Yeah, I saw this while I was working on the bus_info stuff and I'm not sure
why we never enabled PRIME for Intel. I think I may have had a reason but
I have no idea what it was and I don't see a problem with it.
Reviewed-by: Jason Ekstrand
On Tue, Oct 23, 2018 at 10:32 AM Alex Smith
wrote:
>
anv_GetPhysicalDeviceSurfaceSupportKHR will already return success for
this, but anv_GetPhysicalDevice{Xcb,Xlib}PresentationSupportKHR do not.
Apps which check for presentation support via the latter (all Feral
Vulkan games at least) will therefore fail.
This allows me to render on an Intel GPU