---
 src/amd/common/ac_nir_to_llvm.c                   | 22 +++++++++++-----------
 src/amd/common/ac_shader_abi.h                    |  2 ++
 src/gallium/drivers/radeonsi/si_shader.c          | 17 ++++++++---------
 src/gallium/drivers/radeonsi/si_shader_internal.h |  2 --
 4 files changed, 21 insertions(+), 22 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 28edf819c58..9641b43421d 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -103,24 +103,22 @@ struct nir_to_llvm_context {
        LLVMValueRef ls_out_layout;
        LLVMValueRef es2gs_offset;
 
        LLVMValueRef tcs_offchip_layout;
        LLVMValueRef tcs_out_offsets;
        LLVMValueRef tcs_out_layout;
        LLVMValueRef tcs_in_layout;
        LLVMValueRef oc_lds;
        LLVMValueRef merged_wave_info;
        LLVMValueRef tess_factor_offset;
-       LLVMValueRef tcs_patch_id;
        LLVMValueRef tcs_rel_ids;
        LLVMValueRef tes_rel_patch_id;
-       LLVMValueRef tes_patch_id;
        LLVMValueRef tes_u;
        LLVMValueRef tes_v;
 
        LLVMValueRef gsvs_ring_stride;
        LLVMValueRef gsvs_num_entries;
        LLVMValueRef gs2vs_offset;
        LLVMValueRef gs_wave_id;
        LLVMValueRef gs_vtx_offset[6];
 
        LLVMValueRef esgs_ring;
@@ -782,57 +780,57 @@ static void create_function(struct nir_to_llvm_context 
*ctx,
                        radv_define_vs_user_sgprs_phase1(ctx, stage, 
has_previous_stage, previous_stage, &args);
                        add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->ls_out_layout); // ls out layout
 
                        add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_offchip_layout); // tcs offchip layout
                        add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_out_offsets); // tcs out offsets
                        add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_out_layout); // tcs out layout
                        add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_in_layout); // tcs in layout
                        if (ctx->shader_info->info.needs_multiview_view_index)
                                add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->view_index);
 
-                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_patch_id); // patch id
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->abi.tcs_patch_id); // patch id
                        add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_rel_ids); // rel ids;
                        add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->abi.vertex_id); // vertex id
                        add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->rel_auto_id); // rel auto id
                        add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->vs_prim_id); // vs prim id
                        add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->abi.instance_id); // instance id
                } else {
                        radv_define_common_user_sgprs_phase1(ctx, stage, 
has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
                        add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_offchip_layout); // tcs offchip layout
                        add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_out_offsets); // tcs out offsets
                        add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_out_layout); // tcs out layout
                        add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_in_layout); // tcs in layout
                        if (ctx->shader_info->info.needs_multiview_view_index)
                                add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->view_index);
                        add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // 
param oc lds
                        add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tess_factor_offset); // tess factor offset
-                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_patch_id); // patch id
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->abi.tcs_patch_id); // patch id
                        add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_rel_ids); // rel ids;
                }
                break;
        case MESA_SHADER_TESS_EVAL:
                radv_define_common_user_sgprs_phase1(ctx, stage, 
has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
                add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_offchip_layout); // tcs offchip layout
                if (ctx->shader_info->info.needs_multiview_view_index || 
(!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index))
                        add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->view_index);
                if (ctx->options->key.tes.as_es) {
                        add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // 
OC LDS
                        add_sgpr_argument(&args, ctx->ac.i32, NULL); //
                        add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->es2gs_offset); // es2gs offset
                } else {
                        add_sgpr_argument(&args, ctx->ac.i32, NULL); //
                        add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // 
OC LDS
                }
                add_vgpr_argument(&args, ctx->ac.f32, &ctx->tes_u); // tes_u
                add_vgpr_argument(&args, ctx->ac.f32, &ctx->tes_v); // tes_v
                add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_rel_patch_id); 
// tes rel patch id
-               add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_patch_id); // 
tes patch id
+               add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.tes_patch_id); 
// tes patch id
                break;
        case MESA_SHADER_GEOMETRY:
                if (has_previous_stage) {
                        // First 6 system regs
                        add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->gs2vs_offset); // tess factor offset
                        add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->merged_wave_info); // merged wave info
                        add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // 
param oc lds
 
                        add_sgpr_argument(&args, ctx->ac.i32, NULL); // scratch 
offset
                        add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
@@ -856,21 +854,21 @@ static void create_function(struct nir_to_llvm_context 
*ctx,
 
                        if (previous_stage == MESA_SHADER_VERTEX) {
                                add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->abi.vertex_id); // vertex id
                                add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->rel_auto_id); // rel auto id
                                add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->vs_prim_id); // vs prim id
                                add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->abi.instance_id); // instance id
                        } else {
                                add_vgpr_argument(&args, ctx->ac.f32, 
&ctx->tes_u); // tes_u
                                add_vgpr_argument(&args, ctx->ac.f32, 
&ctx->tes_v); // tes_v
                                add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->tes_rel_patch_id); // tes rel patch id
-                               add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->tes_patch_id); // tes patch id
+                               add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->abi.tes_patch_id); // tes patch id
                        }
                } else {
                        radv_define_common_user_sgprs_phase1(ctx, stage, 
has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
                        radv_define_vs_user_sgprs_phase1(ctx, stage, 
has_previous_stage, previous_stage, &args);
                        add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->gsvs_ring_stride); // gsvs stride
                        add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->gsvs_num_entries); // gsvs num entires
                        if (ctx->shader_info->info.needs_multiview_view_index)
                                add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->view_index);
                        add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->gs2vs_offset); // gs2vs offset
                        add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_wave_id); // wave id
@@ -4082,25 +4080,27 @@ static void visit_intrinsic(struct ac_nir_context *ctx,
                        result = unpack_param(&ctx->ac, ctx->nctx->tcs_rel_ids, 
8, 5);
                else
                        result = ctx->abi->gs_invocation_id;
                break;
        case nir_intrinsic_load_primitive_id:
                if (ctx->stage == MESA_SHADER_GEOMETRY) {
                        if (ctx->nctx)
                                ctx->nctx->shader_info->gs.uses_prim_id = true;
                        result = ctx->abi->gs_prim_id;
                } else if (ctx->stage == MESA_SHADER_TESS_CTRL) {
-                       ctx->nctx->shader_info->tcs.uses_prim_id = true;
-                       result = ctx->nctx->tcs_patch_id;
+                       if (ctx->nctx)
+                               ctx->nctx->shader_info->tcs.uses_prim_id = true;
+                       result = ctx->abi->tcs_patch_id;
                } else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
-                       ctx->nctx->shader_info->tcs.uses_prim_id = true;
-                       result = ctx->nctx->tes_patch_id;
+                       if (ctx->nctx)
+                               ctx->nctx->shader_info->tcs.uses_prim_id = true;
+                       result = ctx->abi->tes_patch_id;
                } else
                        fprintf(stderr, "Unknown primitive id intrinsic: %d", 
ctx->stage);
                break;
        case nir_intrinsic_load_sample_id:
                result = unpack_param(&ctx->ac, ctx->abi->ancillary, 8, 4);
                break;
        case nir_intrinsic_load_sample_pos:
                result = load_sample_pos(ctx);
                break;
        case nir_intrinsic_load_sample_mask_in:
@@ -6430,21 +6430,21 @@ ac_nir_get_max_workgroup_size(enum chip_class 
chip_class,
 static void ac_nir_fixup_ls_hs_input_vgprs(struct nir_to_llvm_context *ctx)
 {
        LLVMValueRef count = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
                                          LLVMConstInt(ctx->ac.i32, 8, false),
                                          LLVMConstInt(ctx->ac.i32, 8, false), 
false);
        LLVMValueRef hs_empty = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, count,
                                              LLVMConstInt(ctx->ac.i32, 0, 
false), "");
        ctx->abi.instance_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, 
ctx->rel_auto_id, ctx->abi.instance_id, "");
        ctx->vs_prim_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, 
ctx->abi.vertex_id, ctx->vs_prim_id, "");
        ctx->rel_auto_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, 
ctx->tcs_rel_ids, ctx->rel_auto_id, "");
-       ctx->abi.vertex_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, 
ctx->tcs_patch_id, ctx->abi.vertex_id, "");
+       ctx->abi.vertex_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, 
ctx->abi.tcs_patch_id, ctx->abi.vertex_id, "");
 }
 
 static void prepare_gs_input_vgprs(struct nir_to_llvm_context *ctx)
 {
        for(int i = 5; i >= 0; --i) {
                ctx->gs_vtx_offset[i] = ac_build_bfe(&ctx->ac, 
ctx->gs_vtx_offset[i & ~1],
                                                     LLVMConstInt(ctx->ac.i32, 
(i & 1) * 16, false),
                                                     LLVMConstInt(ctx->ac.i32, 
16, false), false);
        }
 
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h
index c4d9926e82b..2aadc20d403 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -35,20 +35,22 @@ enum ac_descriptor_type {
 
 /* Document the shader ABI during compilation. This is what allows radeonsi and
  * radv to share a compiler backend.
  */
 struct ac_shader_abi {
        LLVMValueRef base_vertex;
        LLVMValueRef start_instance;
        LLVMValueRef draw_id;
        LLVMValueRef vertex_id;
        LLVMValueRef instance_id;
+       LLVMValueRef tcs_patch_id;
+       LLVMValueRef tes_patch_id;
        LLVMValueRef gs_prim_id;
        LLVMValueRef gs_invocation_id;
        LLVMValueRef frag_pos[4];
        LLVMValueRef front_face;
        LLVMValueRef ancillary;
        LLVMValueRef sample_coverage;
 
        /* For VS and PS: pre-loaded shader inputs.
         *
         * Currently only used for NIR shaders; indexed by variables'
diff --git a/src/gallium/drivers/radeonsi/si_shader.c 
b/src/gallium/drivers/radeonsi/si_shader.c
index 308c8b99151..ce01b781799 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -755,25 +755,23 @@ static LLVMValueRef get_primitive_id(struct 
si_shader_context *ctx,
                                     unsigned swizzle)
 {
        if (swizzle > 0)
                return ctx->i32_0;
 
        switch (ctx->type) {
        case PIPE_SHADER_VERTEX:
                return LLVMGetParam(ctx->main_fn,
                                    ctx->param_vs_prim_id);
        case PIPE_SHADER_TESS_CTRL:
-               return LLVMGetParam(ctx->main_fn,
-                                   ctx->param_tcs_patch_id);
+               return ctx->abi.tcs_patch_id;
        case PIPE_SHADER_TESS_EVAL:
-               return LLVMGetParam(ctx->main_fn,
-                                   ctx->param_tes_patch_id);
+               return ctx->abi.tes_patch_id;
        case PIPE_SHADER_GEOMETRY:
                return ctx->abi.gs_prim_id;
        default:
                assert(0);
                return ctx->i32_0;
        }
 }
 
 /**
  * Return the value of tgsi_ind_register for indexing.
@@ -3365,22 +3363,23 @@ static void si_set_ls_return_value_for_tcs(struct 
si_shader_context *ctx)
        ret = si_insert_input_ret(ctx, ret, ctx->param_tcs_factor_addr_base64k,
                                  8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K);
 
        unsigned desc_param = ctx->param_tcs_factor_addr_base64k + 2;
        ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param,
                                           8 + 
GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS);
        ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param + 1,
                                           8 + 
GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES);
 
        unsigned vgpr = 8 + GFX9_TCS_NUM_USER_SGPR;
-       ret = si_insert_input_ret_float(ctx, ret,
-                                       ctx->param_tcs_patch_id, vgpr++);
+       ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
+                                  ac_to_float(&ctx->ac, ctx->abi.tcs_patch_id),
+                                  vgpr++, "");
        ret = si_insert_input_ret_float(ctx, ret,
                                        ctx->param_tcs_rel_ids, vgpr++);
        ctx->return_value = ret;
 }
 
 /* Pass GS inputs from ES to GS on GFX9. */
 static void si_set_es_return_value_for_gs(struct si_shader_context *ctx)
 {
        LLVMValueRef ret = ctx->return_value;
 
@@ -4653,21 +4652,21 @@ static void declare_vs_input_vgprs(struct 
si_shader_context *ctx,
                *num_prolog_vgprs += shader->selector->info.num_inputs;
        }
 }
 
 static void declare_tes_input_vgprs(struct si_shader_context *ctx,
                                    struct si_function_info *fninfo)
 {
        ctx->param_tes_u = add_arg(fninfo, ARG_VGPR, ctx->f32);
        ctx->param_tes_v = add_arg(fninfo, ARG_VGPR, ctx->f32);
        ctx->param_tes_rel_patch_id = add_arg(fninfo, ARG_VGPR, ctx->i32);
-       ctx->param_tes_patch_id = add_arg(fninfo, ARG_VGPR, ctx->i32);
+       add_arg_assign(fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tes_patch_id);
 }
 
 enum {
        /* Convenient merged shader definitions. */
        SI_SHADER_MERGED_VERTEX_TESSCTRL = PIPE_SHADER_TYPES,
        SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY,
 };
 
 static void create_function(struct si_shader_context *ctx)
 {
@@ -4750,21 +4749,21 @@ static void create_function(struct si_shader_context 
*ctx)
                ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, 
ctx->i32);
                ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, 
ctx->i32);
                ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, 
ctx->i32);
                ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
                ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, 
ARG_SGPR, ctx->i32);
                ctx->param_tcs_factor_addr_base64k = add_arg(&fninfo, ARG_SGPR, 
ctx->i32);
                ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, 
ctx->i32);
                ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, 
ctx->i32);
 
                /* VGPRs */
-               ctx->param_tcs_patch_id = add_arg(&fninfo, ARG_VGPR, ctx->i32);
+               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, 
&ctx->abi.tcs_patch_id);
                ctx->param_tcs_rel_ids = add_arg(&fninfo, ARG_VGPR, ctx->i32);
 
                /* param_tcs_offchip_offset and param_tcs_factor_offset are
                 * placed after the user SGPRs.
                 */
                for (i = 0; i < GFX6_TCS_NUM_USER_SGPR + 2; i++)
                        returns[num_returns++] = ctx->i32; /* SGPRs */
                for (i = 0; i < 11; i++)
                        returns[num_returns++] = ctx->f32; /* VGPRs */
                break;
@@ -4789,21 +4788,21 @@ static void create_function(struct si_shader_context 
*ctx)
                ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, 
ctx->i32);
                ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, 
ctx->i32);
                ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, 
ARG_SGPR, ctx->i32);
                ctx->param_tcs_factor_addr_base64k = add_arg(&fninfo, ARG_SGPR, 
ctx->i32);
                add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
 
                declare_per_stage_desc_pointers(ctx, &fninfo,
                                                ctx->type == 
PIPE_SHADER_TESS_CTRL);
 
                /* VGPRs (first TCS, then VS) */
-               ctx->param_tcs_patch_id = add_arg(&fninfo, ARG_VGPR, ctx->i32);
+               add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, 
&ctx->abi.tcs_patch_id);
                ctx->param_tcs_rel_ids = add_arg(&fninfo, ARG_VGPR, ctx->i32);
 
                if (ctx->type == PIPE_SHADER_VERTEX) {
                        declare_vs_input_vgprs(ctx, &fninfo,
                                               &num_prolog_vgprs);
 
                        /* LS return values are inputs to the TCS main shader 
part. */
                        for (i = 0; i < 8 + GFX9_TCS_NUM_USER_SGPR; i++)
                                returns[num_returns++] = ctx->i32; /* SGPRs */
                        for (i = 0; i < 2; i++)
diff --git a/src/gallium/drivers/radeonsi/si_shader_internal.h 
b/src/gallium/drivers/radeonsi/si_shader_internal.h
index d600982c9bb..5c0d22dcd7f 100644
--- a/src/gallium/drivers/radeonsi/si_shader_internal.h
+++ b/src/gallium/drivers/radeonsi/si_shader_internal.h
@@ -162,28 +162,26 @@ struct si_shader_context {
        /* Layout of TCS outputs / TES inputs:
         *   [0:12] = stride between output patches in DW, num_outputs * 
num_vertices * 4
         *            max = 32*32*4 + 32*4
         *   [26:31] = gl_PatchVerticesIn, max = 32
         */
        int param_tcs_out_lds_layout;
        int param_tcs_offchip_addr_base64k;
        int param_tcs_factor_addr_base64k;
        int param_tcs_offchip_offset;
        int param_tcs_factor_offset;
-       int param_tcs_patch_id;
        int param_tcs_rel_ids;
 
        /* API TES */
        int param_tes_u;
        int param_tes_v;
        int param_tes_rel_patch_id;
-       int param_tes_patch_id;
        /* HW ES */
        int param_es2gs_offset;
        /* API GS */
        int param_gs2vs_offset;
        int param_gs_wave_id; /* GFX6 */
        LLVMValueRef gs_vtx_offset[6]; /* in dwords (GFX6) */
        int param_gs_vtx01_offset; /* in dwords (GFX9) */
        int param_gs_vtx23_offset; /* in dwords (GFX9) */
        int param_gs_vtx45_offset; /* in dwords (GFX9) */
        /* CS */
-- 
2.14.3

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