Re: [Mesa-dev] [PATCH 6/9] r600/compute: only mark buffer/image state dirty for fragment shaders

2018-02-05 Thread Roland Scheidegger
Am 05.02.2018 um 05:29 schrieb Dave Airlie: > From: Dave Airlie > > The compute emission path always emits this currently, and emitting > it on the fragment path breaks the blitter. > > This fixes gpu hangs in KHR-GL45.compute_shader.resource-texture > > Signed-off-by: Dave

[Mesa-dev] [PATCH 6/9] r600/compute: only mark buffer/image state dirty for fragment shaders

2018-02-04 Thread Dave Airlie
From: Dave Airlie The compute emission path always emits this currently, and emitting it on the fragment path breaks the blitter. This fixes gpu hangs in KHR-GL45.compute_shader.resource-texture Signed-off-by: Dave Airlie ---