Mark Janes writes:
> Eric Anholt writes:
>
>> Tapani Pälli writes:
>>
>>> On 06/22/2017 02:08 AM, Eric Anholt wrote:
Tapani Pälli writes:
> On 06/14/2017 01:12 AM, Eric Anholt wrote:
>>
Eric Anholt writes:
> Tapani Pälli writes:
>
>> On 06/22/2017 02:08 AM, Eric Anholt wrote:
>>> Tapani Pälli writes:
>>>
On 06/14/2017 01:12 AM, Eric Anholt wrote:
> Tapani Pälli writes:
>
On 08/10/2017 10:04 PM, Eric Anholt wrote:
Tapani Pälli writes:
On 06/22/2017 02:08 AM, Eric Anholt wrote:
Tapani Pälli writes:
On 06/14/2017 01:12 AM, Eric Anholt wrote:
Tapani Pälli writes:
On 06/12/2017 09:52
Tapani Pälli writes:
> On 06/22/2017 02:08 AM, Eric Anholt wrote:
>> Tapani Pälli writes:
>>
>>> On 06/14/2017 01:12 AM, Eric Anholt wrote:
Tapani Pälli writes:
> On 06/12/2017 09:52 AM, Tapani Pälli wrote:
On 06/22/2017 02:08 AM, Eric Anholt wrote:
Tapani Pälli writes:
On 06/14/2017 01:12 AM, Eric Anholt wrote:
Tapani Pälli writes:
On 06/12/2017 09:52 AM, Tapani Pälli wrote:
On 05/18/2017 09:39 PM, Eric Anholt wrote:
Eric Anholt
Tapani Pälli writes:
> On 06/14/2017 01:12 AM, Eric Anholt wrote:
>> Tapani Pälli writes:
>>
>>> On 06/12/2017 09:52 AM, Tapani Pälli wrote:
On 05/18/2017 09:39 PM, Eric Anholt wrote:
> Eric Anholt writes:
>
On 06/14/2017 01:12 AM, Eric Anholt wrote:
Tapani Pälli writes:
On 06/12/2017 09:52 AM, Tapani Pälli wrote:
On 05/18/2017 09:39 PM, Eric Anholt wrote:
Eric Anholt writes:
This series came out of fixing dEQP failures on vc4's GLES2 context.
Mesa
Tapani Pälli writes:
> On 06/12/2017 09:52 AM, Tapani Pälli wrote:
>>
>>
>> On 05/18/2017 09:39 PM, Eric Anholt wrote:
>>> Eric Anholt writes:
>>>
This series came out of fixing dEQP failures on vc4's GLES2 context.
Mesa was allowing RGB565
On 06/12/2017 09:52 AM, Tapani Pälli wrote:
On 05/18/2017 09:39 PM, Eric Anholt wrote:
Eric Anholt writes:
This series came out of fixing dEQP failures on vc4's GLES2 context.
Mesa was allowing RGB565 textures, which is only valid with
GL_OES_required_internalformat.
On 05/18/2017 09:39 PM, Eric Anholt wrote:
Eric Anholt writes:
This series came out of fixing dEQP failures on vc4's GLES2 context.
Mesa was allowing RGB565 textures, which is only valid with
GL_OES_required_internalformat. Rather than disable RGB565, I decided
the
Eric Anholt writes:
> This series came out of fixing dEQP failures on vc4's GLES2 context.
> Mesa was allowing RGB565 textures, which is only valid with
> GL_OES_required_internalformat. Rather than disable RGB565, I decided
> the extension was easy enough to support.
>
> I've
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