Re: [Mesa-dev] [PATCH 1/2] i965: Disable point coords when not rendering points.

2013-02-21 Thread Paul Berry
On 16 February 2013 15:16, Paul Berry stereotype...@gmail.com wrote: On 16 February 2013 13:52, Kenneth Graunke kenn...@whitecape.org wrote: On 02/16/2013 07:29 AM, Paul Berry wrote: From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of Point Sprite Texture Coordinate Enable:

[Mesa-dev] [PATCH 1/2] i965: Disable point coords when not rendering points.

2013-02-16 Thread Paul Berry
From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of Point Sprite Texture Coordinate Enable: This field must be programmed to 0 when non-point primitives are rendered. A similar admonishment exists in the Sandy Bridge PRM. Although I'm not aware of any known bugs due to us

Re: [Mesa-dev] [PATCH 1/2] i965: Disable point coords when not rendering points.

2013-02-16 Thread Kenneth Graunke
On 02/16/2013 07:29 AM, Paul Berry wrote: From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of Point Sprite Texture Coordinate Enable: This field must be programmed to 0 when non-point primitives are rendered. A similar admonishment exists in the Sandy Bridge PRM.

Re: [Mesa-dev] [PATCH 1/2] i965: Disable point coords when not rendering points.

2013-02-16 Thread Paul Berry
On 16 February 2013 13:52, Kenneth Graunke kenn...@whitecape.org wrote: On 02/16/2013 07:29 AM, Paul Berry wrote: From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of Point Sprite Texture Coordinate Enable: This field must be programmed to 0 when non-point primitives are