Re: [Mesa-dev] [PATCH 3/3] radeonsi: fix border color translation for integer textures

2017-09-27 Thread Dieter Nützel
For the series: Tested-by: Dieter Nützel Dieter Am 26.09.2017 16:46, schrieb Nicolai Hähnle: From: Nicolai Hähnle This fixes the extremely unlikely case that an application uses 0x8000 or 0x3f80 as border color for an integer texture

Re: [Mesa-dev] [PATCH 3/3] radeonsi: fix border color translation for integer textures

2017-09-27 Thread Marek Olšák
For the series: Reviewed-by: Marek Olšák Marek On Tue, Sep 26, 2017 at 4:46 PM, Nicolai Hähnle wrote: > From: Nicolai Hähnle > > This fixes the extremely unlikely case that an application uses > 0x8000 or 0x3f80 as

Re: [Mesa-dev] [PATCH 3/3] radeonsi: fix border color translation for integer textures

2017-09-26 Thread Nicolai Hähnle
On 26.09.2017 18:55, Gustaw Smolarczyk wrote: 2017-09-26 16:46 GMT+02:00 Nicolai Hähnle : From: Nicolai Hähnle This fixes the extremely unlikely case that an application uses 0x8000 or 0x3f80 as border color for an integer texture and helps

Re: [Mesa-dev] [PATCH 3/3] radeonsi: fix border color translation for integer textures

2017-09-26 Thread Gustaw Smolarczyk
2017-09-26 16:46 GMT+02:00 Nicolai Hähnle : > From: Nicolai Hähnle > > This fixes the extremely unlikely case that an application uses > 0x8000 or 0x3f80 as border color for an integer texture and > helps in the also, but perhaps slightly less,

[Mesa-dev] [PATCH 3/3] radeonsi: fix border color translation for integer textures

2017-09-26 Thread Nicolai Hähnle
From: Nicolai Hähnle This fixes the extremely unlikely case that an application uses 0x8000 or 0x3f80 as border color for an integer texture and helps in the also, but perhaps slightly less, unlikely case that 1 is used as a border color. ---