---
 .../targets/haiku-softpipe/GalliumContext.cpp      | 25 ----------------------
 1 file changed, 25 deletions(-)

diff --git a/src/gallium/targets/haiku-softpipe/GalliumContext.cpp 
b/src/gallium/targets/haiku-softpipe/GalliumContext.cpp
index 0356f65417..3922fa61b2 100644
--- a/src/gallium/targets/haiku-softpipe/GalliumContext.cpp
+++ b/src/gallium/targets/haiku-softpipe/GalliumContext.cpp
@@ -338,31 +338,6 @@ GalliumContext::SwapBuffers(context_id contextID)
 
        context->st->flush(context->st, ST_FLUSH_FRONT, NULL);
 
-       struct st_context *stContext = (struct st_context*)context->st;
-
-       unsigned nColorBuffers = stContext->state.framebuffer.nr_cbufs;
-       for (unsigned i = 0; i < nColorBuffers; i++) {
-               pipe_surface* surface = stContext->state.framebuffer.cbufs[i];
-               if (!surface) {
-                       ERROR("%s: Color buffer %d invalid!\n", __func__, i);
-                       continue;
-               }
-
-               TRACE("%s: Flushing color buffer #%d\n", __func__, i);
-
-               // We pass our destination bitmap to flush_fronbuffer which 
passes it
-               // to the private winsys display call.
-               fScreen->flush_frontbuffer(fScreen, surface->texture, 0, 0,
-                       context->bitmap, NULL);
-       }
-
-       #if 0
-       // TODO... should we flush the z stencil buffer?
-       pipe_surface* zSurface = stContext->state.framebuffer.zsbuf;
-       fScreen->flush_frontbuffer(fScreen, zSurface->texture, 0, 0,
-               context->bitmap, NULL);
-       #endif
-
        return B_OK;
 }
 
-- 
2.14.3

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