I've tested CP DMA and it's better than it was, unfortunately it's on
par with R700, which means that piglit passes and Team Fortress 2 has
a corrupted GUI. At this point I think it would be better to disable
the CP DMA for R600-R700 and use streamout or async DMA instead.
Marek
On Fri, Feb 22,
On Tue, Feb 26, 2013 at 5:24 AM, Marek Olšák mar...@gmail.com wrote:
I've tested CP DMA and it's better than it was, unfortunately it's on
par with R700, which means that piglit passes and Team Fortress 2 has
a corrupted GUI. At this point I think it would be better to disable
the CP DMA for
On Tue, Feb 26, 2013 at 3:16 PM, Alex Deucher alexdeuc...@gmail.com wrote:
On Tue, Feb 26, 2013 at 5:24 AM, Marek Olšák mar...@gmail.com wrote:
I've tested CP DMA and it's better than it was, unfortunately it's on
par with R700, which means that piglit passes and Team Fortress 2 has
a
For the series:
Reviewed-by: Marek Olšák mar...@gmail.com
Marek
On Fri, Feb 22, 2013 at 11:59 PM, alexdeuc...@gmail.com wrote:
From: Alex Deucher alexander.deuc...@amd.com
With the previous flushing changes this seems to work
reliably now.
v2: add R600_CONTEXT_FLUSH_AND_INV
v3: just
From: Alex Deucher alexander.deuc...@amd.com
With the previous flushing changes this seems to work
reliably now.
v2: add R600_CONTEXT_FLUSH_AND_INV
v3: just enable CP DMA
Signed-off-by: Alex Deucher alexander.deuc...@amd.com
---
src/gallium/drivers/r600/r600_blit.c |3 +--