Re: [Mesa-dev] [PATCH 3/3] st/mesa: don't allocate bitmap drawing state until needed

2016-02-09 Thread Nicolai Hähnle
On 08.02.2016 12:07, Brian Paul wrote: Most apps don't use glBitmap so don't allocate the bitmap cache or gallium state objects/shaders/etc until the first call to st_Bitmap(). --- src/mesa/state_tracker/st_cb_bitmap.c | 145 ++

Re: [Mesa-dev] [PATCH 3/3] st/mesa: don't allocate bitmap drawing state until needed

2016-02-08 Thread Gustaw Smolarczyk
2016-02-08 18:07 GMT+01:00 Brian Paul : > Most apps don't use glBitmap so don't allocate the bitmap cache or > gallium state objects/shaders/etc until the first call to st_Bitmap(). > --- > src/mesa/state_tracker/st_cb_bitmap.c | 145 > ++ >

Re: [Mesa-dev] [PATCH 3/3] st/mesa: don't allocate bitmap drawing state until needed

2016-02-08 Thread Brian Paul
On 02/08/2016 10:10 AM, Gustaw Smolarczyk wrote: 2016-02-08 18:07 GMT+01:00 Brian Paul : Most apps don't use glBitmap so don't allocate the bitmap cache or gallium state objects/shaders/etc until the first call to st_Bitmap(). --- src/mesa/state_tracker/st_cb_bitmap.c | 145