Re: [Mesa-dev] [PATCH 1/2] intel/compiler: fix first_component for 64-bit types on vertex inputs

2018-02-09 Thread Samuel Iglesias Gonsálvez
Series is, Reviewed-by: Samuel Iglesias Gonsálvez Sam On 19/01/18 09:17, Iago Toral Quiroga wrote: > Divide it by two as we do for other stages. This is because the > component layout qualifier is always in 32-bit units. > > Fixes issues in a new CTS test (still WIP): >

Re: [Mesa-dev] [PATCH 1/2] intel/compiler: fix first_component for 64-bit types on vertex inputs

2018-02-04 Thread Iago Toral
This series is still waiting for a review, any takers? On Fri, 2018-01-19 at 09:17 +0100, Iago Toral Quiroga wrote: > Divide it by two as we do for other stages. This is because the > component layout qualifier is always in 32-bit units. > > Fixes issues in a new CTS test (still WIP): >

[Mesa-dev] [PATCH 1/2] intel/compiler: fix first_component for 64-bit types on vertex inputs

2018-01-19 Thread Iago Toral Quiroga
Divide it by two as we do for other stages. This is because the component layout qualifier is always in 32-bit units. Fixes issues in a new CTS test (still WIP): KHR-GL45.enhanced_layouts.varying_double_components --- src/intel/compiler/brw_fs_nir.cpp | 3 +++ 1 file changed, 3 insertions(+)