Re: [Mesa-dev] [PATCH 1/5] swr: only broadcast color0 value, not all color values

2016-11-22 Thread Rowley, Timothy O
Reviewed-by: Tim Rowley > On Nov 21, 2016, at 11:52 AM, Ilia Mirkin > wrote: The way that dual-source blending is described for GLES2 is very odd, and we end up with a shader that

[Mesa-dev] [PATCH 1/5] swr: only broadcast color0 value, not all color values

2016-11-21 Thread Ilia Mirkin
The way that dual-source blending is described for GLES2 is very odd, and we end up with a shader that both has this property set *and* has a color1 value to be used as the second source. While changing the state tracker is an option, it seems more reliable to verify that the broadcast is only