Re: [Mesa-dev] [PATCH v4 03/10] nir/spirv: add gl_spirv_validation method

2018-01-15 Thread Alejandro Piñeiro
On 15/01/18 17:28, Jason Ekstrand wrote: > On January 15, 2018 06:46:13 Alejandro Piñeiro > wrote: > >> ARB_gl_spirv adds the ability to use SPIR-V binaries, and a new >> method, glSpecializeShader. From OpenGL 4.6 spec, section 7.2.1 >> "Shader Specialization", error table:

Re: [Mesa-dev] [PATCH v4 03/10] nir/spirv: add gl_spirv_validation method

2018-01-15 Thread Jason Ekstrand
On January 15, 2018 06:46:13 Alejandro Piñeiro wrote: ARB_gl_spirv adds the ability to use SPIR-V binaries, and a new method, glSpecializeShader. From OpenGL 4.6 spec, section 7.2.1 "Shader Specialization", error table: INVALID_VALUE is generated if does not name a

[Mesa-dev] [PATCH v4 03/10] nir/spirv: add gl_spirv_validation method

2018-01-15 Thread Alejandro Piñeiro
ARB_gl_spirv adds the ability to use SPIR-V binaries, and a new method, glSpecializeShader. From OpenGL 4.6 spec, section 7.2.1 "Shader Specialization", error table: INVALID_VALUE is generated if does not name a valid entry point for . INVALID_VALUE is generated if any element of