Hi Keith,
If I read the patch correctly, the plane has been interpreted as the same as
connector, and the stackIndex is the index of connector of current device.
Is it by intentional?
If the hardware don't have underlay/overlay supported, is it better to always
report plane 0 rather than pretend
https://bugs.freedesktop.org/show_bug.cgi?id=101747
Timothy Arceri changed:
What|Removed |Added
Depends on||105797
We only need to copy the clear color from the state buffer to the
inlined surface state when doing a resolve.
Signed-off-by: Rafael Antognolli
Reviewed-by: Jason Ekstrand
Reviewed-by: Jordan Justen
---
The size of the clear color struct (expected by the hardware) is 8
dwords (isl_dev.ss.clear_value_state_size here). But we still need to
track the size of the clear color, used when memcopying it to/from the
state buffer. For that we keep isl_dev.ss.clear_value_size.
v4:
- Add struct to gen11
Similarly to vulkan where we store the clear value in the aux surface,
we can do the same in GL.
v2: Remove unneeded extra function.
v3: Use clear_value_state_size instead of clear_value_size.
v4:
- rename to clear_color_state_size
- store clear_color_bo and clear_color_offset in the aux buf
Add an extra BO to store clear color when we receive the aux buffer from
the window system. Since we have no control over the aux buffer size in
this case, we need the new BO to store only the clear color.
v5:
- Better subject (Jordan).
- Drop alignment from brw_bo_alloc().
Signed-off-by:
On Gen10, whenever we do a fast clear, blorp will update the clear color
state buffer for us, as long as we set the clear color address
correctly.
However, on a hiz clear, if the surface is already on the fast clear
state we skip the actual fast clear operation and, before gen10, only
updated the
v5: Split genxml changes into its own commit (Jason).
Signed-off-by: Rafael Antognolli
---
src/intel/genxml/gen10.xml | 8
src/intel/genxml/gen11.xml | 10 ++
2 files changed, 18 insertions(+)
diff --git a/src/intel/genxml/gen10.xml
On Gen10+, instead of copying the clear color from the state buffer to
the surface state, just use the address of the state buffer in the
surface state directly. This way we can avoid the copy from state buffer
to surface state.
v4:
- Remove use_clear_address from anv code. (Jason)
- Use the
We always want to update the fast clear color during a fast clear on
i965. On anv, we are doing that before a resolve, but by adding support
to blorp, we can do a similar thing and update it during a fast clear
instead.
The goal is to remove some code from anv that does such update, and
The lower bits seem to have extra fields in every platform but gen8
(even though we don't use them in gen9). So just go ahead and avoid
using them for the address.
v4: Use Jason's suggestion for comment explaining the change.
v5: Fix aux_address comment in anv_private.h (Jason)
Signed-off-by:
Another revision, hopefully with all the last suggestions included.
This revision of this series can be found here:
https://cgit.freedesktop.org/~rantogno/mesa/log/?h=cnl/fast_clear_address_v5
Cc: Jason Ekstrand
Cc: Jordan Justen
Cc:
gen10 can emit the clear color by setting it on a buffer somewhere, and
then adding only the address to the surface state.
This commit add support for that on isl_surf_fill_state, and if that is
requested, skip setting the clear value itself.
v2: Add assert to make sure we are at least on gen10.
Some instructions contain fields that are either an address or a value
of some type based on the content of other fields, such as clear color
values vs address. That works fine if these fields are in the less
significant dword, the lower 32 bits of the address, because they get
OR'ed with the
genxml does not support having two address fields with different names
but same position in the state struct. Both "Clear Color Address"
and "Clear Depth Address Low" mean the same thing, only for different
surface types.
To workaround this genxml limitation, rename "Clear Color Address"
to
On Thu, Mar 29, 2018 at 09:31:13AM -0700, Dylan Baker wrote:
> In the old days (0.42.x), when mesa's meson system was written the
> recommendation for handling conditional dependencies was to define them
> as empty lists. When meson would evaluate the dependencies of a target
> it would
Quoting Caio Marcelo de Oliveira Filho (2018-03-29 11:13:51)
> On Thu, Mar 29, 2018 at 09:31:13AM -0700, Dylan Baker wrote:
> > In the old days (0.42.x), when mesa's meson system was written the
> > recommendation for handling conditional dependencies was to define them
> > as empty lists. When
I have a theory about this warning... I'll either have a patch or an R-b
today.
On 03/28/2018 06:48 PM, Brian Paul wrote:
> Silence a gcc warning about missing return value in non-void function.
> For some reason, gcc 5.4.0 (at least) can't deduce that all else/if
> cases return a value.
> ---
>
This should be nominated for stable
Quoting Dylan Baker (2018-03-12 11:23:23)
> Meson's compiler.has_header is completely useless, it only checks that a
> header exists, not whether it's usable. This creates problems if a
> header contains a conditional #error declaration, like so:
>
> > #if
On 03/25/2018 12:42 PM, mathias.froehl...@gmx.net wrote:
From: Mathias Fröhlich
The legacy draw paths from back before 2012 contained a gl_vertex_array
array for the inputs to be used for draw. So all draw methods from legacy
drivers and evereything that goes through
Extract the code from color_attachment_compute_aux_usage, so we can
later reuse it to update the clear color state buffer.
Signed-off-by: Rafael Antognolli
Reviewed-by: Jason Ekstrand
Reviewed-by: Jordan Justen
---
Instead of updating the clear color in anv before a resolve, just let
blorp handle that for us during fast clears.
v5: Update comment about HiZ clear color (Jordan).
Signed-off-by: Rafael Antognolli
Reviewed-by: Jason Ekstrand
Reviewed-by:
On Gen10, when emitting the surface state, use the value stored in the
clear color entry buffer by using a clear color address in the surface
state.
v4: Use the clear color offset from the clear_color_bo, when available.
Signed-off-by: Rafael Antognolli
Reviewed-by:
Store the default clear address for HiZ fast clears on a global bo, and
point to it when needed.
Signed-off-by: Rafael Antognolli
Reviewed-by: Jason Ekstrand
Reviewed-by: Jordan Justen
---
On gen10+, if surface->clear_color_addr is present, use it directly
intead of copying it to the surface state.
v4: Remove redundant #if clause for GEN <= 10 (Jason)
v5: Move flush after the reloc, and keep lower bits (Topi).
Signed-off-by: Rafael Antognolli
This flag was used while porting parts of the code to use the clear
color address, but other parts were not ported yet. So isl had to be
flexible enough to support both cases.
Now that the code is using exclusively clear color address for
everything Gen10+, we don't need it anymore.
In a follow up patch, we make use of clear_color_bo, which is in
mt->mcs_buf or mt->hiz_buf. To avoid duplicating more code that does the
same thing on both aux buffers, just use aux_buf already.
v5: Add aux_buf to brw_wm_surface_state too.
Signed-off-by: Rafael Antognolli
In the old days (0.42.x), when mesa's meson system was written the
recommendation for handling conditional dependencies was to define them
as empty lists. When meson would evaluate the dependencies of a target
it would recursively flatten all of the arguments, and empty lists would
be removed.
On 03/28/2018 04:35 AM, mathias.froehl...@gmx.net wrote:
From: Mathias Fröhlich
Marek,
you mean with the below patch as the 9-th change in the series?
I would like to keep that change seprarate from #3 since patch #3
just moves the already existing impelentation to
On Friday, March 23, 2018 2:42:12 PM PDT Jason Ekstrand wrote:
> We were validating this for locals but nothing else.
> ---
> src/compiler/nir/nir_validate.c | 16 +---
> 1 file changed, 9 insertions(+), 7 deletions(-)
>
> diff --git a/src/compiler/nir/nir_validate.c
Nvidia hardware can do that natively so there is no need to lower that to four
TG4s instructions.
Signed-off-by: Karol Herbst
---
src/compiler/glsl/glsl_to_nir.cpp | 25 ++---
src/compiler/nir/nir.h| 9 -
src/compiler/nir/nir_print.c
Build mesa 7334 failed
Commit 19e0dd1ad3 by Ian Romanick on 10/18/2017 3:59 PM:
i965: Don't request GLSL IR lowering of gl_VertexID\n\nLet the lowering in NIR handle it instead.\n\nThis hurts one shader that occurs twice in shader-db (SynMark GSCloth)\non IVB
https://bugs.freedesktop.org/show_bug.cgi?id=105730
--- Comment #5 from erhar...@mailbox.org ---
Created attachment 138435
--> https://bugs.freedesktop.org/attachment.cgi?id=138435=edit
html summary from 'pigllit run all' (18.0.0)
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From: Ian Romanick
brw_reg::type is "enum brw_reg_type type:4". For whatever reason, GCC
is treating this as an int instead of an enum. As a result, it doesn't
detect missing switch cases and it doesn't detect that flow can get out
of the switch.
This silences the
https://bugs.freedesktop.org/show_bug.cgi?id=105730
--- Comment #4 from erhar...@mailbox.org ---
Created attachment 138432
--> https://bugs.freedesktop.org/attachment.cgi?id=138432=edit
results from 'pigllit run all' (18.0.0)
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On 03/29/2018 12:32 PM, Ian Romanick wrote:
From: Ian Romanick
brw_reg::type is "enum brw_reg_type type:4". For whatever reason, GCC
is treating this as an int instead of an enum. As a result, it doesn't
detect missing switch cases and it doesn't detect that flow
https://bugs.freedesktop.org/show_bug.cgi?id=103999
--- Comment #6 from Clément Guérin ---
@maister could you host your apitrace and share it here?
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On Thu, Mar 29, 2018 at 1:31 AM, Nicolas Boichat wrote:
> From: Nicolas Boichat
>
> When compiling with LLVM 6.0, the test fails to detect that
> -latomic is actually required, as the atomic call is inlined.
>
> In the code itself
On Thu, Mar 29, 2018 at 11:32 AM, Ian Romanick wrote:
> From: Ian Romanick
>
> brw_reg::type is "enum brw_reg_type type:4". For whatever reason, GCC
> is treating this as an int instead of an enum. As a result, it doesn't
> detect missing switch
https://bugs.freedesktop.org/show_bug.cgi?id=105730
erhar...@mailbox.org changed:
What|Removed |Added
Summary|[llvmpipe] 116 piglit |[llvmpipe] 109 piglit
https://bugs.freedesktop.org/show_bug.cgi?id=105775
--- Comment #20 from Samuel Pitoiset ---
FYI, I can actually reproduce the crash on Polaris, I will investigate
tomorrow.
Thansk for all the details.
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On Thu, Mar 29, 2018 at 4:38 PM, Eric Engestrom
wrote:
> On Thursday, 2018-03-29 00:19:00 +0200, Stefan Schake wrote:
>> The fallback path for no libunwind ends up being stubs for Android.
>> Don't compile them in so we can provide our own implementation.
>>
>>
https://bugs.freedesktop.org/show_bug.cgi?id=105738
Samuel Pitoiset changed:
What|Removed |Added
Status|NEW |RESOLVED
Hi Brian,
On 29 March 2018 at 02:48, Brian Paul wrote:
> Silence a gcc warning about missing return value in non-void function.
> For some reason, gcc 5.4.0 (at least) can't deduce that all else/if
> cases return a value.
A small brain dump:
Guessing that's because of the
On 27 March 2018 at 18:57, Brian Paul wrote:
> LGTM. I guess we probably don't have much piglit coverage for texture_view
> + MSAA.
>
> Reviewed-by: Brian Paul
>
I've pushed this, thanks for the review.
A piglit test should be straightforward, but I'll
Scrap this, I guess I should update meson.build, too.
Will send v2 in a few minutes.
On Thu, Mar 29, 2018 at 4:26 PM, Nicolas Boichat wrote:
> From: Nicolas Boichat
>
> When compiling with LLVM 6.0, the test fails to detect that
> -latomic is
Reviewed-by: Emil Velikov
-Emil
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https://bugs.freedesktop.org/show_bug.cgi?id=105320
--- Comment #3 from Samuel Pitoiset ---
This should be fixed with
https://cgit.freedesktop.org/mesa/mesa/commit/?id=4503ff760c794c3bb15b978a47c530037d56498e
Note that it's a workaround because we are waiting for a
https://bugs.freedesktop.org/show_bug.cgi?id=105320
Samuel Pitoiset changed:
What|Removed |Added
Resolution|--- |FIXED
https://bugs.freedesktop.org/show_bug.cgi?id=105775
--- Comment #14 from Alex Smith ---
The crash is in the game code so I don't think a Mesa backtrace would help. It
looks like the dump file hasn't been attached properly - could you re-attach it
so I can look at
From: Nicolas Boichat
When compiling with LLVM 6.0, the test fails to detect that
-latomic is actually required, as the atomic call is inlined.
In the code itself (src/util/disk_cache.c), we see this pattern:
p_atomic_add(cache->size, - (uint64_t)size);
where cache->size
Did a CTS run on that. Things are looking better with it. No regressions.
Tested-By: Karol Herbst
On Thu, Mar 29, 2018 at 5:47 AM, Ilia Mirkin wrote:
> Fixes a bunch of new CTS pbo tests that use that as an output format,
> which the state tracker
Hello list,
The candidate for the Mesa 17.3.8 is now available. Currently we have:
- 18 queued
- 0 nominated (outstanding)
- and 0 rejected patches
The current queue consists of:
In NIR we have a couple of patches to fix a crash when unrolling loops, as well
as a fix for per_vertex_output
From: Nicolas Boichat
When compiling with LLVM 6.0, the test fails to detect that
-latomic is actually required, as the atomic call is inlined.
In the code itself (src/util/disk_cache.c), we see this pattern:
p_atomic_add(cache->size, - (uint64_t)size);
where cache->size
And now I left the CHROMIUM tag, sorry ,-(
On Thu, Mar 29, 2018 at 4:31 PM, Nicolas Boichat wrote:
> From: Nicolas Boichat
>
> When compiling with LLVM 6.0, the test fails to detect that
> -latomic is actually required, as the atomic call is
Needed for ARB_gl_spirv. Those are not the same that the Intel vulkan
driver. From the ARB_spirv_extensions spec:
"3. If a new GL extension is added that includes SPIR-V support via
a new SPIR-V extension does it's SPIR-V extension also get
enumerated by the SPIR_V_EXTENSIONS_ARB query?.
https://bugs.freedesktop.org/show_bug.cgi?id=105775
--- Comment #18 from Jacob ---
Created attachment 138416
--> https://bugs.freedesktop.org/attachment.cgi?id=138416=edit
dmp when starting a race
Just to chime in, when running everything on low at 1600x900
https://bugs.freedesktop.org/show_bug.cgi?id=105775
--- Comment #16 from Amarildo ---
Created attachment 138415
--> https://bugs.freedesktop.org/attachment.cgi?id=138415=edit
New dmp
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https://bugs.freedesktop.org/show_bug.cgi?id=105775
--- Comment #15 from Amarildo ---
Ah, I thought it was a RADV problem.
I'll attach a new dump bellow.
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https://bugs.freedesktop.org/show_bug.cgi?id=105775
--- Comment #17 from Alex Smith ---
Thanks.
The failing call is vkEndCommandBuffer. That matches with a few other crashes
we have logged on GCN 1.0 cards.
RADV devs, any ideas what might cause that to happen for
https://bugs.freedesktop.org/show_bug.cgi?id=105775
--- Comment #19 from Alex Smith ---
Yes, same call failing there too.
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On Thu, Mar 29, 2018 at 2:19 PM, Kenneth Graunke
wrote:
> On Friday, March 23, 2018 2:42:12 PM PDT Jason Ekstrand wrote:
> > We were validating this for locals but nothing else.
> > ---
> > src/compiler/nir/nir_validate.c | 16 +---
> > 1 file changed, 9
Quoting Mike Lothian (2018-03-29 16:56:28)
> Include llvm-c/Transforms/Utils.h with the newest LLVM 7
>
> Fixes: 2dd4f35c7fc llvm-c: Split Utils out of Scalar.h
I have no comment on the patch itself.
JFYI, this tag ("Fixes") has specific meaning in mesa and should only refer to
mesa commits (we
On Fri, 30 Mar 2018, 01:42 Dylan Baker, wrote:
> Quoting Mike Lothian (2018-03-29 16:56:28)
> > Include llvm-c/Transforms/Utils.h with the newest LLVM 7
> >
> > Fixes: 2dd4f35c7fc llvm-c: Split Utils out of Scalar.h
>
> I have no comment on the patch itself.
>
> JFYI, this
The driver should ignore the nir option on SI with LLVM <= 0x0500.
Marek
On Tue, Mar 27, 2018 at 12:19 AM, Timothy Arceri
wrote:
> This will be shared by the TGSI and NIR backends. For simplicity
> we leave the SI LLVM 5.0 and lower work around only in the TGSI
>
Looks good to me, though I wonder what broke it - must have been some
include file reshuffling?
Reviewed-by: Roland Scheidegger
Am 30.03.2018 um 06:02 schrieb Brian Paul:
> ---
> src/compiler/glsl/glsl_to_nir.cpp | 2 +-
> src/compiler/nir/nir_gather_info.c | 2 +-
> 2
Reviewed-by: Neha Bhende
From: Brian Paul
Sent: Thursday, March 29, 2018 9:02:45 PM
To: mesa-dev@lists.freedesktop.org
Cc: Neha Bhende; Charmaine Lee
Subject: [PATCH] nir: s/uint/unsigned/ to fix MSVC/MinGW build
---
On 30/03/18 13:52, Marek Olšák wrote:
On Tue, Mar 27, 2018 at 12:19 AM, Timothy Arceri > wrote:
For now we skip SI && HAVE_LLVM < 0x0600 for simplicity. We also skip
setting the more accurate masks for some builtin uniforms for now
On Tue, Mar 27, 2018 at 12:19 AM, Timothy Arceri
wrote:
> For now we skip SI && HAVE_LLVM < 0x0600 for simplicity. We also skip
> setting the more accurate masks for some builtin uniforms for now as
> it causes some piglit regressions.
> ---
>
Ignore my comment on this patch.
For patches 1 - 3:
Reviewed-by: Marek Olšák
Marek
On Tue, Mar 27, 2018 at 12:19 AM, Timothy Arceri
wrote:
> This will be shared by the TGSI and NIR backends. For simplicity
> we leave the SI LLVM 5.0 and lower work
---
src/compiler/glsl/glsl_to_nir.cpp | 2 +-
src/compiler/nir/nir_gather_info.c | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/compiler/glsl/glsl_to_nir.cpp
b/src/compiler/glsl/glsl_to_nir.cpp
index c4a6d52..dbb58d8 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++
On Fri, Mar 30, 2018 at 2:26 AM, Matt Turner wrote:
> On Thu, Mar 29, 2018 at 1:31 AM, Nicolas Boichat
> wrote:
>> From: Nicolas Boichat
>>
>> When compiling with LLVM 6.0, the test fails to detect that
>> -latomic is actually
Include llvm-c/Transforms/Utils.h with the newest LLVM 7
Fixes: 2dd4f35c7fc llvm-c: Split Utils out of Scalar.h
Signed-of-by: Mike Lothian
---
I don't have git commit rights
If you're happy with this patch please can you commit it
Cheers
Mike
---
https://bugs.freedesktop.org/show_bug.cgi?id=105755
--- Comment #20 from Sergii Romantsov ---
Created attachment 138422
--> https://bugs.freedesktop.org/attachment.cgi?id=138422=edit
Issue with some bots head 2
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https://bugs.freedesktop.org/show_bug.cgi?id=105755
--- Comment #19 from Sergii Romantsov ---
Created attachment 138420
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Issue with some bots head 1
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https://bugs.freedesktop.org/show_bug.cgi?id=105807
Bug ID: 105807
Summary: [Regression, bisected]: 3D Rendering not working
correctly in Warhammer 40k: Dawn of War II
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
https://bugs.freedesktop.org/show_bug.cgi?id=105755
Sergii Romantsov changed:
What|Removed |Added
Attachment #138420|0 |1
https://bugs.freedesktop.org/show_bug.cgi?id=105755
Sergii Romantsov changed:
What|Removed |Added
Attachment #138422|0 |1
https://bugs.freedesktop.org/show_bug.cgi?id=105807
--- Comment #1 from b...@besd.de ---
Created attachment 138419
--> https://bugs.freedesktop.org/attachment.cgi?id=138419=edit
Ingame Image
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For GFX9+ only, RadeonSI does this too.
Signed-off-by: Samuel Pitoiset
---
src/amd/vulkan/radv_pipeline.c | 20 +---
1 file changed, 17 insertions(+), 3 deletions(-)
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index
This can be disabled with RADV_DEBUG=nooutoforder.
No CTS regressions on Polaris, and all Vulkan games I tested
look good as well.
Expect small performance improvements for applications where
out-of-order rasterization can be enabled by the driver.
Loosely based on RadeonSI.
Signed-off-by:
Some will be used for further optimizations (ie. out-of-order rast).
Signed-off-by: Samuel Pitoiset
---
src/amd/vulkan/radv_pipeline.c | 33 +++--
1 file changed, 15 insertions(+), 18 deletions(-)
diff --git
With cb_target_enabled_4bit in order to have four bits per CB.
Signed-off-by: Samuel Pitoiset
---
src/amd/vulkan/radv_pipeline.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index
Signed-off-by: Samuel Pitoiset
---
src/amd/vulkan/radv_pipeline.c | 8 +---
1 file changed, 5 insertions(+), 3 deletions(-)
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 4960c50b72..e259b16318 100644
---
On Wed, Mar 28, 2018 at 9:41 PM, Jason Ekstrand wrote:
>
> On March 28, 2018 17:43:31 Rob Clark wrote:
>
> On Wed, Mar 28, 2018 at 8:16 PM, Jason Ekstrand
> wrote:
> On March 28, 2018 16:54:33 Rob Clark
"Mao, David" writes:
> Hi Keith,
> If I read the patch correctly, the plane has been interpreted as the same as
> connector, and the stackIndex is the index of connector of current device.
> Is it by intentional?
> If the hardware don't have underlay/overlay supported, is it
On March 29, 2018 06:44:59 Rob Clark wrote:
On Wed, Mar 28, 2018 at 9:41 PM, Jason Ekstrand wrote:
On March 28, 2018 17:43:31 Rob Clark wrote:
On Wed, Mar 28, 2018 at 8:16 PM, Jason Ekstrand
wrote:
On
Fixes a bunch of new CTS pbo tests that use those as an output format,
which the state tracker converts into buffer image writes.
No part of the driver is ready for BGR10A2. It could probably be enabled
on Maxwell+, but seems unnecessary. This error was introduced when
flipping the displayable
This adds a helper to check if a pipe format is in YUV color space.
Drivers want to know about this, as YUV mostly needs special handling.
Signed-off-by: Lucas Stach
---
src/gallium/auxiliary/util/u_format.h | 12
1 file changed, 12 insertions(+)
diff --git
Am Sonntag, den 25.03.2018, 22:30 +0200 schrieb Christian Gmeiner:
> > Signed-off-by: Christian Gmeiner
> ---
> src/gallium/drivers/etnaviv/etnaviv_query_pm.c | 63
> ++
> src/gallium/drivers/etnaviv/etnaviv_query_pm.h | 10
> 2 files
We only support importing YUV as OES external resources.
This will change in the future, but for now this fixes the
advertised capabilities in eglQueryDmaBufModifiersEXT.
Signed-off-by: Lucas Stach
---
src/gallium/drivers/etnaviv/etnaviv_screen.c | 2 +-
1 file changed,
On Thursday, 2018-03-29 00:19:00 +0200, Stefan Schake wrote:
> The fallback path for no libunwind ends up being stubs for Android.
> Don't compile them in so we can provide our own implementation.
>
> Signed-off-by: Stefan Schake
> ---
>
On March 29, 2018 02:45:36 Alejandro Piñeiro wrote:
Needed for ARB_gl_spirv. Those are not the same that the Intel vulkan
driver. From the ARB_spirv_extensions spec:
"3. If a new GL extension is added that includes SPIR-V support via
a new SPIR-V extension does it's
On 03/29/2018 03:49 AM, Emil Velikov wrote:
Hi Brian,
On 29 March 2018 at 02:48, Brian Paul wrote:
Silence a gcc warning about missing return value in non-void function.
For some reason, gcc 5.4.0 (at least) can't deduce that all else/if
cases return a value.
A small
94 matches
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