[Mesa-dev] [RFC] ralloc: use jemalloc for faster GLSL compilation

2016-10-02 Thread
Hello Marek instead of utilizing jemalloc, I strongly recommend you take a look (for example) at: - classes such as ir_copy_propagation_elements_visitor - file glcpp-parse.y and to put optimizations and better algorithms in there. Eliminating the causes of malloc-like calls will result in

Re: [Mesa-dev] [PATCH] src: replace RTLD_NOW with RTLD_LAZY

2016-08-06 Thread
On Sat, Aug 6, 2016 at 4:32 PM, Jan Vesely wrote: > sure I can set LD_BIND_NOW > env var, but there are programs that have much stronger case for using > lazy binding (like LO) that would be negatively affected. What is "LO"? ___ mesa-dev mailing list m

Re: [Mesa-dev] [PATCH] src: replace RTLD_NOW with RTLD_LAZY

2016-08-06 Thread
On Sat, Aug 6, 2016 at 4:32 PM, Jan Vesely wrote: > On Sat, 2016-08-06 at 13:00 +0200, ⚛ wrote: >> We could add a verifier to the build process that tests the >> foo_dri.so >> libraries (as well as all other libs subject to dlopen by Mesa) for >> undefined symbols: >

Re: [Mesa-dev] [PATCH] src: replace RTLD_NOW with RTLD_LAZY

2016-08-06 Thread
On Sat, Aug 6, 2016 at 5:52 PM, Jan Vesely wrote: > The situation I'm concerned about is as > follows: > 1.) mesa builds fine using existing build environment. > > 2.) I update LLVM. This update changes symbols (function parameter > changed type, a function was moved to header, or devirtualization

Re: [Mesa-dev] [PATCH] dri: use 'bool' instead 'int' for boolean variables

2016-08-08 Thread
On Mon, Aug 8, 2016 at 6:22 PM, Ian Romanick wrote: > I'm pretty sure this breaks ABI. Did you try using an unpatched libGL > with a patched *_dri.so (and vice-versa)? Can you be more specific? Where is the ABI documented? ___ mesa-dev mailing list me

Re: [Mesa-dev] [PATCH v2] egl/dri2: Add reference count for dri2_egl_display

2016-08-08 Thread
Hello https://patchwork.freedesktop.org/series/10079/ has been merged to master but it is still marked as "new" at patchwork. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Re: [Mesa-dev] [PATCH] dri: use 'bool' instead 'int' for boolean variables

2016-08-08 Thread
On Mon, Aug 8, 2016 at 7:14 PM, Ian Romanick wrote: > On 08/08/2016 09:38 AM, ⚛ wrote: >> On Mon, Aug 8, 2016 at 6:22 PM, Ian Romanick wrote: >>> I'm pretty sure this breaks ABI. Did you try using an unpatched libGL >>> with a patched *_dri.so (and vice-versa)

Re: [Mesa-dev] [PATCH] egl/x11: avoid using freed memory if dri2 init fails

2016-08-15 Thread
On Mon, Aug 15, 2016 at 8:08 PM, Emil Velikov wrote: > > On 4 August 2016 at 03:13, Nicolas Boichat wrote: > > Thanks! See also related series here, which fixes the other platforms: > > https://lists.freedesktop.org/archives/mesa-dev/2016-August/125147.html > > > > Fixes: 9ee683f877 (egl/dri2: Ad

Re: [Mesa-dev] [PATCH] configure: additional libs for OpenCL with LLVM static linking

2016-08-16 Thread
I am marking this patch as (de-facto) rejected at Patchwork. Reason: The patch moved from the 1st page to the 2nd page of https://patchwork.freedesktop.org/project/mesa/series/?ordering=-last_updated Although I am letting it go you can still merge it to master if you want to. On Wed, Jul 27, 201

Re: [Mesa-dev] [PATCH] gallium/util: fix error detection in s3tc init

2016-08-22 Thread
I am marking this patch as rejected at Patchwork. Reason: The patch moved from the 1st page to the 2nd page of https://patchwork.freedesktop.org/project/mesa/series/?ordering=-last_updated Although I am letting it go you can still merge it to master if you want to. ___

Re: [Mesa-dev] [PATCH] gallium/util: fix error detection in s3tc init

2016-08-22 Thread
It's an incompatibility between two rule systems. On Mon, Aug 22, 2016 at 7:09 PM, Jason Ekstrand wrote: > > You don't need to send an e-mail to the list every time you change something > in patchwork. Also, there's really nothing special about the first page of > the patch series list. Stuff

Re: [Mesa-dev] [PATCH] gallium/util: fix error detection in s3tc init

2016-08-22 Thread
On Mon, Aug 22, 2016 at 7:24 PM, Rob Clark wrote: > On Mon, Aug 22, 2016 at 12:58 PM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >> I am marking this patch as rejected at Patchwork. >> >> Reason: The patch moved from the 1st page to the 2nd page of >> https://patch

Re: [Mesa-dev] [PATCH] gallium/util: fix error detection in s3tc init

2016-08-22 Thread
On Mon, Aug 22, 2016 at 7:47 PM, Matt Turner wrote: > On Mon, Aug 22, 2016 at 10:41 AM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >> On Mon, Aug 22, 2016 at 7:24 PM, Rob Clark wrote: >>> On Mon, Aug 22, 2016 at 12:58 PM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >>>&

Re: [Mesa-dev] [PATCH] gallium/util: fix error detection in s3tc init

2016-08-22 Thread
On Mon, Aug 22, 2016 at 7:47 PM, Matt Turner wrote: > On Mon, Aug 22, 2016 at 10:41 AM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >> On Mon, Aug 22, 2016 at 7:24 PM, Rob Clark wrote: >>> On Mon, Aug 22, 2016 at 12:58 PM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >>>&

Re: [Mesa-dev] [PATCH] gallium/util: fix error detection in s3tc init

2016-08-22 Thread
On Mon, Aug 22, 2016 at 8:22 PM, Alex Deucher wrote: > On Mon, Aug 22, 2016 at 1:57 PM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >> On Mon, Aug 22, 2016 at 7:47 PM, Matt Turner wrote: >>> On Mon, Aug 22, 2016 at 10:41 AM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >>>

Re: [Mesa-dev] [PATCH] vbo: fix format string compiler warning for 32-bit machines

2016-08-23 Thread
I am marking this patch as (de-facto) rejected at Patchwork. Reason: The patch moved from the 1st page to the 2nd page of https://patchwork.freedesktop.org/project/mesa/series/?ordering=-last_updated Although I am letting it go you can still merge it to master if you want to.

Re: [Mesa-dev] [PATCH] glsl: optimize list handling in opt_dead_code

2016-10-17 Thread
On Tue, Oct 18, 2016 at 12:45 AM, Thomas Helland wrote: > I can't quite tell, as Gmail tends to mangle whitespace stuff, > but it looks like there might be some style issues with > not everything following the three-space indent, no tabs > policy that mesa tries to stick to. I followed the 3-spac

[Mesa-dev] Testing patches 9987 and 9988

2016-07-19 Thread
Hello I would like to test http://patchwork.freedesktop.org/series/9987/ and http://patchwork.freedesktop.org/series/9988/ but the mbox patches aren't compatible with mesa-git. Would it be possible to update 9987 and 9988 to match mesa-git? Do 9987 and 9988 assume additional public patches that

Re: [Mesa-dev] Testing patches 9987 and 9988

2016-07-20 Thread
nded. > > The second one will take some time I guess. > > This branch contains both, but it won't be merged in this form: > https://cgit.freedesktop.org/~mareko/mesa/log/?h=si-mid-ib-gfx-fence > > Marek > > On Tue, Jul 19, 2016 at 3:53 PM, ⚛ <0xe2.0x9a.0...@gmail.com&

Re: [Mesa-dev] Testing patches 9987 and 9988

2016-07-20 Thread
On Wed, Jul 20, 2016 at 3:10 PM, Marek Olšák wrote: > Did you test this? > https://cgit.freedesktop.org/~mareko/mesa/commit/?h=si-mid-ib-gfx-fence&id=a993d93a16da86ef1ead4a55aed969752ad3965a I compiled your git branch and tested some games. Bioshock Infinite benchmark on Ultra settings goes from

Re: [Mesa-dev] [PATCH 0/7] mesa: Enable -fstrict-aliasing

2016-07-20 Thread
GCC 6.1 -O3 Mesa 12.1.0-devel (git-d2b4b16) Some line numbers provided below may be off by a few lines. List of warnings generated AFTER http://patchwork.freedesktop.org/series/9204/ rev 2 has been applied: * /var/tmp/portage/media-libs/mesa-/work/mesa-/src/mesa/state_tracker/st_glsl_

Re: [Mesa-dev] [PATCH] configure: fix LLVM 4.0.0svn compilation, add libs for LLVM static linking

2016-07-27 Thread
On Wed, Jul 27, 2016 at 12:15 PM, Eric Engestrom wrote: > The version change is good and would get my r-b, but the LLVM_COMPONENTS > change would need some testing to make sure it doesn't interfere with > anything before enabling it for everyone. I am unable to imagine how it could interfere. ___

Re: [Mesa-dev] [PATCH] configure: additional libs for LLVM static linking

2016-07-27 Thread
On Wed, Jul 27, 2016 at 2:44 PM, Emil Velikov wrote: > On 27 July 2016 at 12:36, Jan Ziak <0xe2.0x9a.0...@gmail.com> wrote: >> Signed-off-by: Jan Ziak (http://atom-symbol.net) <0xe2.0x9a.0...@gmail.com> >> --- >> configure.ac | 3 ++- >> 1 file changed, 2 insertions(+), 1 deletions(-) >> >> diff

Re: [Mesa-dev] [PATCH] configure: additional libs for LLVM static linking

2016-07-27 Thread
On Wed, Jul 27, 2016 at 3:44 PM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: > On Wed, Jul 27, 2016 at 2:44 PM, Emil Velikov > wrote: >> On 27 July 2016 at 12:36, Jan Ziak <0xe2.0x9a.0...@gmail.com> wrote: >>> diff --git a/configure.ac b/configure.ac >>&g

Re: [Mesa-dev] [PATCH] dri: use 'bool' instead 'int' for boolean variables

2016-08-01 Thread
On Mon, Aug 1, 2016 at 2:46 PM, Eric Engestrom wrote: > On Sun, Jul 31, 2016 at 05:49:02PM +0200, Jan Ziak wrote: >> Signed-off-by: Jan Ziak (http://atom-symbol.net) <0xe2.0x9a.0...@gmail.com> > > This is a good change, and with a couple things to fix below, it is: > Reviewed-by: Eric Engestrom >

Re: [Mesa-dev] [PATCH] vbo: fix debug message format string in case of 32-bit machines

2016-08-02 Thread
On Tue, Aug 2, 2016 at 4:13 PM, Brian Paul wrote: > In bufferobj.c, it looks like we're just using %d or %s and casting the > arguments to int. But in other places, we're using %ld and casting to long. > That's not going to accurately report 64-bit values, but I guess that hasn't > been a concern

Re: [Mesa-dev] [PATCH mesa] glx/dri3: remove never-used field

2016-08-03 Thread
Your patch created rev4 at https://patchwork.freedesktop.org/series/10429/ I just created rev5 which no longer includes field hasPresent. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Re: [Mesa-dev] [PATCH] dri: use 'bool' instead of 'int' for boolean variables

2016-08-05 Thread
On Fri, Aug 5, 2016 at 2:34 PM, Eric Engestrom wrote: > On Wed, Aug 03, 2016 at 01:22:35PM +0200, Jan Ziak wrote: > It is customary to put [PATCH vN] in the subject to keep track of which > version is current, as well as to add a description of what changed > since the previous version, here, afte

Re: [Mesa-dev] [PATCH] dri: use 'bool' instead of 'int' for boolean variables

2016-08-05 Thread
> Most people just consume the emails/patches directly via their email client. > You can make the subject be generated properly by passing -vN to git > format-patch. I think I will create a tool for me. ___ mesa-dev mailing list mesa-dev@lists.freedesk

Re: [Mesa-dev] [PATCH] src: replace RTLD_NOW with RTLD_LAZY

2016-08-05 Thread
On Sat, Aug 6, 2016 at 3:37 AM, Jan Vesely wrote: > On Sat, 2016-08-06 at 02:42 +0200, Jan Ziak wrote: >> Mesa source code prior to this patch uses both RTLD_NOW and >> RTLD_LAZY. >> This patch removes all RTLD_NOW in favor of RTLD_LAZY. >> >> In comparison to early binding, lazy binding reduces C

Re: [Mesa-dev] [PATCH] src: replace RTLD_NOW with RTLD_LAZY

2016-08-06 Thread
On Sat, Aug 6, 2016 at 4:34 AM, Rob Clark wrote: > On Fri, Aug 5, 2016 at 8:42 PM, Jan Ziak <0xe2.0x9a.0...@gmail.com> wrote: >> Mesa source code prior to this patch uses both RTLD_NOW and RTLD_LAZY. >> This patch removes all RTLD_NOW in favor of RTLD_LAZY. >> >> In comparison to early binding, la

Re: [Mesa-dev] [PATCH] glsl: Ensure glsl/ exists before making the lexer/parser.

2016-02-04 Thread
After applying the patch, I was able to build Mesa with flex-2.5.39. Thanks. On Thu, Feb 4, 2016 at 7:19 AM, Tapani Pälli wrote: > Reviewed-by: Tapani Pälli > > > On 02/03/2016 10:04 PM, Matt Turner wrote: > >> Reported-by: Jan Ziak <0xe2.0x9a.0...@gmail.com> >> Bugzilla: https://bugs.freedeskt

[Mesa-dev] Why is www.freedesktop.org/wiki/AccountRequests/ so "complicated"?

2016-04-17 Thread
Hello I would like to make a few comments about wiki pages such as https://www.freedesktop.org/wiki/AccountRequests/ At first glance, the wiki page feels very old-school. That isn't a major problem by itself, because retro-things can have their own distinct quality. Unfortunately, I do not see th

[Mesa-dev] Drivers/Gallium/swr is missing from the list of Mesa components when entering a new bug

2016-05-27 Thread
Hello. Please add "Drivers/Gallium/swr" to the list "Component" at https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa Thanks. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev

[Mesa-dev] Discussion: C++11 std::future in Mesa

2016-05-27 Thread
Hello. http://en.cppreference.com/w/cpp/thread/future http://en.cppreference.com/w/cpp/thread/async Assumption: Shader compilation will need run on separate thread(s). >From a certain perspective, one of the easy ways of removing Mesa shader compilation from the "main" thread would be to use std

[Mesa-dev] [PATCH] mesa: Enable LTO compilation

2016-05-30 Thread
This patch enables compilation with -flto. The performance benefits of LTO (GCC 4.9 & 6.1) are about 1% for glxgears. Performance changes in OpenGL games haven't been measured yet, my feeling is that they are negligible. diff --git a/configure.ac b/configure.ac index fc0b1db..e84a1ad 100644 --- a/

Re: [Mesa-dev] [PATCH] mesa: Enable LTO compilation

2016-05-30 Thread
On Mon, May 30, 2016 at 8:07 PM, Pierre Moreau wrote: > On 07:28 PM - May 30 2016, ⚛ wrote: >> +if COMPILER_UNDERSTANDS_LTO >> +CFLAGS += -fno-lto >> +CXXFLAGS += -fno-lto > > This should be `-flto` if I’m not mistaken. > > Pierre -fno-lto is correct bec

Re: [Mesa-dev] [PATCH] mesa: Enable LTO compilation

2016-05-31 Thread
On Mon, May 30, 2016 at 9:27 PM, Emil Velikov wrote: > - Are you use the mapi hunk is needed ? last time I've tried (some > months ago, copying the tweaks from the Clearlinux spec file [2]) > things built without issues. I tried Clearlinux today, but I failed to execute rpmbuild on the mesa.src.

Re: [Mesa-dev] [PATCH] mesa: Enable LTO compilation

2016-05-31 Thread
On Tue, May 31, 2016 at 8:04 PM, Chuck Atkins wrote: > Agreed. I've been building on both Fedora and EL7 for the past few months > with -flto and haven't seen any issues with the files in mapi. You reported > that you get build failures with gcc for this though so what is your > particular build

Re: [Mesa-dev] [PATCH] mesa: Enable LTO compilation

2016-05-31 Thread
On Tue, May 31, 2016 at 8:30 PM, Aaron Watry wrote: > > Given the header that it's failing in, I removed the --enable-glx-tls flag, > and then things built successfully. mesa.spec in http://download.clearlinux.org/releases/8490/clear/source/SRPMS/mesa-11.2.99.1-21.src.rpm seems to be using both

Re: [Mesa-dev] Discussion: C++11 std::future in Mesa

2016-06-01 Thread
On Wed, Jun 1, 2016 at 2:19 PM, Marek Olšák wrote: > I'll let you figure it out by yourself. Why would you withhold information if you already have it? Are you a "bad person" or something? As far as my memory goes, I have never posted the sentence "I'll let you figure it out by yourself" to the

Re: [Mesa-dev] Discussion: C++11 std::future in Mesa

2016-06-01 Thread
On Wed, Jun 1, 2016 at 2:19 PM, Marek Olšák wrote: > On Fri, May 27, 2016 at 8:49 PM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >> Hello. >> >> http://en.cppreference.com/w/cpp/thread/future >> http://en.cppreference.com/w/cpp/thread/async >> >> Assumption:

Re: [Mesa-dev] Discussion: C++11 std::future in Mesa

2016-06-01 Thread
On Wed, Jun 1, 2016 at 3:50 PM, Erik Faye-Lund wrote: > On Wed, Jun 1, 2016 at 3:02 PM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >> On Wed, Jun 1, 2016 at 2:19 PM, Marek Olšák wrote: >>> I'll let you figure it out by yourself. >> >> Why would you withhold info

Re: [Mesa-dev] Discussion: C++11 std::future in Mesa

2016-06-01 Thread
On Wed, Jun 1, 2016 at 3:53 PM, Marek Olšák wrote: > Because of external factors you can't predict, your driver suddenly > receives a bunch of shaders that take 2000 ms to compile right before > a draw call. Your budget is 16 ms per frame to get 30 fps, but you > can't render the frame if you don'

Re: [Mesa-dev] Discussion: C++11 std::future in Mesa

2016-06-01 Thread
On Wed, Jun 1, 2016 at 4:06 PM, Brian Paul wrote: > I think the issue here is someone comes along with no history in the project > and asserts that he has a great solution for a problem Asynchronous computation is an essential part of the solution to the problem (problem == faster compiler respon

Re: [Mesa-dev] [PATCH 10/10] gallium/radeon: don't use the DMA ring for pipelined buffer uploads

2016-06-02 Thread
Some R9 390 results: Tomb Raider (normal settings): 80 -> 88 FPS Talos Principle (custom settings): 23 -> 56 FPS Metro Last Light Redux (default benchmark settings): 39 -> 40 FPS ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.free

[Mesa-dev] [PATCH] mapi: fix LTO compilation

2016-06-02 Thread
to -O2 -DNDEBUG" succeeds with GCC 4.9 and 5.3 The patch assumes that the assembler understands ".hidden" directive. Signed-off-by: Jan Ziak (⚛) <0xe2.0x9a.0...@gmail.com> --- src/mapi/entry_x86-64_tls.h | 5 +++-- src/mapi/entry_x86_tls.h| 12 +--- 2 files chan

Re: [Mesa-dev] [PATCH] mesa: Enable LTO compilation

2016-06-02 Thread
Hello. The patch has moved to http://lists.freedesktop.org/archives/mesa-dev/2016-June/119257.html ( http://patchwork.freedesktop.org/series/8176/) ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/me

[Mesa-dev] Patchwork review process (efficiency) questions

2016-06-03 Thread
Hello Situation: Looking at the content displayed by the web browser for URL http://patchwork.freedesktop.org/project/mesa/series and sub-pages accessible via the links. The following questions are troubling me: - How does a patch submitter know when a reviewer will take a look at the patch? - W

Re: [Mesa-dev] Patchwork review process (efficiency) questions

2016-06-03 Thread
On Fri, Jun 3, 2016 at 2:08 PM, Nicolai Hähnle wrote: > On 03.06.2016 13:12, wrote: >> >> Situation: Looking at the content displayed by the web browser for URL >> http://patchwork.freedesktop.org/project/mesa/series and sub-pages >> accessible via the links. > > > Patchwork isn't really central t

Re: [Mesa-dev] Patchwork review process (efficiency) questions

2016-06-03 Thread
On Fri, Jun 3, 2016 at 5:54 PM, Ilia Mirkin wrote: > On Fri, Jun 3, 2016 at 11:49 AM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >> On Fri, Jun 3, 2016 at 2:08 PM, Nicolai Hähnle wrote: >>> On 03.06.2016 13:12, wrote: >>>> >>>> Situation: Looking at

Re: [Mesa-dev] Patchwork review process (efficiency) questions

2016-06-03 Thread
On Fri, Jun 3, 2016 at 6:32 PM, Patrick Baggett wrote: > While I agree with the principle of what you're saying (the process > can be improved, etc.), being extremely sarcastic and condescending is > not the best way to effect change. Can you please point out which part of the *1st* message in th

[Mesa-dev] [PATCH] glsl: fix uninitialized instance variable

2016-06-04 Thread
Valgrind detected that variable ir_copy_propagation_visitor::killed_all is uninitialized. Signed-off-by: Jan Ziak (⚛) atom-symbol.net <0xe2.0x9a.0...@gmail.com> --- src/compiler/glsl/opt_copy_propagation.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/compile

Re: [Mesa-dev] [PATCH] mapi: fix LTO compilation

2016-06-06 Thread
Hello I would like to keep the number of lines displayed at http://patchwork.freedesktop.org/project/mesa/patches/?submitter=15850 to a low number. 0 is the best, 1 or 2 is meh...ok, 3+ is too much. Seeing 0 lines allows me to move on and start working on the next patch. From my viewpoint, the i

Re: [Mesa-dev] [PATCH] mapi: fix LTO compilation

2016-06-06 Thread
between a name and substance/content. > On Mon, 2016-06-06 at 12:11 +0200, ⚛ wrote: >> Hello >> >> I would like to keep the number of lines displayed at >> http://patchwork.freedesktop.org/project/mesa/patches/?submitter=1585 >> 0 >> to a low number. >>

Re: [Mesa-dev] Discussion: C++11 std::future in Mesa

2016-06-06 Thread
On Wed, Jun 1, 2016 at 7:07 PM, Marek Olšák wrote: > On Wed, Jun 1, 2016 at 6:06 PM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: >> On Wed, Jun 1, 2016 at 3:53 PM, Marek Olšák wrote: >>> Because of external factors you can't predict, your driver suddenly >>> receive

Re: [Mesa-dev] Discussion: C++11 std::future in Mesa

2016-06-06 Thread
On Mon, Jun 6, 2016 at 12:40 PM, ⚛ <0xe2.0x9a.0...@gmail.com> wrote: > I apologize for the confusion. I won't happen again. Typo: "I won't ..." -> "It won't ..." ___ mesa-dev mailing list mesa-dev@list

Re: [Mesa-dev] [PATCH] mapi: fix LTO compilation

2016-06-06 Thread
On Mon, Jun 6, 2016 at 1:12 PM, Emil Velikov wrote: > > Hi Jan, > > Fwiw I fully agree on your point on outstanding patches. > > Now about this patch itself. > > On 2 June 2016 at 18:41, Jan Ziak (⚛) <0xe2.0x9a.0...@gmail.com> wrote: > > LTO compilation can som

Re: [Mesa-dev] [PATCH] mapi: fix LTO compilation

2016-06-06 Thread
On Mon, Jun 6, 2016 at 3:39 PM, Mike Lothian wrote: > > This doesn't seem to affect me using GCC 6.1 and gold I don't have GCC 6.1 installed at the moment, and it takes quite long to install it on Gentoo. Can you please send me the output of the following command? $ cd mesa/src/mapi $ make clea

Re: [Mesa-dev] [PATCH] mapi: fix LTO compilation

2016-06-06 Thread
On Mon, Jun 6, 2016 at 9:01 PM, Mike Lothian wrote: > > I'm running Gentoo too, it didn't take significantly longer to compile GCC > 6.1 than any other version of GCC > > I use portage to compile mesa Ok. What is the output of a command like: $ ls --sort=time /var/log/portage/media-libs:mesa-*.

Re: [Mesa-dev] [PATCH] mapi: fix LTO compilation

2016-06-07 Thread
On Mon, Jun 6, 2016 at 1:12 PM, Emil Velikov wrote: > On 2 June 2016 at 18:41, Jan Ziak (⚛) <0xe2.0x9a.0...@gmail.com> wrote: >> LTO compilation can sometimes fail with GCC 4.9 and GCC 5.3 because >> src/mapi uses unusual mixing of C code and assembly code. The issue >>

Re: [Mesa-dev] [PATCH] mapi: fix LTO compilation

2016-06-07 Thread
On Tue, Jun 7, 2016 at 2:43 AM, Timothy Arceri wrote: > On Mon, 2016-06-06 at 12:33 +0200, ⚛ wrote: >> On Mon, Jun 6, 2016 at 12:29 PM, Timothy Arceri >> wrote: >> > >> > I'm pretty sure someone told you this already. But you need to >> > remove &g

Re: [Mesa-dev] [PATCH 00/12] RadeonSI: DCC mipmapping support & improvements

2016-06-08 Thread
Hello Mesa 12.1.0-devel (git-8c3ecde) has rendering issues when running "glxgears -samples N" with N >= 1 on R9 390. It was running ok yesterday/previously. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/li

Re: [Mesa-dev] [PATCH] mesa: remove remaining tabs in api_validate.c

2016-06-17 Thread
Hello. Are you editing those files by hand? ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev

[Mesa-dev] Let's identify the R9 285 bottleneck in respect to R7 370

2016-06-20 Thread
Hello. The result file at http://openbenchmarking.org/result/1606180-PTS-MIDJUNEA78 is showing multiple issues, some of them are: [Minor issue] Kernel 4.7.0-999-generic (x86_64) 20160616 has a performance regression on R9 290 [Major issue] R7 370 yields 133 FPS in Tesseract, while R9 285 unexpec

Re: [Mesa-dev] Let's identify the R9 285 bottleneck in respect to R7 370

2016-06-20 Thread
On Mon, Jun 20, 2016 at 3:36 PM, Nicolai Hähnle wrote: > On 20.06.2016 11:59, wrote: >> >> Hello. >> >> The result file at >> http://openbenchmarking.org/result/1606180-PTS-MIDJUNEA78 is showing >> multiple issues, some of them are: >> >> [Minor issue] Kernel 4.7.0-999-generic (x86_64) 20160616 ha

Re: [Mesa-dev] [PATCH v2 00/14] radeonsi: Offchip tessellation

2016-05-14 Thread
Hi, there are minor rendering glitches in Shadow of Mordor on R9 390. git-59156b2 + this patch v2. I can send a screenshot if you are unable to reproduce this. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/