Re: [Mesa-dev] [PATCH v2 04/29] nir: add support for flushing to zero denorm constants

2019-01-31 Thread Samuel Iglesias Gonsálvez
On 30/01/2019 16:18, Connor Abbott wrote: > > > On Tue, Dec 18, 2018 at 11:35 AM Samuel Iglesias Gonsálvez > mailto:sigles...@igalia.com>> wrote: > > v2: > - Refactor conditions and shared function (Connor) > - Move code to nir_eval_const_opcode() (Connor) > - Don't flush to

Re: [Mesa-dev] [PATCH v2 04/29] nir: add support for flushing to zero denorm constants

2019-01-30 Thread Connor Abbott
On Tue, Dec 18, 2018 at 11:35 AM Samuel Iglesias Gonsálvez < sigles...@igalia.com> wrote: > v2: > - Refactor conditions and shared function (Connor) > - Move code to nir_eval_const_opcode() (Connor) > - Don't flush to zero on fquantize2f16 > From Vulkan spec, VK_KHR_shader_float_controls

[Mesa-dev] [PATCH v2 04/29] nir: add support for flushing to zero denorm constants

2018-12-18 Thread Samuel Iglesias Gonsálvez
v2: - Refactor conditions and shared function (Connor) - Move code to nir_eval_const_opcode() (Connor) - Don't flush to zero on fquantize2f16 From Vulkan spec, VK_KHR_shader_float_controls section: "3) Do denorm and rounding mode controls apply to OpSpecConstantOp? RESOLVED: Yes, except