From: Marek Olšák <marek.ol...@amd.com>

---
 src/gallium/drivers/radeonsi/si_compute.c     |  2 +-
 src/gallium/drivers/radeonsi/si_descriptors.c | 24 ++++++++++++------------
 src/gallium/drivers/radeonsi/si_pipe.h        |  2 +-
 src/gallium/drivers/radeonsi/si_state.h       |  6 +++---
 src/gallium/drivers/radeonsi/si_state_draw.c  |  6 +++---
 5 files changed, 20 insertions(+), 20 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_compute.c 
b/src/gallium/drivers/radeonsi/si_compute.c
index fba02fa..5efdd39 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -804,21 +804,21 @@ static void si_launch_grid(
                si_initialize_compute(sctx);
 
        if (sctx->b.flags)
                si_emit_cache_flush(sctx);
 
        if (!si_switch_compute_shader(sctx, program, &program->shader,
                                        code_object, info->pc))
                return;
 
        si_upload_compute_shader_descriptors(sctx);
-       si_emit_compute_shader_userdata(sctx);
+       si_emit_compute_shader_pointers(sctx);
 
        if (si_is_atom_dirty(sctx, sctx->atoms.s.render_cond)) {
                sctx->atoms.s.render_cond->emit(&sctx->b,
                                                sctx->atoms.s.render_cond);
                si_set_atom_dirty(sctx, sctx->atoms.s.render_cond, false);
        }
 
        if ((program->input_size ||
             program->ir_type == PIPE_SHADER_IR_NATIVE) &&
            unlikely(!si_upload_compute_input(sctx, code_object, info))) {
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c 
b/src/gallium/drivers/radeonsi/si_descriptors.c
index 43f1792..5a7f5d9 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -1168,21 +1168,21 @@ bool si_upload_vertex_buffer_descriptors(struct 
si_context *sctx)
                        radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
                                              (struct 
r600_resource*)vb->buffer.resource,
                                              RADEON_USAGE_READ, 
RADEON_PRIO_VERTEX_BUFFER);
                }
        }
 
        /* Don't flush the const cache. It would have a very negative effect
         * on performance (confirmed by testing). New descriptors are always
         * uploaded to a fresh new buffer, so I don't think flushing the const
         * cache is needed. */
-       si_mark_atom_dirty(sctx, &sctx->shader_userdata.atom);
+       si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom);
        sctx->vertex_buffers_dirty = false;
        sctx->vertex_buffer_pointer_dirty = true;
        sctx->prefetch_L2_mask |= SI_PREFETCH_VBO_DESCRIPTORS;
        return true;
 }
 
 
 /* CONSTANT BUFFERS */
 
 static unsigned
@@ -2090,37 +2090,37 @@ void si_update_all_texture_descriptors(struct 
si_context *sctx)
 static void si_mark_shader_pointers_dirty(struct si_context *sctx,
                                          unsigned shader)
 {
        sctx->shader_pointers_dirty |=
                u_bit_consecutive(SI_DESCS_FIRST_SHADER + shader * 
SI_NUM_SHADER_DESCS,
                                  SI_NUM_SHADER_DESCS);
 
        if (shader == PIPE_SHADER_VERTEX)
                sctx->vertex_buffer_pointer_dirty = sctx->vertex_buffers.buffer 
!= NULL;
 
-       si_mark_atom_dirty(sctx, &sctx->shader_userdata.atom);
+       si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom);
 }
 
-static void si_shader_userdata_begin_new_cs(struct si_context *sctx)
+static void si_shader_pointers_begin_new_cs(struct si_context *sctx)
 {
        sctx->shader_pointers_dirty = u_bit_consecutive(0, SI_NUM_DESCS);
        sctx->vertex_buffer_pointer_dirty = sctx->vertex_buffers.buffer != NULL;
-       si_mark_atom_dirty(sctx, &sctx->shader_userdata.atom);
+       si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom);
 }
 
 /* Set a base register address for user data constants in the given shader.
  * This assigns a mapping from PIPE_SHADER_* to SPI_SHADER_USER_DATA_*.
  */
 static void si_set_user_data_base(struct si_context *sctx,
                                  unsigned shader, uint32_t new_base)
 {
-       uint32_t *base = &sctx->shader_userdata.sh_base[shader];
+       uint32_t *base = &sctx->shader_pointers.sh_base[shader];
 
        if (*base != new_base) {
                *base = new_base;
 
                if (new_base) {
                        si_mark_shader_pointers_dirty(sctx, shader);
 
                        if (shader == PIPE_SHADER_VERTEX)
                                sctx->last_vs_state = ~0;
                }
@@ -2177,25 +2177,25 @@ static void si_emit_shader_pointer(struct si_context 
*sctx,
 
        va = desc->buffer->gpu_address +
             desc->buffer_offset;
 
        radeon_emit(cs, PKT3(PKT3_SET_SH_REG, 2, 0));
        radeon_emit(cs, (sh_base + desc->shader_userdata_offset - 
SI_SH_REG_OFFSET) >> 2);
        radeon_emit(cs, va);
        radeon_emit(cs, va >> 32);
 }
 
-void si_emit_graphics_shader_userdata(struct si_context *sctx,
+void si_emit_graphics_shader_pointers(struct si_context *sctx,
                                       struct r600_atom *atom)
 {
        unsigned mask;
-       uint32_t *sh_base = sctx->shader_userdata.sh_base;
+       uint32_t *sh_base = sctx->shader_pointers.sh_base;
        struct si_descriptors *descs;
 
        descs = &sctx->descriptors[SI_DESCS_RW_BUFFERS];
 
        if (sctx->shader_pointers_dirty & (1 << SI_DESCS_RW_BUFFERS)) {
                si_emit_shader_pointer(sctx, descs,
                                       R_00B030_SPI_SHADER_USER_DATA_PS_0);
                si_emit_shader_pointer(sctx, descs,
                                       R_00B130_SPI_SHADER_USER_DATA_VS_0);
 
@@ -2235,21 +2235,21 @@ void si_emit_graphics_shader_userdata(struct si_context 
*sctx,
        sctx->shader_pointers_dirty &=
                ~u_bit_consecutive(SI_DESCS_RW_BUFFERS, SI_DESCS_FIRST_COMPUTE);
 
        if (sctx->vertex_buffer_pointer_dirty) {
                si_emit_shader_pointer(sctx, &sctx->vertex_buffers,
                                       sh_base[PIPE_SHADER_VERTEX]);
                sctx->vertex_buffer_pointer_dirty = false;
        }
 }
 
-void si_emit_compute_shader_userdata(struct si_context *sctx)
+void si_emit_compute_shader_pointers(struct si_context *sctx)
 {
        unsigned base = R_00B900_COMPUTE_USER_DATA_0;
        struct si_descriptors *descs = sctx->descriptors;
        unsigned compute_mask =
                u_bit_consecutive(SI_DESCS_FIRST_COMPUTE, SI_NUM_SHADER_DESCS);
        unsigned mask = sctx->shader_pointers_dirty & compute_mask;
 
        while (mask) {
                unsigned i = u_bit_scan(&mask);
 
@@ -2876,22 +2876,22 @@ void si_init_all_descriptors(struct si_context *sctx)
        sctx->b.b.create_texture_handle = si_create_texture_handle;
        sctx->b.b.delete_texture_handle = si_delete_texture_handle;
        sctx->b.b.make_texture_handle_resident = 
si_make_texture_handle_resident;
        sctx->b.b.create_image_handle = si_create_image_handle;
        sctx->b.b.delete_image_handle = si_delete_image_handle;
        sctx->b.b.make_image_handle_resident = si_make_image_handle_resident;
        sctx->b.invalidate_buffer = si_invalidate_buffer;
        sctx->b.rebind_buffer = si_rebind_buffer;
 
        /* Shader user data. */
-       si_init_atom(sctx, &sctx->shader_userdata.atom, 
&sctx->atoms.s.shader_userdata,
-                    si_emit_graphics_shader_userdata);
+       si_init_atom(sctx, &sctx->shader_pointers.atom, 
&sctx->atoms.s.shader_pointers,
+                    si_emit_graphics_shader_pointers);
 
        /* Set default and immutable mappings. */
        si_set_user_data_base(sctx, PIPE_SHADER_VERTEX, 
R_00B130_SPI_SHADER_USER_DATA_VS_0);
 
        if (sctx->b.chip_class >= GFX9) {
                si_set_user_data_base(sctx, PIPE_SHADER_TESS_CTRL,
                                      R_00B430_SPI_SHADER_USER_DATA_LS_0);
                si_set_user_data_base(sctx, PIPE_SHADER_GEOMETRY,
                                      R_00B330_SPI_SHADER_USER_DATA_ES_0);
        } else {
@@ -2908,21 +2908,21 @@ bool si_upload_graphics_shader_descriptors(struct 
si_context *sctx)
        const unsigned mask = u_bit_consecutive(0, SI_DESCS_FIRST_COMPUTE);
        unsigned dirty = sctx->descriptors_dirty & mask;
 
        /* Assume nothing will go wrong: */
        sctx->shader_pointers_dirty |= dirty;
 
        while (dirty) {
                unsigned i = u_bit_scan(&dirty);
 
                if (!si_upload_descriptors(sctx, &sctx->descriptors[i],
-                                          &sctx->shader_userdata.atom))
+                                          &sctx->shader_pointers.atom))
                        return false;
        }
 
        sctx->descriptors_dirty &= ~mask;
 
        si_upload_bindless_descriptors(sctx);
 
        return true;
 }
 
@@ -2982,21 +2982,21 @@ void si_all_descriptors_begin_new_cs(struct si_context 
*sctx)
                si_buffer_resources_begin_new_cs(sctx, 
&sctx->const_and_shader_buffers[i]);
                si_sampler_views_begin_new_cs(sctx, &sctx->samplers[i].views);
                si_image_views_begin_new_cs(sctx, &sctx->images[i]);
        }
        si_buffer_resources_begin_new_cs(sctx, &sctx->rw_buffers);
        si_vertex_buffers_begin_new_cs(sctx);
 
        for (i = 0; i < SI_NUM_DESCS; ++i)
                si_descriptors_begin_new_cs(sctx, &sctx->descriptors[i]);
 
-       si_shader_userdata_begin_new_cs(sctx);
+       si_shader_pointers_begin_new_cs(sctx);
 }
 
 void si_set_active_descriptors(struct si_context *sctx, unsigned desc_idx,
                               uint64_t new_active_mask)
 {
        struct si_descriptors *desc = &sctx->descriptors[desc_idx];
 
        /* Ignore no-op updates and updates that disable all slots. */
        if (!new_active_mask ||
            new_active_mask == u_bit_consecutive64(desc->first_active_slot,
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index 62b64e1..ee0ab1b 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -305,21 +305,21 @@ struct si_context {
        struct si_framebuffer           framebuffer;
        struct si_sample_locs           msaa_sample_locs;
        struct r600_atom                db_render_state;
        struct r600_atom                msaa_config;
        struct si_sample_mask           sample_mask;
        struct r600_atom                cb_render_state;
        unsigned                        last_cb_target_mask;
        struct si_blend_color           blend_color;
        struct r600_atom                clip_regs;
        struct si_clip_state            clip_state;
-       struct si_shader_data           shader_userdata;
+       struct si_shader_data           shader_pointers;
        struct si_stencil_ref           stencil_ref;
        struct r600_atom                spi_map;
 
        /* Precomputed states. */
        struct si_pm4_state             *init_config;
        struct si_pm4_state             *init_config_gs_rings;
        bool                            init_config_has_vgt_flush;
        struct si_pm4_state             *vgt_shader_config[4];
 
        /* shaders */
diff --git a/src/gallium/drivers/radeonsi/si_state.h 
b/src/gallium/drivers/radeonsi/si_state.h
index 48e88af..bce4066 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -146,21 +146,21 @@ union si_state_atoms {
                struct r600_atom *streamout_enable; /* must be after 
streamout_begin */
                struct r600_atom *framebuffer;
                struct r600_atom *msaa_sample_locs;
                struct r600_atom *db_render_state;
                struct r600_atom *msaa_config;
                struct r600_atom *sample_mask;
                struct r600_atom *cb_render_state;
                struct r600_atom *blend_color;
                struct r600_atom *clip_regs;
                struct r600_atom *clip_state;
-               struct r600_atom *shader_userdata;
+               struct r600_atom *shader_pointers;
                struct r600_atom *scissors;
                struct r600_atom *viewports;
                struct r600_atom *stencil_ref;
                struct r600_atom *spi_map;
                struct r600_atom *scratch_state;
        } s;
        struct r600_atom *array[0];
 };
 
 #define SI_NUM_ATOMS (sizeof(union si_state_atoms)/sizeof(struct r600_atom*))
@@ -332,23 +332,23 @@ bool si_upload_vertex_buffer_descriptors(struct 
si_context *sctx);
 bool si_upload_graphics_shader_descriptors(struct si_context *sctx);
 bool si_upload_compute_shader_descriptors(struct si_context *sctx);
 void si_release_all_descriptors(struct si_context *sctx);
 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
 void si_all_resident_buffers_begin_new_cs(struct si_context *sctx);
 void si_upload_const_buffer(struct si_context *sctx, struct r600_resource 
**rbuffer,
                            const uint8_t *ptr, unsigned size, uint32_t 
*const_offset);
 void si_update_all_texture_descriptors(struct si_context *sctx);
 void si_shader_change_notify(struct si_context *sctx);
 void si_update_needs_color_decompress_masks(struct si_context *sctx);
-void si_emit_graphics_shader_userdata(struct si_context *sctx,
+void si_emit_graphics_shader_pointers(struct si_context *sctx,
                                       struct r600_atom *atom);
-void si_emit_compute_shader_userdata(struct si_context *sctx);
+void si_emit_compute_shader_pointers(struct si_context *sctx);
 void si_set_rw_buffer(struct si_context *sctx,
                      uint slot, const struct pipe_constant_buffer *input);
 void si_set_active_descriptors(struct si_context *sctx, unsigned desc_idx,
                               uint64_t new_active_mask);
 void si_set_active_descriptors_for_shader(struct si_context *sctx,
                                          struct si_shader_selector *sel);
 bool si_bindless_descriptor_can_reclaim_slab(void *priv,
                                             struct pb_slab_entry *entry);
 struct pb_slab *si_bindless_descriptor_slab_alloc(void *priv, unsigned heap,
                                                  unsigned entry_size,
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c 
b/src/gallium/drivers/radeonsi/si_state_draw.c
index c78450c..605dfdb 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -98,21 +98,21 @@ static void si_emit_derived_tess_state(struct si_context 
*sctx,
        struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
        struct si_shader *ls_current;
        struct si_shader_selector *ls;
        /* The TES pointer will only be used for sctx->last_tcs.
         * It would be wrong to think that TCS = TES. */
        struct si_shader_selector *tcs =
                sctx->tcs_shader.cso ? sctx->tcs_shader.cso : 
sctx->tes_shader.cso;
        unsigned tess_uses_primid = 
sctx->ia_multi_vgt_param_key.u.tess_uses_prim_id;
        bool has_primid_instancing_bug = sctx->b.chip_class == SI &&
                                         sctx->b.screen->info.max_se == 1;
-       unsigned tes_sh_base = 
sctx->shader_userdata.sh_base[PIPE_SHADER_TESS_EVAL];
+       unsigned tes_sh_base = 
sctx->shader_pointers.sh_base[PIPE_SHADER_TESS_EVAL];
        unsigned num_tcs_input_cp = info->vertices_per_patch;
        unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
        unsigned num_tcs_patch_outputs;
        unsigned input_vertex_size, output_vertex_size, 
pervertex_output_patch_size;
        unsigned input_patch_size, output_patch_size, output_patch0_offset;
        unsigned perpatch_output_offset, lds_size;
        unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets;
        unsigned offchip_layout, hardware_lds_size, ls_hs_config;
 
        /* Since GFX9 has merged LS-HS in the TCS state, set LS = TCS. */
@@ -560,21 +560,21 @@ static void si_emit_rasterizer_prim_state(struct 
si_context *sctx)
 static void si_emit_vs_state(struct si_context *sctx,
                             const struct pipe_draw_info *info)
 {
        sctx->current_vs_state &= C_VS_STATE_INDEXED;
        sctx->current_vs_state |= S_VS_STATE_INDEXED(!!info->index_size);
 
        if (sctx->current_vs_state != sctx->last_vs_state) {
                struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
 
                radeon_set_sh_reg(cs,
-                       sctx->shader_userdata.sh_base[PIPE_SHADER_VERTEX] +
+                       sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX] +
                        SI_SGPR_VS_STATE_BITS * 4,
                        sctx->current_vs_state);
 
                sctx->last_vs_state = sctx->current_vs_state;
        }
 }
 
 static void si_emit_draw_registers(struct si_context *sctx,
                                   const struct pipe_draw_info *info,
                                   unsigned num_patches)
@@ -633,21 +633,21 @@ static void si_emit_draw_registers(struct si_context 
*sctx,
 }
 
 static void si_emit_draw_packets(struct si_context *sctx,
                                 const struct pipe_draw_info *info,
                                 struct pipe_resource *indexbuf,
                                 unsigned index_size,
                                 unsigned index_offset)
 {
        struct pipe_draw_indirect_info *indirect = info->indirect;
        struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
-       unsigned sh_base_reg = 
sctx->shader_userdata.sh_base[PIPE_SHADER_VERTEX];
+       unsigned sh_base_reg = 
sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX];
        bool render_cond_bit = sctx->b.render_cond && 
!sctx->b.render_cond_force_off;
        uint32_t index_max_size = 0;
        uint64_t index_va = 0;
 
        if (info->count_from_stream_output) {
                struct r600_so_target *t =
                        (struct r600_so_target*)info->count_from_stream_output;
                uint64_t va = t->buf_filled_size->gpu_address +
                              t->buf_filled_size_offset;
 
-- 
2.7.4

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