From: Samuel Iglesias Gonsálvez <sigles...@igalia.com>

Signed-off-by: Samuel Iglesias Gonsálvez <sigles...@igalia.com>
---
 src/compiler/spirv/vtn_variables.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/compiler/spirv/vtn_variables.c 
b/src/compiler/spirv/vtn_variables.c
index 14366dc..407f449 100644
--- a/src/compiler/spirv/vtn_variables.c
+++ b/src/compiler/spirv/vtn_variables.c
@@ -640,6 +640,7 @@ _vtn_variable_load_store(struct vtn_builder *b, bool load,
    case GLSL_TYPE_INT:
    case GLSL_TYPE_FLOAT:
    case GLSL_TYPE_BOOL:
+   case GLSL_TYPE_DOUBLE:
       /* At this point, we have a scalar, vector, or matrix so we know that
        * there cannot be any structure splitting still in the way.  By
        * stopping at the matrix level rather than the vector level, we
-- 
2.7.4

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to