r-b for the series
On Tue, Feb 26, 2019 at 1:39 PM Samuel Pitoiset
wrote:
>
> This drastically reduces the number of SGPRs because the driver
> now uses descriptors per vertex binding, instead of per vertex
> attribute format.
>
> 29077 shaders in 15096 tests
> Totals:
> SGPRS: 1354285 ->
This drastically reduces the number of SGPRs because the driver
now uses descriptors per vertex binding, instead of per vertex
attribute format.
29077 shaders in 15096 tests
Totals:
SGPRS: 1354285 -> 1282109 (-5.33 %)
VGPRS: 909896 -> 908800 (-0.12 %)
Spilled SGPRs: 24840 -> 24811 (-0.12 %)
Code