Re: [Mesa-dev] [PATCH 03/50] glsl: Add "built-in" function to do sign(fp64) (v2)

2018-03-13 Thread Roland Scheidegger
Am 14.03.2018 um 02:05 schrieb Dave Airlie:
> On 14 March 2018 at 10:46, Roland Scheidegger  wrote:
>> Am 13.03.2018 um 05:24 schrieb Dave Airlie:
>>> From: Elie Tournier 
>>>
>>> v2: use mix.
>>>
>>> Signed-off-by: Elie Tournier 
>>> ---
>>>  src/compiler/glsl/builtin_float64.h | 28 
>>>  src/compiler/glsl/builtin_functions.cpp |  4 
>>>  src/compiler/glsl/builtin_functions.h   |  3 +++
>>>  src/compiler/glsl/float64.glsl  |  9 +
>>>  src/compiler/glsl/glcpp/glcpp-parse.y   |  1 +
>>>  5 files changed, 45 insertions(+)
>>>
>>> diff --git a/src/compiler/glsl/builtin_float64.h 
>>> b/src/compiler/glsl/builtin_float64.h
>>> index 2898fc9..8546048 100644
>>> --- a/src/compiler/glsl/builtin_float64.h
>>> +++ b/src/compiler/glsl/builtin_float64.h
>>> @@ -68,3 +68,31 @@ fneg64(void *mem_ctx, builtin_available_predicate avail)
>>> sig->replace_parameters(_parameters);
>>> return sig;
>>>  }
>>> +ir_function_signature *
>>> +fsign64(void *mem_ctx, builtin_available_predicate avail)
>>> +{
>>> +   ir_function_signature *const sig =
>>> +  new(mem_ctx) ir_function_signature(glsl_type::uvec2_type, avail);
>>> +   ir_factory body(>body, mem_ctx);
>>> +   sig->is_defined = true;
>>> +
>>> +   exec_list sig_parameters;
>>> +
>>> +   ir_variable *const r001D = new(mem_ctx) 
>>> ir_variable(glsl_type::uvec2_type, "a", ir_var_function_in);
>>> +   sig_parameters.push_tail(r001D);
>>> +   ir_variable *const r001E = new(mem_ctx) 
>>> ir_variable(glsl_type::uvec2_type, "retval", ir_var_auto);
>>> +   body.emit(r001E);
>>> +   body.emit(assign(r001E, body.constant(0u), 0x01));
>>> +
>>> +   ir_expression *const r001F = lshift(swizzle_y(r001D), 
>>> body.constant(int(1)));
>>> +   ir_expression *const r0020 = bit_or(r001F, swizzle_x(r001D));
>>> +   ir_expression *const r0021 = equal(r0020, body.constant(0u));
>>> +   ir_expression *const r0022 = bit_and(swizzle_y(r001D), 
>>> body.constant(2147483648u));
>>> +   ir_expression *const r0023 = bit_or(r0022, body.constant(1072693248u));
>>> +   body.emit(assign(r001E, expr(ir_triop_csel, r0021, body.constant(0u), 
>>> r0023), 0x02));
>>> +
>>> +   body.emit(ret(r001E));
>>> +
>>> +   sig->replace_parameters(_parameters);
>>> +   return sig;
>>> +}
>>> diff --git a/src/compiler/glsl/builtin_functions.cpp 
>>> b/src/compiler/glsl/builtin_functions.cpp
>>> index 9d88a31..17aa868 100644
>>> --- a/src/compiler/glsl/builtin_functions.cpp
>>> +++ b/src/compiler/glsl/builtin_functions.cpp
>>> @@ -3350,6 +3350,10 @@ builtin_builder::create_builtins()
>>>  generate_ir::fneg64(mem_ctx, integer_functions_supported),
>>>  NULL);
>>>
>>> +   add_function("__builtin_fsign64",
>>> +generate_ir::fsign64(mem_ctx, integer_functions_supported),
>>> +NULL);
>>> +
>>>  #undef F
>>>  #undef FI
>>>  #undef FIUD_VEC
>>> diff --git a/src/compiler/glsl/builtin_functions.h 
>>> b/src/compiler/glsl/builtin_functions.h
>>> index adec424..7954373 100644
>>> --- a/src/compiler/glsl/builtin_functions.h
>>> +++ b/src/compiler/glsl/builtin_functions.h
>>> @@ -73,6 +73,9 @@ fabs64(void *mem_ctx, builtin_available_predicate avail);
>>>  ir_function_signature *
>>>  fneg64(void *mem_ctx, builtin_available_predicate avail);
>>>
>>> +ir_function_signature *
>>> +fsign64(void *mem_ctx, builtin_available_predicate avail);
>>> +
>>>  }
>>>
>>>  #endif /* BULITIN_FUNCTIONS_H */
>>> diff --git a/src/compiler/glsl/float64.glsl b/src/compiler/glsl/float64.glsl
>>> index fedf8b7..f8eb1f3 100644
>>> --- a/src/compiler/glsl/float64.glsl
>>> +++ b/src/compiler/glsl/float64.glsl
>>> @@ -51,3 +51,12 @@ fneg64(uvec2 a)
>>> a.y = mix(t, a.y, is_nan(a));
>>> return a;
>>>  }
>>> +
>>
>> I think a function comment indicating what this returns would be quite
>> useful here(I had to look quite a long time at it to realize it returns
>> -1.0/1.0/0.0 depending on sign).
> 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__www.khronos.org_registry_OpenGL-2DRefpages_gl4_html_sign.xhtml=DwIBaQ=uilaK90D4TOVoH58JNXRgQ=_QIjpv-UJ77xEQY8fIYoQtr5qv8wKrPJc7v7_-CYAb0=Kns1o3xPVFZHOhv63qzz5Cn5wzC5m_iNjS_DTEbzrQc=aPXd-t5FNI5Yn81XRndV6DRubU9vz3psCz2hmAJMmRo=
> 
>
Yes, but you should still do a function comment. You do it for the other
functions as well, after all.

Roland

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Re: [Mesa-dev] [PATCH 03/50] glsl: Add "built-in" function to do sign(fp64) (v2)

2018-03-13 Thread Dave Airlie
On 14 March 2018 at 10:46, Roland Scheidegger  wrote:
> Am 13.03.2018 um 05:24 schrieb Dave Airlie:
>> From: Elie Tournier 
>>
>> v2: use mix.
>>
>> Signed-off-by: Elie Tournier 
>> ---
>>  src/compiler/glsl/builtin_float64.h | 28 
>>  src/compiler/glsl/builtin_functions.cpp |  4 
>>  src/compiler/glsl/builtin_functions.h   |  3 +++
>>  src/compiler/glsl/float64.glsl  |  9 +
>>  src/compiler/glsl/glcpp/glcpp-parse.y   |  1 +
>>  5 files changed, 45 insertions(+)
>>
>> diff --git a/src/compiler/glsl/builtin_float64.h 
>> b/src/compiler/glsl/builtin_float64.h
>> index 2898fc9..8546048 100644
>> --- a/src/compiler/glsl/builtin_float64.h
>> +++ b/src/compiler/glsl/builtin_float64.h
>> @@ -68,3 +68,31 @@ fneg64(void *mem_ctx, builtin_available_predicate avail)
>> sig->replace_parameters(_parameters);
>> return sig;
>>  }
>> +ir_function_signature *
>> +fsign64(void *mem_ctx, builtin_available_predicate avail)
>> +{
>> +   ir_function_signature *const sig =
>> +  new(mem_ctx) ir_function_signature(glsl_type::uvec2_type, avail);
>> +   ir_factory body(>body, mem_ctx);
>> +   sig->is_defined = true;
>> +
>> +   exec_list sig_parameters;
>> +
>> +   ir_variable *const r001D = new(mem_ctx) 
>> ir_variable(glsl_type::uvec2_type, "a", ir_var_function_in);
>> +   sig_parameters.push_tail(r001D);
>> +   ir_variable *const r001E = new(mem_ctx) 
>> ir_variable(glsl_type::uvec2_type, "retval", ir_var_auto);
>> +   body.emit(r001E);
>> +   body.emit(assign(r001E, body.constant(0u), 0x01));
>> +
>> +   ir_expression *const r001F = lshift(swizzle_y(r001D), 
>> body.constant(int(1)));
>> +   ir_expression *const r0020 = bit_or(r001F, swizzle_x(r001D));
>> +   ir_expression *const r0021 = equal(r0020, body.constant(0u));
>> +   ir_expression *const r0022 = bit_and(swizzle_y(r001D), 
>> body.constant(2147483648u));
>> +   ir_expression *const r0023 = bit_or(r0022, body.constant(1072693248u));
>> +   body.emit(assign(r001E, expr(ir_triop_csel, r0021, body.constant(0u), 
>> r0023), 0x02));
>> +
>> +   body.emit(ret(r001E));
>> +
>> +   sig->replace_parameters(_parameters);
>> +   return sig;
>> +}
>> diff --git a/src/compiler/glsl/builtin_functions.cpp 
>> b/src/compiler/glsl/builtin_functions.cpp
>> index 9d88a31..17aa868 100644
>> --- a/src/compiler/glsl/builtin_functions.cpp
>> +++ b/src/compiler/glsl/builtin_functions.cpp
>> @@ -3350,6 +3350,10 @@ builtin_builder::create_builtins()
>>  generate_ir::fneg64(mem_ctx, integer_functions_supported),
>>  NULL);
>>
>> +   add_function("__builtin_fsign64",
>> +generate_ir::fsign64(mem_ctx, integer_functions_supported),
>> +NULL);
>> +
>>  #undef F
>>  #undef FI
>>  #undef FIUD_VEC
>> diff --git a/src/compiler/glsl/builtin_functions.h 
>> b/src/compiler/glsl/builtin_functions.h
>> index adec424..7954373 100644
>> --- a/src/compiler/glsl/builtin_functions.h
>> +++ b/src/compiler/glsl/builtin_functions.h
>> @@ -73,6 +73,9 @@ fabs64(void *mem_ctx, builtin_available_predicate avail);
>>  ir_function_signature *
>>  fneg64(void *mem_ctx, builtin_available_predicate avail);
>>
>> +ir_function_signature *
>> +fsign64(void *mem_ctx, builtin_available_predicate avail);
>> +
>>  }
>>
>>  #endif /* BULITIN_FUNCTIONS_H */
>> diff --git a/src/compiler/glsl/float64.glsl b/src/compiler/glsl/float64.glsl
>> index fedf8b7..f8eb1f3 100644
>> --- a/src/compiler/glsl/float64.glsl
>> +++ b/src/compiler/glsl/float64.glsl
>> @@ -51,3 +51,12 @@ fneg64(uvec2 a)
>> a.y = mix(t, a.y, is_nan(a));
>> return a;
>>  }
>> +
>
> I think a function comment indicating what this returns would be quite
> useful here(I had to look quite a long time at it to realize it returns
> -1.0/1.0/0.0 depending on sign).

https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/sign.xhtml

Dave.
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Re: [Mesa-dev] [PATCH 03/50] glsl: Add "built-in" function to do sign(fp64) (v2)

2018-03-13 Thread Roland Scheidegger
Am 13.03.2018 um 05:24 schrieb Dave Airlie:
> From: Elie Tournier 
> 
> v2: use mix.
> 
> Signed-off-by: Elie Tournier 
> ---
>  src/compiler/glsl/builtin_float64.h | 28 
>  src/compiler/glsl/builtin_functions.cpp |  4 
>  src/compiler/glsl/builtin_functions.h   |  3 +++
>  src/compiler/glsl/float64.glsl  |  9 +
>  src/compiler/glsl/glcpp/glcpp-parse.y   |  1 +
>  5 files changed, 45 insertions(+)
> 
> diff --git a/src/compiler/glsl/builtin_float64.h 
> b/src/compiler/glsl/builtin_float64.h
> index 2898fc9..8546048 100644
> --- a/src/compiler/glsl/builtin_float64.h
> +++ b/src/compiler/glsl/builtin_float64.h
> @@ -68,3 +68,31 @@ fneg64(void *mem_ctx, builtin_available_predicate avail)
> sig->replace_parameters(_parameters);
> return sig;
>  }
> +ir_function_signature *
> +fsign64(void *mem_ctx, builtin_available_predicate avail)
> +{
> +   ir_function_signature *const sig =
> +  new(mem_ctx) ir_function_signature(glsl_type::uvec2_type, avail);
> +   ir_factory body(>body, mem_ctx);
> +   sig->is_defined = true;
> +
> +   exec_list sig_parameters;
> +
> +   ir_variable *const r001D = new(mem_ctx) 
> ir_variable(glsl_type::uvec2_type, "a", ir_var_function_in);
> +   sig_parameters.push_tail(r001D);
> +   ir_variable *const r001E = new(mem_ctx) 
> ir_variable(glsl_type::uvec2_type, "retval", ir_var_auto);
> +   body.emit(r001E);
> +   body.emit(assign(r001E, body.constant(0u), 0x01));
> +
> +   ir_expression *const r001F = lshift(swizzle_y(r001D), 
> body.constant(int(1)));
> +   ir_expression *const r0020 = bit_or(r001F, swizzle_x(r001D));
> +   ir_expression *const r0021 = equal(r0020, body.constant(0u));
> +   ir_expression *const r0022 = bit_and(swizzle_y(r001D), 
> body.constant(2147483648u));
> +   ir_expression *const r0023 = bit_or(r0022, body.constant(1072693248u));
> +   body.emit(assign(r001E, expr(ir_triop_csel, r0021, body.constant(0u), 
> r0023), 0x02));
> +
> +   body.emit(ret(r001E));
> +
> +   sig->replace_parameters(_parameters);
> +   return sig;
> +}
> diff --git a/src/compiler/glsl/builtin_functions.cpp 
> b/src/compiler/glsl/builtin_functions.cpp
> index 9d88a31..17aa868 100644
> --- a/src/compiler/glsl/builtin_functions.cpp
> +++ b/src/compiler/glsl/builtin_functions.cpp
> @@ -3350,6 +3350,10 @@ builtin_builder::create_builtins()
>  generate_ir::fneg64(mem_ctx, integer_functions_supported),
>  NULL);
>  
> +   add_function("__builtin_fsign64",
> +generate_ir::fsign64(mem_ctx, integer_functions_supported),
> +NULL);
> +
>  #undef F
>  #undef FI
>  #undef FIUD_VEC
> diff --git a/src/compiler/glsl/builtin_functions.h 
> b/src/compiler/glsl/builtin_functions.h
> index adec424..7954373 100644
> --- a/src/compiler/glsl/builtin_functions.h
> +++ b/src/compiler/glsl/builtin_functions.h
> @@ -73,6 +73,9 @@ fabs64(void *mem_ctx, builtin_available_predicate avail);
>  ir_function_signature *
>  fneg64(void *mem_ctx, builtin_available_predicate avail);
>  
> +ir_function_signature *
> +fsign64(void *mem_ctx, builtin_available_predicate avail);
> +
>  }
>  
>  #endif /* BULITIN_FUNCTIONS_H */
> diff --git a/src/compiler/glsl/float64.glsl b/src/compiler/glsl/float64.glsl
> index fedf8b7..f8eb1f3 100644
> --- a/src/compiler/glsl/float64.glsl
> +++ b/src/compiler/glsl/float64.glsl
> @@ -51,3 +51,12 @@ fneg64(uvec2 a)
> a.y = mix(t, a.y, is_nan(a));
> return a;
>  }
> +

I think a function comment indicating what this returns would be quite
useful here(I had to look quite a long time at it to realize it returns
-1.0/1.0/0.0 depending on sign).

Roland

> +uvec2
> +fsign64(uvec2 a)
> +{
> +   uvec2 retval;
> +   retval.x = 0u;
> +   retval.y = mix((a.y & 0x8000u) | 0x3FF0u, 0u, (a.y << 1 | a.x) == 
> 0u);
> +   return retval;
> +}
> diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y 
> b/src/compiler/glsl/glcpp/glcpp-parse.y
> index b9506d8..666543b 100644
> --- a/src/compiler/glsl/glcpp/glcpp-parse.y
> +++ b/src/compiler/glsl/glcpp/glcpp-parse.y
> @@ -2370,6 +2370,7 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t 
> *parser, intmax_t versio
>   add_builtin_define(parser, "__have_builtin_builtin_imod64", 1);
>   add_builtin_define(parser, "__have_builtin_builtin_fabs64", 1);
>   add_builtin_define(parser, "__have_builtin_builtin_fneg64", 1);
> + add_builtin_define(parser, "__have_builtin_builtin_fsign64", 1);
>}
> }
>  
> 

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[Mesa-dev] [PATCH 03/50] glsl: Add "built-in" function to do sign(fp64) (v2)

2018-03-12 Thread Dave Airlie
From: Elie Tournier 

v2: use mix.

Signed-off-by: Elie Tournier 
---
 src/compiler/glsl/builtin_float64.h | 28 
 src/compiler/glsl/builtin_functions.cpp |  4 
 src/compiler/glsl/builtin_functions.h   |  3 +++
 src/compiler/glsl/float64.glsl  |  9 +
 src/compiler/glsl/glcpp/glcpp-parse.y   |  1 +
 5 files changed, 45 insertions(+)

diff --git a/src/compiler/glsl/builtin_float64.h 
b/src/compiler/glsl/builtin_float64.h
index 2898fc9..8546048 100644
--- a/src/compiler/glsl/builtin_float64.h
+++ b/src/compiler/glsl/builtin_float64.h
@@ -68,3 +68,31 @@ fneg64(void *mem_ctx, builtin_available_predicate avail)
sig->replace_parameters(_parameters);
return sig;
 }
+ir_function_signature *
+fsign64(void *mem_ctx, builtin_available_predicate avail)
+{
+   ir_function_signature *const sig =
+  new(mem_ctx) ir_function_signature(glsl_type::uvec2_type, avail);
+   ir_factory body(>body, mem_ctx);
+   sig->is_defined = true;
+
+   exec_list sig_parameters;
+
+   ir_variable *const r001D = new(mem_ctx) ir_variable(glsl_type::uvec2_type, 
"a", ir_var_function_in);
+   sig_parameters.push_tail(r001D);
+   ir_variable *const r001E = new(mem_ctx) ir_variable(glsl_type::uvec2_type, 
"retval", ir_var_auto);
+   body.emit(r001E);
+   body.emit(assign(r001E, body.constant(0u), 0x01));
+
+   ir_expression *const r001F = lshift(swizzle_y(r001D), 
body.constant(int(1)));
+   ir_expression *const r0020 = bit_or(r001F, swizzle_x(r001D));
+   ir_expression *const r0021 = equal(r0020, body.constant(0u));
+   ir_expression *const r0022 = bit_and(swizzle_y(r001D), 
body.constant(2147483648u));
+   ir_expression *const r0023 = bit_or(r0022, body.constant(1072693248u));
+   body.emit(assign(r001E, expr(ir_triop_csel, r0021, body.constant(0u), 
r0023), 0x02));
+
+   body.emit(ret(r001E));
+
+   sig->replace_parameters(_parameters);
+   return sig;
+}
diff --git a/src/compiler/glsl/builtin_functions.cpp 
b/src/compiler/glsl/builtin_functions.cpp
index 9d88a31..17aa868 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -3350,6 +3350,10 @@ builtin_builder::create_builtins()
 generate_ir::fneg64(mem_ctx, integer_functions_supported),
 NULL);
 
+   add_function("__builtin_fsign64",
+generate_ir::fsign64(mem_ctx, integer_functions_supported),
+NULL);
+
 #undef F
 #undef FI
 #undef FIUD_VEC
diff --git a/src/compiler/glsl/builtin_functions.h 
b/src/compiler/glsl/builtin_functions.h
index adec424..7954373 100644
--- a/src/compiler/glsl/builtin_functions.h
+++ b/src/compiler/glsl/builtin_functions.h
@@ -73,6 +73,9 @@ fabs64(void *mem_ctx, builtin_available_predicate avail);
 ir_function_signature *
 fneg64(void *mem_ctx, builtin_available_predicate avail);
 
+ir_function_signature *
+fsign64(void *mem_ctx, builtin_available_predicate avail);
+
 }
 
 #endif /* BULITIN_FUNCTIONS_H */
diff --git a/src/compiler/glsl/float64.glsl b/src/compiler/glsl/float64.glsl
index fedf8b7..f8eb1f3 100644
--- a/src/compiler/glsl/float64.glsl
+++ b/src/compiler/glsl/float64.glsl
@@ -51,3 +51,12 @@ fneg64(uvec2 a)
a.y = mix(t, a.y, is_nan(a));
return a;
 }
+
+uvec2
+fsign64(uvec2 a)
+{
+   uvec2 retval;
+   retval.x = 0u;
+   retval.y = mix((a.y & 0x8000u) | 0x3FF0u, 0u, (a.y << 1 | a.x) == 
0u);
+   return retval;
+}
diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y 
b/src/compiler/glsl/glcpp/glcpp-parse.y
index b9506d8..666543b 100644
--- a/src/compiler/glsl/glcpp/glcpp-parse.y
+++ b/src/compiler/glsl/glcpp/glcpp-parse.y
@@ -2370,6 +2370,7 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t 
*parser, intmax_t versio
  add_builtin_define(parser, "__have_builtin_builtin_imod64", 1);
  add_builtin_define(parser, "__have_builtin_builtin_fabs64", 1);
  add_builtin_define(parser, "__have_builtin_builtin_fneg64", 1);
+ add_builtin_define(parser, "__have_builtin_builtin_fsign64", 1);
   }
}
 
-- 
2.9.5

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