Re: [Mesa-dev] [PATCH 6/6] r600g: enable CP DMA on r6xx (v3)

2013-02-26 Thread Marek Olšák
I've tested CP DMA and it's better than it was, unfortunately it's on par with R700, which means that piglit passes and Team Fortress 2 has a corrupted GUI. At this point I think it would be better to disable the CP DMA for R600-R700 and use streamout or async DMA instead. Marek On Fri, Feb 22,

Re: [Mesa-dev] [PATCH 6/6] r600g: enable CP DMA on r6xx (v3)

2013-02-26 Thread Alex Deucher
On Tue, Feb 26, 2013 at 5:24 AM, Marek Olšák mar...@gmail.com wrote: I've tested CP DMA and it's better than it was, unfortunately it's on par with R700, which means that piglit passes and Team Fortress 2 has a corrupted GUI. At this point I think it would be better to disable the CP DMA for

Re: [Mesa-dev] [PATCH 6/6] r600g: enable CP DMA on r6xx (v3)

2013-02-26 Thread Marek Olšák
On Tue, Feb 26, 2013 at 3:16 PM, Alex Deucher alexdeuc...@gmail.com wrote: On Tue, Feb 26, 2013 at 5:24 AM, Marek Olšák mar...@gmail.com wrote: I've tested CP DMA and it's better than it was, unfortunately it's on par with R700, which means that piglit passes and Team Fortress 2 has a

Re: [Mesa-dev] [PATCH 6/6] r600g: enable CP DMA on r6xx (v3)

2013-02-23 Thread Marek Olšák
For the series: Reviewed-by: Marek Olšák mar...@gmail.com Marek On Fri, Feb 22, 2013 at 11:59 PM, alexdeuc...@gmail.com wrote: From: Alex Deucher alexander.deuc...@amd.com With the previous flushing changes this seems to work reliably now. v2: add R600_CONTEXT_FLUSH_AND_INV v3: just

[Mesa-dev] [PATCH 6/6] r600g: enable CP DMA on r6xx (v3)

2013-02-22 Thread alexdeucher
From: Alex Deucher alexander.deuc...@amd.com With the previous flushing changes this seems to work reliably now. v2: add R600_CONTEXT_FLUSH_AND_INV v3: just enable CP DMA Signed-off-by: Alex Deucher alexander.deuc...@amd.com --- src/gallium/drivers/r600/r600_blit.c |3 +--