[Mesa-dev] [PATCH 0/8] Almost-done ARB_sample_shading

2014-05-07 Thread Marek Olšák
This series adds support for ARB_sample_shading. The problem is that enabling the SAMPLEMASK fragment shader output by setting DB_SHADER_CONTROL.MASK_EXPORT_ENABLE hangs the GPU. The output is enabled in the same way as the depth and stencil outputs. If anybody has an idea about what I'm doing

Re: [Mesa-dev] [PATCH 0/8] Almost-done ARB_sample_shading

2014-05-07 Thread Ilia Mirkin
On Wed, May 7, 2014 at 10:00 AM, Marek Olšák mar...@gmail.com wrote: This series adds support for ARB_sample_shading. The problem is that enabling the SAMPLEMASK fragment shader output by setting DB_SHADER_CONTROL.MASK_EXPORT_ENABLE hangs the GPU. The output is enabled in the same way as