On Tue, May 25, 2010 at 12:52 PM, Maciej Cencora wrote:
> Dnia wtorek 25 maja 2010 o 07:10:18 Will Dyson napisał(a):
>> Wire up _mesa_meta_GenerateMipmap() for radeon. This greatly improves the
>> playability of some games, such as FlightGear and the recently GPL'd game
>> Lugaru.
>>
>> FlightGear
Dnia wtorek 25 maja 2010 o 07:10:18 Will Dyson napisał(a):
> Wire up _mesa_meta_GenerateMipmap() for radeon. This greatly improves the
> playability of some games, such as FlightGear and the recently GPL'd game
> Lugaru.
>
> FlightGear still generates many fallbacks due to Alpha-only textures, but
Wire up _mesa_meta_GenerateMipmap() for radeon. This greatly improves the
playability of some games, such as FlightGear and the recently GPL'd game
Lugaru.
FlightGear still generates many fallbacks due to Alpha-only textures, but
only at startup time.
V2:
Address comments from Maciej Cencora .
Fi
2010/5/23 Mathias Fröhlich :
>
> Hi,
>
> On Tuesday 18 May 2010 21:09:56 Will Dyson wrote:
>> Wire up _mesa_meta_GenerateMipmap() for radeon. This greatly improves the
>> playability of some games, such as FlightGear and the recently GPL'd game
>> Lugaru.
> Great thanks!
> So, turning the view most
Hi,
On Tuesday 18 May 2010 21:09:56 Will Dyson wrote:
> Wire up _mesa_meta_GenerateMipmap() for radeon. This greatly improves the
> playability of some games, such as FlightGear and the recently GPL'd game
> Lugaru.
Great thanks!
So, turning the view most probably no longer hangs due to generatin
Wire up _mesa_meta_GenerateMipmap() for radeon. This greatly improves the
playability of some games, such as FlightGear and the recently GPL'd game
Lugaru.
FlightGear still generates many fallbacks due to Alpha-only textures, but
only at startup time.
This has only been tested on r600. r300, r