On 15/01/18 17:28, Jason Ekstrand wrote:
> On January 15, 2018 06:46:13 Alejandro Piñeiro
> wrote:
>
>> ARB_gl_spirv adds the ability to use SPIR-V binaries, and a new
>> method, glSpecializeShader. From OpenGL 4.6 spec, section 7.2.1
>> "Shader Specialization", error table:
On January 15, 2018 06:46:13 Alejandro Piñeiro wrote:
ARB_gl_spirv adds the ability to use SPIR-V binaries, and a new
method, glSpecializeShader. From OpenGL 4.6 spec, section 7.2.1
"Shader Specialization", error table:
INVALID_VALUE is generated if does not name a
ARB_gl_spirv adds the ability to use SPIR-V binaries, and a new
method, glSpecializeShader. From OpenGL 4.6 spec, section 7.2.1
"Shader Specialization", error table:
INVALID_VALUE is generated if does not name a valid
entry point for .
INVALID_VALUE is generated if any element of