Re: [Mesa-dev] [PATCH 1/2] mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering.

2018-08-28 Thread Francisco Jerez
kevin.rogo...@intel.com writes: > From: Kevin Rogovin > >This extension provides new GLSL built-in function >beginFragmentShaderOrderingIntel() that guarantees >(taking wording of GL_INTEL_fragment_shader_ordering >extension) that any memory transactions issued by >shader

[Mesa-dev] [PATCH 1/2] mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering.

2018-08-27 Thread kevin . rogovin
From: Kevin Rogovin This extension provides new GLSL built-in function beginFragmentShaderOrderingIntel() that guarantees (taking wording of GL_INTEL_fragment_shader_ordering extension) that any memory transactions issued by shader invocations from previous primitives mapped to