Re: [Mesa-dev] [PATCH 5/7] spirv: Calculate properly 16-bit vector sizes (v2)

2018-02-23 Thread Jason Ekstrand
Reviewed-by: Jason Ekstrand On Fri, Feb 23, 2018 at 1:30 PM, Jose Maria Casanova Crespo < jmcasan...@igalia.com> wrote: > Range in 16-bit push constants load was being calculated > wrongly using 4-bytes per element instead of 2-bytes as it > should be. > > v2: Use glsl_get_bit_size instead of if

Re: [Mesa-dev] [PATCH 5/7] spirv: Calculate properly 16-bit vector sizes

2018-02-23 Thread Jason Ekstrand
On Fri, Feb 23, 2018 at 1:26 AM, Jose Maria Casanova Crespo < jmcasan...@igalia.com> wrote: > Range in 16-bit push constants load was being calculated > wrongly using 4-bytes per element instead of 2-bytes as it > should be. > --- > src/compiler/spirv/vtn_variables.c | 4 > 1 file changed, 4