Re: [Mesa-dev] [RFC shader-db] Add support for shadertoy tests

2015-06-24 Thread Erik Faye-Lund
On Wed, Jun 24, 2015 at 2:18 AM, Rob Clark wrote: > On Tue, Jun 23, 2015 at 7:27 PM, Dylan Baker wrote: >> I have a couple of python pointers for you, feel free to take them or >> leave them. > > cool, thanks.. > > What do others think about including shadertoy in shader-db? If it is > a useful

Re: [Mesa-dev] [RFC shader-db] Add support for shadertoy tests

2015-06-23 Thread Tom Stellard
On Tue, Jun 23, 2015 at 08:18:45PM -0400, Rob Clark wrote: > On Tue, Jun 23, 2015 at 7:27 PM, Dylan Baker wrote: > > I have a couple of python pointers for you, feel free to take them or > > leave them. > > cool, thanks.. > > What do others think about including shadertoy in shader-db? If it is

Re: [Mesa-dev] [RFC shader-db] Add support for shadertoy tests

2015-06-23 Thread Rob Clark
On Tue, Jun 23, 2015 at 7:27 PM, Dylan Baker wrote: > I have a couple of python pointers for you, feel free to take them or > leave them. cool, thanks.. What do others think about including shadertoy in shader-db? If it is a useful thing, I'll clean up my script and re-submit.. And if we inclu

Re: [Mesa-dev] [RFC shader-db] Add support for shadertoy tests

2015-06-23 Thread Dylan Baker
I have a couple of python pointers for you, feel free to take them or leave them. Dylan On Tue, Jun 16, 2015 at 03:46:50PM -0400, Rob Clark wrote: > Attached script grabs shaders from shadertoy, and dumps them out as > .shader_test files which can be run through shader-db for compiler > testing.

[Mesa-dev] [RFC shader-db] Add support for shadertoy tests

2015-06-16 Thread Rob Clark
Attached script grabs shaders from shadertoy, and dumps them out as .shader_test files which can be run through shader-db for compiler testing. shadertoy only gives you a fragment shader (which works based on gl_FragCoord), so a generic vertex shader is used. And a blurb is inserted for the pre-d