Both patches look good to me. Series is:
Reviewed-by: Eduardo Lima Mitev
On 05/20/2017 03:36 AM, Timothy Arceri wrote:
> This will be used for things such as adding driver specific environment
> variables to the key. Allowing us to set environment vars that change
> the shader
This will be used for things such as adding driver specific environment
variables to the key. Allowing us to set environment vars that change
the shader and not have the driver ignore them if it finds existing
shaders in the cache.
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src/compiler/glsl/tests/cache_test.c | 20