Re: [Mesa-dev] [PATCH 6/6] radv: partially enable VK_KHR_shader_float16_int8
hmm, okay, r-b then. On Mon, Apr 1, 2019 at 5:24 PM Samuel Pitoiset wrote: > > > On 4/1/19 5:22 PM, Bas Nieuwenhuizen wrote: > > On Mon, Apr 1, 2019 at 4:15 PM Samuel Pitoiset > > wrote: > >> Only 8-bit integers for now, float16 requires a bit more work. > >> > >> Signed-off-by: Samuel Pitoiset > >> --- > >> src/amd/vulkan/radv_device.c | 8 > >> src/amd/vulkan/radv_extensions.py | 1 + > >> src/amd/vulkan/radv_shader.c | 1 + > >> 3 files changed, 10 insertions(+) > >> > >> diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c > >> index d26557fd449..ffec7cfdb19 100644 > >> --- a/src/amd/vulkan/radv_device.c > >> +++ b/src/amd/vulkan/radv_device.c > >> @@ -902,6 +902,14 @@ void radv_GetPhysicalDeviceFeatures2( > >> features->storagePushConstant8 = enabled; > >> break; > >> } > >> + case > >> VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR: { > >> + VkPhysicalDeviceFloat16Int8FeaturesKHR *features = > >> + > >> (VkPhysicalDeviceFloat16Int8FeaturesKHR*)ext; > >> + bool enabled = pdevice->rad_info.chip_class >= VI; > >> + features->shaderFloat16 = VK_FALSE; > >> + features->shaderInt8 = enabled; > >> + break; > >> + } > >> default: > >> break; > >> } > >> diff --git a/src/amd/vulkan/radv_extensions.py > >> b/src/amd/vulkan/radv_extensions.py > >> index 79562ff6e97..4b118b4ba82 100644 > >> --- a/src/amd/vulkan/radv_extensions.py > >> +++ b/src/amd/vulkan/radv_extensions.py > >> @@ -82,6 +82,7 @@ EXTENSIONS = [ > >> Extension('VK_KHR_relaxed_block_layout', 1, True), > >> Extension('VK_KHR_sampler_mirror_clamp_to_edge', 1, True), > >> Extension('VK_KHR_shader_draw_parameters',1, True), > >> +Extension('VK_KHR_shader_float16_int8', 1, > >> 'device->rad_info.chip_class >= VI'), > > Why only VI+? float16 I understand, but int8 should be universal, no? > > Because it's untested, and also because I plan to enable 16bit integer > for SI/CIK at the same time. > > > > >> Extension('VK_KHR_storage_buffer_storage_class', 1, True), > >> Extension('VK_KHR_surface', 25, > >> 'RADV_HAS_SURFACE'), > >> Extension('VK_KHR_surface_protected_capabilities',1, > >> 'RADV_HAS_SURFACE'), > >> diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c > >> index f905dfd9e5b..d3d073d1db8 100644 > >> --- a/src/amd/vulkan/radv_shader.c > >> +++ b/src/amd/vulkan/radv_shader.c > >> @@ -251,6 +251,7 @@ radv_shader_compile_to_nir(struct radv_device *device, > >> .trinary_minmax = true, > >> .variable_pointers = true, > >> .storage_8bit = true, > >> + .int8 = true, > >> }, > >> .ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, > >> 2), > >> .ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, > >> 2), > >> -- > >> 2.21.0 > >> > >> ___ > >> mesa-dev mailing list > >> mesa-dev@lists.freedesktop.org > >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
Re: [Mesa-dev] [PATCH 6/6] radv: partially enable VK_KHR_shader_float16_int8
On 4/1/19 5:22 PM, Bas Nieuwenhuizen wrote: On Mon, Apr 1, 2019 at 4:15 PM Samuel Pitoiset wrote: Only 8-bit integers for now, float16 requires a bit more work. Signed-off-by: Samuel Pitoiset --- src/amd/vulkan/radv_device.c | 8 src/amd/vulkan/radv_extensions.py | 1 + src/amd/vulkan/radv_shader.c | 1 + 3 files changed, 10 insertions(+) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index d26557fd449..ffec7cfdb19 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -902,6 +902,14 @@ void radv_GetPhysicalDeviceFeatures2( features->storagePushConstant8 = enabled; break; } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR: { + VkPhysicalDeviceFloat16Int8FeaturesKHR *features = + (VkPhysicalDeviceFloat16Int8FeaturesKHR*)ext; + bool enabled = pdevice->rad_info.chip_class >= VI; + features->shaderFloat16 = VK_FALSE; + features->shaderInt8 = enabled; + break; + } default: break; } diff --git a/src/amd/vulkan/radv_extensions.py b/src/amd/vulkan/radv_extensions.py index 79562ff6e97..4b118b4ba82 100644 --- a/src/amd/vulkan/radv_extensions.py +++ b/src/amd/vulkan/radv_extensions.py @@ -82,6 +82,7 @@ EXTENSIONS = [ Extension('VK_KHR_relaxed_block_layout', 1, True), Extension('VK_KHR_sampler_mirror_clamp_to_edge', 1, True), Extension('VK_KHR_shader_draw_parameters',1, True), +Extension('VK_KHR_shader_float16_int8', 1, 'device->rad_info.chip_class >= VI'), Why only VI+? float16 I understand, but int8 should be universal, no? Because it's untested, and also because I plan to enable 16bit integer for SI/CIK at the same time. Extension('VK_KHR_storage_buffer_storage_class', 1, True), Extension('VK_KHR_surface', 25, 'RADV_HAS_SURFACE'), Extension('VK_KHR_surface_protected_capabilities',1, 'RADV_HAS_SURFACE'), diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index f905dfd9e5b..d3d073d1db8 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -251,6 +251,7 @@ radv_shader_compile_to_nir(struct radv_device *device, .trinary_minmax = true, .variable_pointers = true, .storage_8bit = true, + .int8 = true, }, .ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2), .ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2), -- 2.21.0 ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
Re: [Mesa-dev] [PATCH 6/6] radv: partially enable VK_KHR_shader_float16_int8
On Mon, Apr 1, 2019 at 4:15 PM Samuel Pitoiset wrote: > > Only 8-bit integers for now, float16 requires a bit more work. > > Signed-off-by: Samuel Pitoiset > --- > src/amd/vulkan/radv_device.c | 8 > src/amd/vulkan/radv_extensions.py | 1 + > src/amd/vulkan/radv_shader.c | 1 + > 3 files changed, 10 insertions(+) > > diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c > index d26557fd449..ffec7cfdb19 100644 > --- a/src/amd/vulkan/radv_device.c > +++ b/src/amd/vulkan/radv_device.c > @@ -902,6 +902,14 @@ void radv_GetPhysicalDeviceFeatures2( > features->storagePushConstant8 = enabled; > break; > } > + case > VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR: { > + VkPhysicalDeviceFloat16Int8FeaturesKHR *features = > + (VkPhysicalDeviceFloat16Int8FeaturesKHR*)ext; > + bool enabled = pdevice->rad_info.chip_class >= VI; > + features->shaderFloat16 = VK_FALSE; > + features->shaderInt8 = enabled; > + break; > + } > default: > break; > } > diff --git a/src/amd/vulkan/radv_extensions.py > b/src/amd/vulkan/radv_extensions.py > index 79562ff6e97..4b118b4ba82 100644 > --- a/src/amd/vulkan/radv_extensions.py > +++ b/src/amd/vulkan/radv_extensions.py > @@ -82,6 +82,7 @@ EXTENSIONS = [ > Extension('VK_KHR_relaxed_block_layout', 1, True), > Extension('VK_KHR_sampler_mirror_clamp_to_edge', 1, True), > Extension('VK_KHR_shader_draw_parameters',1, True), > +Extension('VK_KHR_shader_float16_int8', 1, > 'device->rad_info.chip_class >= VI'), Why only VI+? float16 I understand, but int8 should be universal, no? > Extension('VK_KHR_storage_buffer_storage_class', 1, True), > Extension('VK_KHR_surface', 25, > 'RADV_HAS_SURFACE'), > Extension('VK_KHR_surface_protected_capabilities',1, > 'RADV_HAS_SURFACE'), > diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c > index f905dfd9e5b..d3d073d1db8 100644 > --- a/src/amd/vulkan/radv_shader.c > +++ b/src/amd/vulkan/radv_shader.c > @@ -251,6 +251,7 @@ radv_shader_compile_to_nir(struct radv_device *device, > .trinary_minmax = true, > .variable_pointers = true, > .storage_8bit = true, > + .int8 = true, > }, > .ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2), > .ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2), > -- > 2.21.0 > > ___ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [PATCH 6/6] radv: partially enable VK_KHR_shader_float16_int8
Only 8-bit integers for now, float16 requires a bit more work. Signed-off-by: Samuel Pitoiset --- src/amd/vulkan/radv_device.c | 8 src/amd/vulkan/radv_extensions.py | 1 + src/amd/vulkan/radv_shader.c | 1 + 3 files changed, 10 insertions(+) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index d26557fd449..ffec7cfdb19 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -902,6 +902,14 @@ void radv_GetPhysicalDeviceFeatures2( features->storagePushConstant8 = enabled; break; } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR: { + VkPhysicalDeviceFloat16Int8FeaturesKHR *features = + (VkPhysicalDeviceFloat16Int8FeaturesKHR*)ext; + bool enabled = pdevice->rad_info.chip_class >= VI; + features->shaderFloat16 = VK_FALSE; + features->shaderInt8 = enabled; + break; + } default: break; } diff --git a/src/amd/vulkan/radv_extensions.py b/src/amd/vulkan/radv_extensions.py index 79562ff6e97..4b118b4ba82 100644 --- a/src/amd/vulkan/radv_extensions.py +++ b/src/amd/vulkan/radv_extensions.py @@ -82,6 +82,7 @@ EXTENSIONS = [ Extension('VK_KHR_relaxed_block_layout', 1, True), Extension('VK_KHR_sampler_mirror_clamp_to_edge', 1, True), Extension('VK_KHR_shader_draw_parameters',1, True), +Extension('VK_KHR_shader_float16_int8', 1, 'device->rad_info.chip_class >= VI'), Extension('VK_KHR_storage_buffer_storage_class', 1, True), Extension('VK_KHR_surface', 25, 'RADV_HAS_SURFACE'), Extension('VK_KHR_surface_protected_capabilities',1, 'RADV_HAS_SURFACE'), diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index f905dfd9e5b..d3d073d1db8 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -251,6 +251,7 @@ radv_shader_compile_to_nir(struct radv_device *device, .trinary_minmax = true, .variable_pointers = true, .storage_8bit = true, + .int8 = true, }, .ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2), .ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2), -- 2.21.0 ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev