From: Nicolai Hähnle <nicolai.haeh...@amd.com>

Like for cube map (array) gather, we need to round to nearest on <= VI.

Fixes tests in dEQP-GLES3.functional.shaders.texture_functions.texture.*

Cc: mesa-sta...@lists.freedesktop.org
---
 src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c | 12 +++++++++++-
 1 file changed, 11 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c 
b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
index d0969a7dd02..54832fc0ee4 100644
--- a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
+++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
@@ -1471,27 +1471,37 @@ static void tex_fetch_args(
                        for (chan = num_src_deriv_channels;
                             chan < num_dst_deriv_channels; chan++)
                                derivs[param * num_dst_deriv_channels + chan] =
                                        bld_base->base.zero;
                }
        }
 
        if (target == TGSI_TEXTURE_CUBE ||
            target == TGSI_TEXTURE_CUBE_ARRAY ||
            target == TGSI_TEXTURE_SHADOWCUBE ||
-           target == TGSI_TEXTURE_SHADOWCUBE_ARRAY)
+           target == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
                ac_prepare_cube_coords(&ctx->ac,
                                       opcode == TGSI_OPCODE_TXD,
                                       target == TGSI_TEXTURE_CUBE_ARRAY ||
                                       target == TGSI_TEXTURE_SHADOWCUBE_ARRAY,
                                       opcode == TGSI_OPCODE_LODQ,
                                       coords, derivs);
+       } else if (tgsi_is_array_sampler(target) &&
+                  opcode != TGSI_OPCODE_TXF &&
+                  opcode != TGSI_OPCODE_TXF_LZ &&
+                  ctx->screen->b.chip_class <= VI) {
+               unsigned array_coord = target == TGSI_TEXTURE_1D ||
+                                      target == TGSI_TEXTURE_1D_ARRAY ? 1 : 2;
+               coords[array_coord] =
+                       ac_build_intrinsic(&ctx->ac, "llvm.rint.f32", ctx->f32,
+                                          &coords[array_coord], 1, 0);
+       }
 
        if (opcode == TGSI_OPCODE_TXD)
                for (int i = 0; i < num_deriv_channels * 2; i++)
                        address[count++] = derivs[i];
 
        /* Pack texture coordinates */
        address[count++] = coords[0];
        if (num_coords > 1)
                address[count++] = coords[1];
        if (num_coords > 2)
-- 
2.11.0

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