On Wed, Mar 7, 2018 at 3:35 PM, Marek Olšák wrote:
> From: Marek Olšák
>
> Tested by our OpenCL team.
>
> Fixes: 9c499e6759b26c5e "st/mesa: don't invoke st_finalize_texture &
> st_convert_sampler for TBOs"
Acked-by: Alex Deucher
> ---
> src/gallium/state_trackers/dri/dri2.c | 58
> ---
> 1 file changed, 34 insertions(+), 24 deletions(-)
>
> diff --git a/src/gallium/state_trackers/dri/dri2.c
> b/src/gallium/state_trackers/dri/dri2.c
> index 2a3a2a8..31d17d4 100644
> --- a/src/gallium/state_trackers/dri/dri2.c
> +++ b/src/gallium/state_trackers/dri/dri2.c
> @@ -1870,53 +1870,63 @@ dri2_interop_export_object(__DRIcontext *_ctx,
> *miplevel is zero or if the GL texture object is incomplete."
> */
>if (!obj ||
>obj->Target != target ||
>!obj->_BaseComplete ||
>(in->miplevel > 0 && !obj->_MipmapComplete)) {
> simple_mtx_unlock(>Shared->Mutex);
> return MESA_GLINTEROP_INVALID_OBJECT;
>}
>
> - /* From OpenCL 2.0 SDK, clCreateFromGLTexture:
> - * "CL_INVALID_MIP_LEVEL if miplevel is less than the value of
> - *levelbase (for OpenGL implementations) or zero (for OpenGL ES
> - *implementations); or greater than the value of q (for both OpenGL
> - *and OpenGL ES). levelbase and q are defined for the texture in
> - *section 3.8.10 (Texture Completeness) of the OpenGL 2.1
> - *specification and section 3.7.10 of the OpenGL ES 2.0."
> - */
> - if (in->miplevel < obj->BaseLevel || in->miplevel > obj->_MaxLevel) {
> - simple_mtx_unlock(>Shared->Mutex);
> - return MESA_GLINTEROP_INVALID_MIP_LEVEL;
> - }
> -
> - if (!st_finalize_texture(ctx, st->pipe, obj, 0)) {
> - simple_mtx_unlock(>Shared->Mutex);
> - return MESA_GLINTEROP_OUT_OF_RESOURCES;
> - }
> + if (target == GL_TEXTURE_BUFFER) {
> + struct st_buffer_object *stBuf =
> +st_buffer_object(obj->BufferObject);
>
> - res = st_get_texobj_resource(obj);
> - if (!res) {
> - /* Incomplete texture buffer object? This shouldn't really occur. */
> - simple_mtx_unlock(>Shared->Mutex);
> - return MESA_GLINTEROP_INVALID_OBJECT;
> - }
> + if (!stBuf || !stBuf->buffer) {
> +/* this shouldn't happen */
> +simple_mtx_unlock(>Shared->Mutex);
> +return MESA_GLINTEROP_INVALID_OBJECT;
> + }
> + res = stBuf->buffer;
>
> - if (target == GL_TEXTURE_BUFFER) {
> out->internal_format = obj->BufferObjectFormat;
> out->buf_offset = obj->BufferOffset;
> out->buf_size = obj->BufferSize == -1 ? obj->BufferObject->Size :
> obj->BufferSize;
>
> obj->BufferObject->UsageHistory |= USAGE_DISABLE_MINMAX_CACHE;
>} else {
> + /* From OpenCL 2.0 SDK, clCreateFromGLTexture:
> + * "CL_INVALID_MIP_LEVEL if miplevel is less than the value of
> + *levelbase (for OpenGL implementations) or zero (for OpenGL ES
> + *implementations); or greater than the value of q (for both
> OpenGL
> + *and OpenGL ES). levelbase and q are defined for the texture in
> + *section 3.8.10 (Texture Completeness) of the OpenGL 2.1
> + *specification and section 3.7.10 of the OpenGL ES 2.0."
> + */
> + if (in->miplevel < obj->BaseLevel || in->miplevel > obj->_MaxLevel)
> {
> +simple_mtx_unlock(>Shared->Mutex);
> +return MESA_GLINTEROP_INVALID_MIP_LEVEL;
> + }
> +
> + if (!st_finalize_texture(ctx, st->pipe, obj, 0)) {
> +simple_mtx_unlock(>Shared->Mutex);
> +return MESA_GLINTEROP_OUT_OF_RESOURCES;
> + }
> +
> + res = st_get_texobj_resource(obj);
> + if (!res) {
> +/* Incomplete texture buffer object? This shouldn't really
> occur. */
> +simple_mtx_unlock(>Shared->Mutex);
> +return MESA_GLINTEROP_INVALID_OBJECT;
> + }
> +
> out->internal_format = obj->Image[0][0]->InternalFormat;
> out->view_minlevel = obj->MinLevel;
> out->view_numlevels = obj->NumLevels;
> out->view_minlayer = obj->MinLayer;
> out->view_numlayers = obj->NumLayers;
>}
> }
>
> /* Get the handle. */
> switch (in->access) {
> --
> 2.7.4
>
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