Re: [Mesa-dev] [PATCH 25/43] intel/blorp/blit: Add support for normalized coordinates

2017-05-17 Thread Jason Ekstrand
On Wed, May 17, 2017 at 5:42 AM, Pohjolainen, Topi < topi.pohjolai...@gmail.com> wrote: > On Tue, May 16, 2017 at 03:45:19PM -0700, Jason Ekstrand wrote: > > Gen5 and earlier can't do non-normalized coordinates so we need to > > compensate in the shader. Fortunately, it's pretty easy plumb

Re: [Mesa-dev] [PATCH 25/43] intel/blorp/blit: Add support for normalized coordinates

2017-05-17 Thread Pohjolainen, Topi
On Tue, May 16, 2017 at 03:45:19PM -0700, Jason Ekstrand wrote: > Gen5 and earlier can't do non-normalized coordinates so we need to > compensate in the shader. Fortunately, it's pretty easy plumb through. > --- > src/intel/blorp/blorp_blit.c | 27 ++- >

[Mesa-dev] [PATCH 25/43] intel/blorp/blit: Add support for normalized coordinates

2017-05-16 Thread Jason Ekstrand
Gen5 and earlier can't do non-normalized coordinates so we need to compensate in the shader. Fortunately, it's pretty easy plumb through. --- src/intel/blorp/blorp_blit.c | 27 ++- src/intel/blorp/blorp_priv.h | 6 ++ 2 files changed, 28 insertions(+), 5 deletions(-)