On 16 February 2013 15:16, Paul Berry stereotype...@gmail.com wrote:
On 16 February 2013 13:52, Kenneth Graunke kenn...@whitecape.org wrote:
On 02/16/2013 07:29 AM, Paul Berry wrote:
From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of
Point Sprite Texture Coordinate Enable:
From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of
Point Sprite Texture Coordinate Enable:
This field must be programmed to 0 when non-point primitives are
rendered.
A similar admonishment exists in the Sandy Bridge PRM.
Although I'm not aware of any known bugs due to us
On 02/16/2013 07:29 AM, Paul Berry wrote:
From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of
Point Sprite Texture Coordinate Enable:
This field must be programmed to 0 when non-point primitives are
rendered.
A similar admonishment exists in the Sandy Bridge PRM.
On 16 February 2013 13:52, Kenneth Graunke kenn...@whitecape.org wrote:
On 02/16/2013 07:29 AM, Paul Berry wrote:
From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of
Point Sprite Texture Coordinate Enable:
This field must be programmed to 0 when non-point primitives are