On 17.04.2018 21:11, Ilia Mirkin wrote:
On Tue, Apr 17, 2018 at 1:52 PM, Ian Romanick wrote:
On 04/17/2018 05:19 AM, Ilia Mirkin wrote:
On Mon, Apr 16, 2018 at 11:22 PM, Tapani Pälli wrote:
On 17.04.2018 02:42, Ilia Mirkin wrote:
On Tue, Apr 17, 2018 at 1:52 PM, Ian Romanick wrote:
> On 04/17/2018 05:19 AM, Ilia Mirkin wrote:
>> On Mon, Apr 16, 2018 at 11:22 PM, Tapani Pälli
>> wrote:
>>> On 17.04.2018 02:42, Ilia Mirkin wrote:
differentiating the case "have
On 04/17/2018 05:19 AM, Ilia Mirkin wrote:
> On Mon, Apr 16, 2018 at 11:22 PM, Tapani Pälli wrote:
>> On 17.04.2018 02:42, Ilia Mirkin wrote:
>>> differentiating the case "have NV_image_formats but not
>>> EXT_texture_norm16"?
>>
>> I had a version that added another
On Mon, Apr 16, 2018 at 11:22 PM, Tapani Pälli wrote:
> On 17.04.2018 02:42, Ilia Mirkin wrote:
> > differentiating the case "have NV_image_formats but not
> > EXT_texture_norm16"?
>
> I had a version that added another boolean but since both of these
> extensions require
On 17.04.2018 02:42, Ilia Mirkin wrote:
On Mon, Apr 16, 2018 at 7:36 PM, Tapani Pälli wrote:
Hi;
On 16.04.2018 18:19, Ilia Mirkin wrote:
You never check EXT_texture_norm16 anywhere... is that right? Should
probably respect that in the _mesa_is_es3_* helpers. Also
On Mon, Apr 16, 2018 at 7:36 PM, Tapani Pälli wrote:
> Hi;
>
> On 16.04.2018 18:19, Ilia Mirkin wrote:
>>
>> You never check EXT_texture_norm16 anywhere... is that right? Should
>> probably respect that in the _mesa_is_es3_* helpers. Also what about
>
>
> Oops that is very
Hi;
On 16.04.2018 18:19, Ilia Mirkin wrote:
You never check EXT_texture_norm16 anywhere... is that right? Should
probably respect that in the _mesa_is_es3_* helpers. Also what about
Oops that is very correct, will add the checks.
shader support? I see no mention in the spec that these
You never check EXT_texture_norm16 anywhere... is that right? Should
probably respect that in the _mesa_is_es3_* helpers. Also what about
shader support? I see no mention in the spec that these should be
usable as images, except with NV_image_formats is enabled. You're just
exposing them no matter
Patch enables use of short and unsigned short data for texture uploads,
rendering and reading of framebuffers within the restrictions specified
in GL_EXT_texture_norm16 spec.
Patch also enables those 16bit format layout qualifiers listed in
GL_NV_image_formats that depend on EXT_texture_norm16.