Re: [Mesa-dev] [PATCH 6/6] radv: partially enable VK_KHR_shader_float16_int8

2019-04-01 Thread Bas Nieuwenhuizen
hmm, okay, r-b then.

On Mon, Apr 1, 2019 at 5:24 PM Samuel Pitoiset
 wrote:
>
>
> On 4/1/19 5:22 PM, Bas Nieuwenhuizen wrote:
> > On Mon, Apr 1, 2019 at 4:15 PM Samuel Pitoiset
> >  wrote:
> >> Only 8-bit integers for now, float16 requires a bit more work.
> >>
> >> Signed-off-by: Samuel Pitoiset 
> >> ---
> >>   src/amd/vulkan/radv_device.c  | 8 
> >>   src/amd/vulkan/radv_extensions.py | 1 +
> >>   src/amd/vulkan/radv_shader.c  | 1 +
> >>   3 files changed, 10 insertions(+)
> >>
> >> diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
> >> index d26557fd449..ffec7cfdb19 100644
> >> --- a/src/amd/vulkan/radv_device.c
> >> +++ b/src/amd/vulkan/radv_device.c
> >> @@ -902,6 +902,14 @@ void radv_GetPhysicalDeviceFeatures2(
> >>  features->storagePushConstant8 = enabled;
> >>  break;
> >>  }
> >> +   case 
> >> VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR: {
> >> +   VkPhysicalDeviceFloat16Int8FeaturesKHR *features =
> >> +   
> >> (VkPhysicalDeviceFloat16Int8FeaturesKHR*)ext;
> >> +   bool enabled = pdevice->rad_info.chip_class >= VI;
> >> +   features->shaderFloat16 = VK_FALSE;
> >> +   features->shaderInt8 = enabled;
> >> +   break;
> >> +   }
> >>  default:
> >>  break;
> >>  }
> >> diff --git a/src/amd/vulkan/radv_extensions.py 
> >> b/src/amd/vulkan/radv_extensions.py
> >> index 79562ff6e97..4b118b4ba82 100644
> >> --- a/src/amd/vulkan/radv_extensions.py
> >> +++ b/src/amd/vulkan/radv_extensions.py
> >> @@ -82,6 +82,7 @@ EXTENSIONS = [
> >>   Extension('VK_KHR_relaxed_block_layout',  1, True),
> >>   Extension('VK_KHR_sampler_mirror_clamp_to_edge',  1, True),
> >>   Extension('VK_KHR_shader_draw_parameters',1, True),
> >> +Extension('VK_KHR_shader_float16_int8',   1, 
> >> 'device->rad_info.chip_class >= VI'),
> > Why only VI+? float16 I understand, but int8 should be universal, no?
>
> Because it's untested, and also because I plan to enable 16bit integer
> for SI/CIK at the same time.
>
> >
> >>   Extension('VK_KHR_storage_buffer_storage_class',  1, True),
> >>   Extension('VK_KHR_surface',  25, 
> >> 'RADV_HAS_SURFACE'),
> >>   Extension('VK_KHR_surface_protected_capabilities',1, 
> >> 'RADV_HAS_SURFACE'),
> >> diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
> >> index f905dfd9e5b..d3d073d1db8 100644
> >> --- a/src/amd/vulkan/radv_shader.c
> >> +++ b/src/amd/vulkan/radv_shader.c
> >> @@ -251,6 +251,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
> >>  .trinary_minmax = true,
> >>  .variable_pointers = true,
> >>  .storage_8bit = true,
> >> +   .int8 = true,
> >>  },
> >>  .ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 
> >> 2),
> >>  .ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 
> >> 2),
> >> --
> >> 2.21.0
> >>
> >> ___
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> >> mesa-dev@lists.freedesktop.org
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Re: [Mesa-dev] [PATCH 6/6] radv: partially enable VK_KHR_shader_float16_int8

2019-04-01 Thread Samuel Pitoiset


On 4/1/19 5:22 PM, Bas Nieuwenhuizen wrote:

On Mon, Apr 1, 2019 at 4:15 PM Samuel Pitoiset
 wrote:

Only 8-bit integers for now, float16 requires a bit more work.

Signed-off-by: Samuel Pitoiset 
---
  src/amd/vulkan/radv_device.c  | 8 
  src/amd/vulkan/radv_extensions.py | 1 +
  src/amd/vulkan/radv_shader.c  | 1 +
  3 files changed, 10 insertions(+)

diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index d26557fd449..ffec7cfdb19 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -902,6 +902,14 @@ void radv_GetPhysicalDeviceFeatures2(
 features->storagePushConstant8 = enabled;
 break;
 }
+   case 
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR: {
+   VkPhysicalDeviceFloat16Int8FeaturesKHR *features =
+   (VkPhysicalDeviceFloat16Int8FeaturesKHR*)ext;
+   bool enabled = pdevice->rad_info.chip_class >= VI;
+   features->shaderFloat16 = VK_FALSE;
+   features->shaderInt8 = enabled;
+   break;
+   }
 default:
 break;
 }
diff --git a/src/amd/vulkan/radv_extensions.py 
b/src/amd/vulkan/radv_extensions.py
index 79562ff6e97..4b118b4ba82 100644
--- a/src/amd/vulkan/radv_extensions.py
+++ b/src/amd/vulkan/radv_extensions.py
@@ -82,6 +82,7 @@ EXTENSIONS = [
  Extension('VK_KHR_relaxed_block_layout',  1, True),
  Extension('VK_KHR_sampler_mirror_clamp_to_edge',  1, True),
  Extension('VK_KHR_shader_draw_parameters',1, True),
+Extension('VK_KHR_shader_float16_int8',   1, 
'device->rad_info.chip_class >= VI'),

Why only VI+? float16 I understand, but int8 should be universal, no?


Because it's untested, and also because I plan to enable 16bit integer 
for SI/CIK at the same time.





  Extension('VK_KHR_storage_buffer_storage_class',  1, True),
  Extension('VK_KHR_surface',  25, 
'RADV_HAS_SURFACE'),
  Extension('VK_KHR_surface_protected_capabilities',1, 
'RADV_HAS_SURFACE'),
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index f905dfd9e5b..d3d073d1db8 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -251,6 +251,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
 .trinary_minmax = true,
 .variable_pointers = true,
 .storage_8bit = true,
+   .int8 = true,
 },
 .ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
 .ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
--
2.21.0

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Re: [Mesa-dev] [PATCH 6/6] radv: partially enable VK_KHR_shader_float16_int8

2019-04-01 Thread Bas Nieuwenhuizen
On Mon, Apr 1, 2019 at 4:15 PM Samuel Pitoiset
 wrote:
>
> Only 8-bit integers for now, float16 requires a bit more work.
>
> Signed-off-by: Samuel Pitoiset 
> ---
>  src/amd/vulkan/radv_device.c  | 8 
>  src/amd/vulkan/radv_extensions.py | 1 +
>  src/amd/vulkan/radv_shader.c  | 1 +
>  3 files changed, 10 insertions(+)
>
> diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
> index d26557fd449..ffec7cfdb19 100644
> --- a/src/amd/vulkan/radv_device.c
> +++ b/src/amd/vulkan/radv_device.c
> @@ -902,6 +902,14 @@ void radv_GetPhysicalDeviceFeatures2(
> features->storagePushConstant8 = enabled;
> break;
> }
> +   case 
> VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR: {
> +   VkPhysicalDeviceFloat16Int8FeaturesKHR *features =
> +   (VkPhysicalDeviceFloat16Int8FeaturesKHR*)ext;
> +   bool enabled = pdevice->rad_info.chip_class >= VI;
> +   features->shaderFloat16 = VK_FALSE;
> +   features->shaderInt8 = enabled;
> +   break;
> +   }
> default:
> break;
> }
> diff --git a/src/amd/vulkan/radv_extensions.py 
> b/src/amd/vulkan/radv_extensions.py
> index 79562ff6e97..4b118b4ba82 100644
> --- a/src/amd/vulkan/radv_extensions.py
> +++ b/src/amd/vulkan/radv_extensions.py
> @@ -82,6 +82,7 @@ EXTENSIONS = [
>  Extension('VK_KHR_relaxed_block_layout',  1, True),
>  Extension('VK_KHR_sampler_mirror_clamp_to_edge',  1, True),
>  Extension('VK_KHR_shader_draw_parameters',1, True),
> +Extension('VK_KHR_shader_float16_int8',   1, 
> 'device->rad_info.chip_class >= VI'),

Why only VI+? float16 I understand, but int8 should be universal, no?

>  Extension('VK_KHR_storage_buffer_storage_class',  1, True),
>  Extension('VK_KHR_surface',  25, 
> 'RADV_HAS_SURFACE'),
>  Extension('VK_KHR_surface_protected_capabilities',1, 
> 'RADV_HAS_SURFACE'),
> diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
> index f905dfd9e5b..d3d073d1db8 100644
> --- a/src/amd/vulkan/radv_shader.c
> +++ b/src/amd/vulkan/radv_shader.c
> @@ -251,6 +251,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
> .trinary_minmax = true,
> .variable_pointers = true,
> .storage_8bit = true,
> +   .int8 = true,
> },
> .ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
> .ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
> --
> 2.21.0
>
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[Mesa-dev] [PATCH 6/6] radv: partially enable VK_KHR_shader_float16_int8

2019-04-01 Thread Samuel Pitoiset
Only 8-bit integers for now, float16 requires a bit more work.

Signed-off-by: Samuel Pitoiset 
---
 src/amd/vulkan/radv_device.c  | 8 
 src/amd/vulkan/radv_extensions.py | 1 +
 src/amd/vulkan/radv_shader.c  | 1 +
 3 files changed, 10 insertions(+)

diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index d26557fd449..ffec7cfdb19 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -902,6 +902,14 @@ void radv_GetPhysicalDeviceFeatures2(
features->storagePushConstant8 = enabled;
break;
}
+   case 
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR: {
+   VkPhysicalDeviceFloat16Int8FeaturesKHR *features =
+   (VkPhysicalDeviceFloat16Int8FeaturesKHR*)ext;
+   bool enabled = pdevice->rad_info.chip_class >= VI;
+   features->shaderFloat16 = VK_FALSE;
+   features->shaderInt8 = enabled;
+   break;
+   }
default:
break;
}
diff --git a/src/amd/vulkan/radv_extensions.py 
b/src/amd/vulkan/radv_extensions.py
index 79562ff6e97..4b118b4ba82 100644
--- a/src/amd/vulkan/radv_extensions.py
+++ b/src/amd/vulkan/radv_extensions.py
@@ -82,6 +82,7 @@ EXTENSIONS = [
 Extension('VK_KHR_relaxed_block_layout',  1, True),
 Extension('VK_KHR_sampler_mirror_clamp_to_edge',  1, True),
 Extension('VK_KHR_shader_draw_parameters',1, True),
+Extension('VK_KHR_shader_float16_int8',   1, 
'device->rad_info.chip_class >= VI'),
 Extension('VK_KHR_storage_buffer_storage_class',  1, True),
 Extension('VK_KHR_surface',  25, 
'RADV_HAS_SURFACE'),
 Extension('VK_KHR_surface_protected_capabilities',1, 
'RADV_HAS_SURFACE'),
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index f905dfd9e5b..d3d073d1db8 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -251,6 +251,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
.trinary_minmax = true,
.variable_pointers = true,
.storage_8bit = true,
+   .int8 = true,
},
.ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
.ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
-- 
2.21.0

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