Hi,
The 'net claims that instancing is a SM3 feature[1] (r500), but also
supported on SM2 ATI cards[2] (r300-r400).
Yet r300g claims no support for it, and it seems that even Nvidia's
Windows drivers don't expose ARB_draw_instanced on gf6 and gf7[3].
What's the story here? Does the GL extension
On 18.05.2013 13:05, Lauri Kasanen wrote:
Hi,
The 'net claims that instancing is a SM3 feature[1] (r500), but also
supported on SM2 ATI cards[2] (r300-r400).
Yet r300g claims no support for it, and it seems that even Nvidia's
r300_get_param:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
On Sat, 18 May 2013 13:50:35 +0200
Christoph Bumiller e0425...@student.tuwien.ac.at wrote:
On 18.05.2013 13:05, Lauri Kasanen wrote:
Hi,
The 'net claims that instancing is a SM3 feature[1] (r500), but also
supported on SM2 ATI cards[2] (r300-r400).
Yet r300g claims no support for it,
On Sat, 18 May 2013 17:46:32 +0300
Lauri Kasanen c...@gmx.com wrote:
On Sat, 18 May 2013 13:50:35 +0200
Christoph Bumiller e0425...@student.tuwien.ac.at wrote:
r300_get_param:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: return 1;
That's ARB_instanced_arrays, which is what d3d9
ARB_draw_instanced is a DX10 feature.
The R300-R500 chipsets do not support instancing at all.
ARB_instanced_arrays is emulated with a loop in the driver, so that
instancing is supported in Wine/DX9.
Marek
On Sat, May 18, 2013 at 4:59 PM, Lauri Kasanen c...@gmx.com wrote:
On Sat, 18 May 2013
On 18.05.2013 17:41, Marek Olšák wrote:
ARB_draw_instanced is a DX10 feature.
The R300-R500 chipsets do not support instancing at all.
ARB_instanced_arrays is emulated with a loop in the driver, so that
instancing is supported in Wine/DX9.
Modern NV cards still require you to loop in the