Re: [Mesa-dev] Support for EXT/ARB_geometry_shader4

2012-07-27 Thread Brian Paul
On 07/27/2012 09:40 AM, Bryan Cain wrote: Some of you already know about this from IRC, but recently I've been working on adding support for GL_EXT_geometry_shader4 and GL_ARB_geometry_shader4 (which are essentially identical) to Mesa. A significant amount of the required code was already there

Re: [Mesa-dev] Support for EXT/ARB_geometry_shader4

2012-07-27 Thread Olivier Galibert
On Fri, Jul 27, 2012 at 10:40:28AM -0500, Bryan Cain wrote: > https://github.com/Plombo/mesa/tree/geometry-shaders . Quick remarks from a fast read: - you missed draw_pipe_clip.c:clip_init_state, where you need to plug in the gs info where appropriate. Should be easy. It will take care of th

[Mesa-dev] Support for EXT/ARB_geometry_shader4

2012-07-27 Thread Bryan Cain
Some of you already know about this from IRC, but recently I've been working on adding support for GL_EXT_geometry_shader4 and GL_ARB_geometry_shader4 (which are essentially identical) to Mesa. A significant amount of the required code was already there from Zack Rusin's work on geometry shaders a