Re: [Mesa-dev] r600 evergreen+ shader image support

2017-11-15 Thread Gert Wollny
Am Mittwoch, den 15.11.2017, 10:11 +1000 schrieb Dave Airlie: > > It's not 100% on piglits, but it's quite close, and better than fglrx > does, so I'd probably prefer to land it before doing too much more > destructive hacking on it! I ran the piglits shader set on barts - no regressions, and

[Mesa-dev] r600 evergreen+ shader image support

2017-11-14 Thread Dave Airlie
I've been hacking on this on/off for quite a while now, and I think I'm finally happy with where is has reached. It's not 100% on piglits, but it's quite close, and better than fglrx does, so I'd probably prefer to land it before doing too much more destructive hacking on it! If you have a