Re: [Mesa-dev] [PATCH 01/14] glsl_to_tgsi: use array_id for temp arrays instead of hacking high bits

2016-10-18 Thread Nicolai Hähnle

On 17.10.2016 15:39, Marek Olšák wrote:

From: Marek Olšák 

---
 src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 31 ++
 1 file changed, 19 insertions(+), 12 deletions(-)

diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp 
b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index fd2485d..5bc2661 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp

[snip]

@@ -2488,33 +2495,35 @@ glsl_to_tgsi_visitor::visit(ir_dereference_variable *ir)
   }
   case ir_var_system_value:
  entry = new(mem_ctx) variable_storage(var,
PROGRAM_SYSTEM_VALUE,
var->data.location);
  break;
   case ir_var_auto:
   case ir_var_temporary:
  st_src_reg src = get_temp(var->type);

- entry = new(mem_ctx) variable_storage(var, src.file, src.index);
+ entry = new(mem_ctx) variable_storage(var, src.file, src.index,
+   src.array_id);
  this->variables.push_tail(entry);

  break;
   }

   if (!entry) {
  printf("Failed to make storage for %s\n", var->name);
  exit(1);
   }
}

-   this->result = st_src_reg(entry->file, entry->index, var->type, 
entry->component);
+   this->result = st_src_reg(entry->file, entry->index, var->type,
+ entry->component, entry->array_id);
this->result.array_id = entry->array_id;


This assignment can be removed now.

Apart from that, this patch is

Reviewed-by: Nicolai Hähnle 


if (this->shader->Stage == MESA_SHADER_VERTEX && var->data.mode == ir_var_shader_in 
&& var->type->is_double())
   this->result.is_double_vertex_input = true;
if (!native_integers)
   this->result.type = GLSL_TYPE_FLOAT;
 }

 static void
 shrink_array_declarations(struct inout_decl *decls, unsigned count,
   GLbitfield64* usage_mask,
@@ -5489,30 +5498,28 @@ dst_register(struct st_translate *t, gl_register_file 
file, unsigned index,
  memset(t->temps + t->temps_size, 0, inc * sizeof(struct ureg_dst));
  t->temps_size += inc;
   }

   if (ureg_dst_is_undef(t->temps[index]))
  t->temps[index] = ureg_DECL_local_temporary(t->ureg);

   return t->temps[index];

case PROGRAM_ARRAY:
-  array = index >> 16;
-
-  assert(array < t->num_temp_arrays);
+  assert(array_id && array_id <= t->num_temp_arrays);
+  array = array_id - 1;

   if (ureg_dst_is_undef(t->arrays[array]))
  t->arrays[array] = ureg_DECL_array_temporary(
 t->ureg, t->array_sizes[array], TRUE);

-  return ureg_dst_array_offset(t->arrays[array],
-   (int)(index & 0x) - 0x8000);
+  return ureg_dst_array_offset(t->arrays[array], index);

case PROGRAM_OUTPUT:
   if (!array_id) {
  if (t->procType == PIPE_SHADER_FRAGMENT)
 assert(index < 2 * FRAG_RESULT_MAX);
  else if (t->procType == PIPE_SHADER_TESS_CTRL ||
   t->procType == PIPE_SHADER_TESS_EVAL)
 assert(index < VARYING_SLOT_TESS_MAX);
  else
 assert(index < VARYING_SLOT_MAX);


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[Mesa-dev] [PATCH 01/14] glsl_to_tgsi: use array_id for temp arrays instead of hacking high bits

2016-10-17 Thread Marek Olšák
From: Marek Olšák 

---
 src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 31 ++
 1 file changed, 19 insertions(+), 12 deletions(-)

diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp 
b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index fd2485d..5bc2661 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -83,54 +83,57 @@ static int swizzle_for_type(const glsl_type *type, int 
component = 0)
swizzle += component * MAKE_SWIZZLE4(1, 1, 1, 1);
return swizzle;
 }
 
 /**
  * This struct is a corresponding struct to TGSI ureg_src.
  */
 class st_src_reg {
 public:
st_src_reg(gl_register_file file, int index, const glsl_type *type,
-  int component = 0)
+  int component = 0, unsigned array_id = 0)
{
+  assert(file != PROGRAM_ARRAY || array_id != 0);
   this->file = file;
   this->index = index;
   this->swizzle = swizzle_for_type(type, component);
   this->negate = 0;
   this->index2D = 0;
   this->type = type ? type->base_type : GLSL_TYPE_ERROR;
   this->reladdr = NULL;
   this->reladdr2 = NULL;
   this->has_index2 = false;
   this->double_reg2 = false;
-  this->array_id = 0;
+  this->array_id = array_id;
   this->is_double_vertex_input = false;
}
 
st_src_reg(gl_register_file file, int index, enum glsl_base_type type)
{
+  assert(file != PROGRAM_ARRAY); /* need array_id > 0 */
   this->type = type;
   this->file = file;
   this->index = index;
   this->index2D = 0;
   this->swizzle = SWIZZLE_XYZW;
   this->negate = 0;
   this->reladdr = NULL;
   this->reladdr2 = NULL;
   this->has_index2 = false;
   this->double_reg2 = false;
   this->array_id = 0;
   this->is_double_vertex_input = false;
}
 
st_src_reg(gl_register_file file, int index, enum glsl_base_type type, int 
index2D)
{
+  assert(file != PROGRAM_ARRAY); /* need array_id > 0 */
   this->type = type;
   this->file = file;
   this->index = index;
   this->index2D = index2D;
   this->swizzle = SWIZZLE_XYZW;
   this->negate = 0;
   this->reladdr = NULL;
   this->reladdr2 = NULL;
   this->has_index2 = false;
   this->double_reg2 = false;
@@ -172,33 +175,35 @@ public:
 */
bool double_reg2;
unsigned array_id;
bool is_double_vertex_input;
 };
 
 class st_dst_reg {
 public:
st_dst_reg(gl_register_file file, int writemask, enum glsl_base_type type, 
int index)
{
+  assert(file != PROGRAM_ARRAY); /* need array_id > 0 */
   this->file = file;
   this->index = index;
   this->index2D = 0;
   this->writemask = writemask;
   this->reladdr = NULL;
   this->reladdr2 = NULL;
   this->has_index2 = false;
   this->type = type;
   this->array_id = 0;
}
 
st_dst_reg(gl_register_file file, int writemask, enum glsl_base_type type)
{
+  assert(file != PROGRAM_ARRAY); /* need array_id > 0 */
   this->file = file;
   this->index = 0;
   this->index2D = 0;
   this->writemask = writemask;
   this->reladdr = NULL;
   this->reladdr2 = NULL;
   this->has_index2 = false;
   this->type = type;
   this->array_id = 0;
}
@@ -289,21 +294,21 @@ public:
class function_entry *function; /* Set on TGSI_OPCODE_CAL or 
TGSI_OPCODE_BGNSUB */
const struct tgsi_opcode_info *info;
 };
 
 class variable_storage : public exec_node {
 public:
variable_storage(ir_variable *var, gl_register_file file, int index,
 unsigned array_id = 0)
   : file(file), index(index), component(0), var(var), array_id(array_id)
{
-  /* empty */
+  assert(file != PROGRAM_ARRAY || array_id != 0);
}
 
gl_register_file file;
int index;
 
/* Explicit component location. This is given in terms of the GLSL-style
 * swizzles where each double is a single component, i.e. for 64-bit types
 * it can only be 0 or 1.
 */
int component;
@@ -1255,21 +1260,22 @@ glsl_to_tgsi_visitor::get_temp(const glsl_type *type)
src.negate = 0;
 
if (!options->EmitNoIndirectTemp && type_has_array_or_matrix(type)) {
   if (next_array >= max_num_arrays) {
  max_num_arrays += 32;
  array_sizes = (unsigned*)
 realloc(array_sizes, sizeof(array_sizes[0]) * max_num_arrays);
   }
 
   src.file = PROGRAM_ARRAY;
-  src.index = next_array << 16 | 0x8000;
+  src.index = 0;
+  src.array_id = next_array + 1;
   array_sizes[next_array] = type_size(type);
   ++next_array;
 
} else {
   src.file = PROGRAM_TEMPORARY;
   src.index = next_temp;
   next_temp += type_size(type);
}
 
if (type->is_array() || type->is_record()) {
@@ -1330,21 +1336,22 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
  dst = undef_dst;
   } else {
  /* The variable_storage