Re: [Mesa-dev] [PATCH] loader_dri3/glx/egl: Reinstate the loader_dri3_vtable get_dri_screen callback

2018-02-15 Thread Brian Paul
I'm not too familiar with this code, but your changes look OK to me. Reviewed-by: Brian Paul On 02/09/2018 01:37 AM, Thomas Hellstrom wrote: Removing this callback caused rendering corruption in some multi-screen cases, so it is reinstated but without the drawable argument

Re: [Mesa-dev] [PATCH] loader_dri3/glx/egl: Reinstate the loader_dri3_vtable get_dri_screen callback

2018-02-12 Thread Thomas Hellstrom
Hi! It would be good if somebody could review this so we can get the fix in. Thanks, Thomas On 02/09/2018 09:37 AM, Thomas Hellstrom wrote: Removing this callback caused rendering corruption in some multi-screen cases, so it is reinstated but without the drawable argument which was never

Re: [Mesa-dev] [PATCH] loader_dri3/glx/egl: Reinstate the loader_dri3_vtable get_dri_screen callback

2018-02-09 Thread Timo Aaltonen
Thomas Hellstrom kirjoitti 09.02.2018 klo 10:37: > Removing this callback caused rendering corruption in some multi-screen cases, > so it is reinstated but without the drawable argument which was never used > by implementations and was confusing since the drawable could have been > created with

[Mesa-dev] [PATCH] loader_dri3/glx/egl: Reinstate the loader_dri3_vtable get_dri_screen callback

2018-02-09 Thread Thomas Hellstrom
Removing this callback caused rendering corruption in some multi-screen cases, so it is reinstated but without the drawable argument which was never used by implementations and was confusing since the drawable could have been created with another screen. Cc: "17.3"