Thanks for the head-up Marek, I will update once I have hardware access.
On 6/21/19 7:33 PM, Marek Olšák wrote:
Gfx10 remembers sample positions in compressed Z/S memory, so the hw
doesn't need the decompress pass for shader loads.
Marek
On Wed, May 22, 2019 at 4:20 PM Marek Olšák
Gfx10 remembers sample positions in compressed Z/S memory, so the hw
doesn't need the decompress pass for shader loads.
Marek
On Wed, May 22, 2019 at 4:20 PM Marek Olšák wrote:
> The depth decompress pass needs to know the sample locations.
>
> If shader loads read from compressed depth, the
R-b, assuming you disable the ext and add todos for the htile stuff.
On Fri, May 24, 2019, 9:28 AM Samuel Pitoiset
wrote:
> It's a bit difficult and invasive to support variable sample locations
> during layout transitions actually.
>
> So for now, I disabled HTILE for depth/stencil images that
It's a bit difficult and invasive to support variable sample locations
during layout transitions actually.
So for now, I disabled HTILE for depth/stencil images that might require
sample locations.
On 5/22/19 10:20 PM, Marek Olšák wrote:
The depth decompress pass needs to know the sample
Thanks for pointing this out, I will implement.
On 5/22/19 10:20 PM, Marek Olšák wrote:
The depth decompress pass needs to know the sample locations.
If shader loads read from compressed depth, the texture hardware will
always use the standard locations for decompression.
Marek
On Tue, May
The depth decompress pass needs to know the sample locations.
If shader loads read from compressed depth, the texture hardware will
always use the standard locations for decompression.
Marek
On Tue, May 21, 2019 at 8:17 PM Bas Nieuwenhuizen
wrote:
> So this does not seem to use the sample
So this does not seem to use the sample locations during layout transitions?
AFAIK those are needed for e.g. HTILE decompression as it is based on
equations somehow.
On Thu, May 16, 2019 at 11:51 AM Samuel Pitoiset
wrote:
>
> Basically, this extension allows applications to use custom
> sample
Basically, this extension allows applications to use custom
sample locations. It doesn't support variable sample locations
during subpass. Note that we don't have to upload the user
sample locations because the spec doesn't allow this.
Only enabled on VI+ because it's untested on older chips.