Re: [Mesa-dev] [PATCH 3/3] radv: use typed buffer loads for vertex input fetches

2019-03-12 Thread Bas Nieuwenhuizen
r-b for the series On Tue, Feb 26, 2019 at 1:39 PM Samuel Pitoiset wrote: > > This drastically reduces the number of SGPRs because the driver > now uses descriptors per vertex binding, instead of per vertex > attribute format. > > 29077 shaders in 15096 tests > Totals: > SGPRS: 1354285 ->

[Mesa-dev] [PATCH 3/3] radv: use typed buffer loads for vertex input fetches

2019-02-26 Thread Samuel Pitoiset
This drastically reduces the number of SGPRs because the driver now uses descriptors per vertex binding, instead of per vertex attribute format. 29077 shaders in 15096 tests Totals: SGPRS: 1354285 -> 1282109 (-5.33 %) VGPRS: 909896 -> 908800 (-0.12 %) Spilled SGPRs: 24840 -> 24811 (-0.12 %) Code