
float *dest)
return count;
 }
 
-/**
- * Check and emit one shader constant register.
- * \param shader  PIPE_SHADER_FRAGMENT or PIPE_SHADER_VERTEX
- * \param i  which float[4] constant to change
- * \param value  the new float[4] value
- */
-static enum pipe_error
-emit_const(struct svga_context *svga, enum pipe_shader_type shader, unsigned i,
-   const float *value)
-{
-   enum pipe_error ret = PIPE_OK;
-
-   assert(shader < PIPE_SHADER_TYPES);
-   assert(i < SVGA3D_CONSTREG_MAX);
-   assert(!svga_have_vgpu10(svga));
-
-   if (memcmp(svga->state.hw_draw.cb[shader][i], value,
-  4 * sizeof(float)) != 0) {
-  if (SVGA_DEBUG & DEBUG_CONSTS)
- debug_printf("%s %s %u: %f %f %f %f\n",
-  __FUNCTION__,
-  shader == PIPE_SHADER_VERTEX ? "VERT" : "FRAG",
-  i,
-  value[0],
-  value[1],
-  value[2],
-  value[3]);
-
-  ret = SVGA3D_SetShaderConst( svga->swc,
-   i,
-   svga_shader_type(shader),
-   SVGA3D_CONST_TYPE_FLOAT,
-   value );
-  if (ret != PIPE_OK)
- return ret;
-
-  memcpy(svga->state.hw_draw.cb[shader][i], value, 4 * sizeof(float));
-
-  svga->hud.num_const_updates++;
-   }
-
-   return ret;
-}
-
 
 /*
  * Check and emit a range of shader constant registers, trying to coalesce
@@ -442,11 +398,9 @@ static enum pipe_error
 emit_consts_vgpu9(struct svga_context *svga, enum pipe_shader_type shader)
 {
const struct pipe_constant_buffer *cbuf;
-   struct svga_screen *ss = svga_screen(svga->pipe.screen);
struct pipe_transfer *transfer = NULL;
unsigned count;
const float (*data)[4] = NULL;
-   unsigned i;
enum pipe_error ret = PIPE_OK;
const unsigned offset = 0;
 
@@ -469,24 +423,13 @@ emit_consts_vgpu9(struct svga_context *svga, enum 
pipe_shader_type shader)
   }
 
   /* sanity check */
-  assert(cbuf->buffer->width0 >=
- cbuf->buffer_size);
+  assert(cbuf->buffer->width0 >= cbuf->buffer_size);
 
   /* Use/apply the constant buffer size and offsets here */
   count = cbuf->buffer_size / (4 * sizeof(float));
   data += cbuf->buffer_offset / (4 * sizeof(float));
 
-  if (ss->hw_version >= SVGA3D_HWVERSION_WS8_B1) {
- ret = emit_const_range( svga, shader, offset, count, data );
-  }
-  else {
- for (i = 0; i < count; i++) {
-ret = emit_const( svga, shader, offset + i, data[i] );
-if (ret != PIPE_OK) {
-   break;
-}
- }
-  }
+  ret = emit_const_range( svga, shader, offset, count, data );
 
   pipe_buffer_unmap(>pipe, transfer);
 
@@ -500,7 +443,7 @@ emit_consts_vgpu9(struct svga_context *svga, enum 
pipe_shader_type shader)
   const struct svga_shader_variant *variant = NULL;
   unsigned offset;
   float extras[MAX_EXTRA_CONSTS][4];
-  unsigned count, i;
+  unsigned count;
 
   switch (shader) {
   case PIPE_SHADER_VERTEX:
@@ -521,17 +464,8 @@ emit_consts_vgpu9(struct svga_context *svga, enum 
pipe_shader_type shader)
   assert(count <= ARRAY_SIZE(extras));
 
   if (count > 0) {
- if (ss->hw_version >= SVGA3D_HWVERSION_WS8_B1) {
-ret = emit_const_range(svga, shader, offset, count,
-   (const float (*) [4])extras);
- }
- else {
-for (i = 0; i < count; i++) {
-   ret = emit_const(svga, shader, offset + i, extras[i]);
-   if (ret != PIPE_OK)
-  return ret;
-}
- }
+ ret = emit_const_range(svga, shader, offset, count,
+(const float (*) [4])extras);
   }
}
 
-- 
1.9.1

___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev