This is a good fix for now. I'd really like for this code to be
table-driven. We have similar code in the compiler for the extensions
that can be enabled. We ought to be able to unify those paths... an
extension can be enabled iff it's #define is available.
On 01/17/2014 09:09 PM, Matt Turner wrote:
Cc: mesa-sta...@lists.freedesktop.org
---
src/glsl/glcpp/glcpp-parse.y | 8 +---
1 file changed, 5 insertions(+), 3 deletions(-)
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index 427fdec..995427a 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -2100,9 +2100,6 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t
*parser, intmax_t versio
if (extensions-ARB_sample_shading)
add_builtin_define(parser, GL_ARB_sample_shading, 1);
- if (extensions-EXT_shader_integer_mix)
- add_builtin_define(parser, GL_EXT_shader_integer_mix, 1);
-
if (extensions-ARB_texture_gather)
add_builtin_define(parser, GL_ARB_texture_gather, 1);
@@ -2114,6 +2111,11 @@
_glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t
versio
}
}
+ if (extensions != NULL) {
+if (extensions-EXT_shader_integer_mix)
+ add_builtin_define(parser, GL_EXT_shader_integer_mix, 1);
+ }
+
if (version = 150)
add_builtin_define(parser, GL_core_profile, 1);
___
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