Re: [Mesa-dev] [PATCH 4/4] gallivm: dump bitcode before optimization

2018-04-23 Thread Jose Fonseca
On 23/04/18 05:24, srol...@vmware.com wrote: From: Roland Scheidegger If we dump the bitcode for off-line debug purposes, we really want the pre-optimized bitcode, otherwise it's useless in identifying problems with IR optimization (if you have a shader which takes an hour

[Mesa-dev] [PATCH 4/4] gallivm: dump bitcode before optimization

2018-04-22 Thread sroland
From: Roland Scheidegger If we dump the bitcode for off-line debug purposes, we really want the pre-optimized bitcode, otherwise it's useless in identifying problems with IR optimization (if you have a shader which takes an hour to do IR optimization, it's also nice you don't