Re: [Mesa-dev] radv shader spilling support

2016-10-10 Thread Dave Airlie
On 10 October 2016 at 13:24, Dave Airlie wrote: > This is a bit of a workaround to how llvm does spilling, and > we should fix llvm, I'm just not good enough yet, and this will > get us further with CTS tests for now. > > Details in patch 2. I've implemented LLVM side for this

[Mesa-dev] radv shader spilling support

2016-10-09 Thread Dave Airlie
This is a bit of a workaround to how llvm does spilling, and we should fix llvm, I'm just not good enough yet, and this will get us further with CTS tests for now. Details in patch 2. Dave. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org