Hello list, The candidate for the Mesa 17.3.9 is now available. Currently we have: - 23 queued - 0 nominated (outstanding) - and 0 rejected patches
NOTE: It is anticipated that 17.3.9 will be the final release in the 17.3 series. Users of 17.3 are encouraged to migrate to the 18.0 series in order to obtain future fixes. The current queue consists of: Patches that clarify and fix issues regarding GL/GLES version overriding through environment variables. AC get patches to use if/loop builder helpers, which increases the readability for LLVM IR dumps. RadeonSI is beneficiated from this. GLSL gets also some patches, including one to fix bugs related with loop unrolling. RADV also gets a couple of fixes, one of them for a bug in Feral's game in VEGA. Finally, there are other patches for NIR, st/dri, st/nine, spirv, and i965. Take a look at section "Mesa stable queue" for more information. Testing reports/general approval -------------------------------- Any testing reports (or general approval of the state of the branch) will be greatly appreciated. The plan is to have 17.3.9 this Monday (16th April), around or shortly after 11:00 GMT. If you have any questions or suggestions - be that about the current patch queue or otherwise, please go ahead. Trivial merge conflicts ----------------------- commit 0bb53b38aed1fc054e8514839db5c1fde2143d5f Author: Timothy Arceri <tarc...@itsqueeze.com> ac: make use of if/loop build helpers (cherry picked from commit 99cdc019bf6fe11c135b7544ef6daf4ac964fa24) commit 26aafd84b0913a2a83cc4b31dd36b8536d873691 Author: Timothy Arceri <tarc...@itsqueeze.com> ac: add if/loop build helpers (cherry picked from commit 42627dabb4db3011825a022325be7ae9b51103d6) commit 9cd35f8aa6eccf634e9d8b34cde3bc72ea129a18 Author: Samuel Pitoiset <samuel.pitoi...@gmail.com> radv: fix picking the method for resolve subpass (cherry picked from commit 0babc8e5d665e54783c926b89183ab9a596aa04c) Cheers, J.A. Mesa stable queue ----------------- Nominated (0) ============== Queued (23) =========== Andres Gomez (2): dri_util: when overriding, always reset the core version mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage Axel Davy (2): st/nine: Declare lighting consts for ff shaders st/nine: Do not use scratch for face register Bas Nieuwenhuizen (1): ac/nir: Add workaround for GFX9 buffer views. Daniel Stone (1): st/dri: Initialise modifier to INVALID for DRI2 Emil Velikov (1): glsl: remove unreachable assert() Eric Engestrom (1): gbm: remove never-implemented function Henri Verbeet (1): mesa: Inherit texture view multi-sample information from the original texture images. Iago Toral Quiroga (1): compiler/spirv: set is_shadow for depth comparitor sampling opcodes Jason Ekstrand (4): nir/vars_to_ssa: Remove copies from the correct set nir/lower_indirect_derefs: Support interp_var_at intrinsics intel/vec4: Set channel_sizes for MOV_INDIRECT sources nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination Marek Olšák (1): mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override Samuel Pitoiset (1): radv: fix picking the method for resolve subpass Sergii Romantsov (1): i965: Extend the negative 32-bit deltas to 64-bits Timothy Arceri (5): gallium/pipebuffer: fix parenthesis location glsl: always call do_lower_jumps() after loop unrolling ac: add if/loop build helpers radeonsi: make use of if/loop build helpers in ac ac: make use of if/loop build helpers Xiong, James (1): i965: return the fourcc saved in __DRIimage when possible Rejected (0) ============= _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev