Re: [Mesa-dev] [PATCH libdrm] radeon: Always multiply pitch_bytes by nsamples, not by slice_pt

2014-09-30 Thread Marek Olšák
Reviewed-by: Marek Olšák marek.ol...@amd.com Marek On Tue, Sep 30, 2014 at 5:58 AM, Michel Dänzer mic...@daenzer.net wrote: From: Michel Dänzer michel.daen...@amd.com slice_pt is tileb[0] / tile_split, which isn't directly related to the pitch. This caused pitch_bytes to be too large in

[Mesa-dev] [PATCH libdrm] radeon: Always multiply pitch_bytes by nsamples, not by slice_pt

2014-09-29 Thread Michel Dänzer
From: Michel Dänzer michel.daen...@amd.com slice_pt is tileb[0] / tile_split, which isn't directly related to the pitch. This caused pitch_bytes to be too large in some cases. [0] Tile size in bytes Signed-off-by: Michel Dänzer michel.daen...@amd.com --- radeon/radeon_surface.c | 4 ++-- 1