With this it should be possible to add support for texture handles for backends
using NIR.

changes since v2:
* dropped patch for image handles, still need to work on that

Karol Herbst (3):
  nir/split_var_copies: handle IMAGE and SAMPLER for bindless vars
  nir: add support for bindless_texture samplers
  glsl/nir: fix variable type for image intrinsics and ubos

 src/compiler/glsl/glsl_to_nir.cpp       | 19 ++++++++++++++++---
 src/compiler/nir/nir.h                  |  2 ++
 src/compiler/nir/nir_print.c            |  6 ++++++
 src/compiler/nir/nir_split_var_copies.c |  8 +++++++-
 4 files changed, 31 insertions(+), 4 deletions(-)

-- 
2.14.3

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