Re: [Mesa-dev] [PATCH 09/10] i965/blorp: Handle DrawBuffers properly.

2012-07-24 Thread Chad Versace
On 07/18/2012 08:15 AM, Paul Berry wrote: When the client program uses glDrawBuffer() or glDrawBuffers() to select more than one color buffer for drawing into, and then performs a blit, we need to blit into every single enabled draw buffer. +2 oglconforms. ---

[Mesa-dev] [PATCH 09/10] i965/blorp: Handle DrawBuffers properly.

2012-07-18 Thread Paul Berry
When the client program uses glDrawBuffer() or glDrawBuffers() to select more than one color buffer for drawing into, and then performs a blit, we need to blit into every single enabled draw buffer. +2 oglconforms. --- src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 17 ++--- 1