Re: [Mesa3d-dev] mesa: Changes to 'origin'

2007-05-21 Thread Keith Whitwell
Origin again? It seems very easy to do. Keith - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now.

Re: [Mesa3d-dev] mesa: Changes to 'origin'

2007-05-21 Thread Michel Dänzer
On Mon, 2007-05-21 at 08:13 +0100, Keith Whitwell wrote: Origin again? It seems very easy to do. I assume that was just git-push without specifying any branches explicitly while the shared repository had the origin branch. Even that shouldn't be an issue when using a GIT 1.5 style repository

Re: [Mesa3d-dev] mesa: Changes to 'origin'

2007-05-21 Thread Brian Paul
Michel Dänzer wrote: On Mon, 2007-05-21 at 08:13 +0100, Keith Whitwell wrote: Origin again? It seems very easy to do. I assume that was just git-push without specifying any branches explicitly while the shared repository had the origin branch. Even that shouldn't be an issue when using a

[Mesa3d-dev] [Bug 11016] New: glGetVertexAttribivARB(0, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, ...) generates GL_INVALID_ENUM with indirect rendering

2007-05-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11016 Summary: glGetVertexAttribivARB(0, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, ...) generates GL_INVALID_ENUM with indirect rendering Product: Mesa Version: 6.5 Platform:

Re: [Mesa3d-dev] Tool to process .syn files?

2007-05-21 Thread Zack Rusin
On Friday 18 May 2007 01:53:53 pm Ian Romanick wrote: Yeah, that's where Roberto came in :) We used QLALR which is simply amazing and for those who ever used Bison a lot more convenient than what we had right now. http://labs.trolltech.com/page/Projects/Compilers/QLALR Initially we

[Mesa3d-dev] more git problems

2007-05-21 Thread Brian Paul
Any ideas here? 1. Whenever I push changes on my master branch I'm seeing: updating 'refs/heads/master' from 9e8a961dd7d7b717a9fb4ecdea1c1b60ea355efe to a8676c45ccab52117c70f2e90fd820d745261f51 error: remote 'refs/heads/mesa_7_0_branch' is not a strict subset of local ref

Re: [Mesa3d-dev] more git problems

2007-05-21 Thread Brian Paul
Julien Cristau wrote: On Mon, May 21, 2007 at 09:04:00 -0600, Brian Paul wrote: 1. Whenever I push changes on my master branch I'm seeing: updating 'refs/heads/master' from 9e8a961dd7d7b717a9fb4ecdea1c1b60ea355efe to a8676c45ccab52117c70f2e90fd820d745261f51 error: remote

Re: [Mesa3d-dev] Tool to process .syn files?

2007-05-21 Thread Keith Whitwell
Zack Rusin wrote: On Friday 18 May 2007 05:07:08 am Keith Whitwell wrote: Sounds good. I've been thinking about LLVM and Mesa a little bit the last few days. If it can be made to work, it seems like a good way to go. There are a couple of practical issues that should be taken into account

Re: [Mesa3d-dev] more git problems

2007-05-21 Thread Michel Dänzer
On Mon, 2007-05-21 at 09:22 -0600, Brian Paul wrote: Julien Cristau wrote: On Mon, May 21, 2007 at 09:04:00 -0600, Brian Paul wrote: 1. Whenever I push changes on my master branch I'm seeing: updating 'refs/heads/master' from 9e8a961dd7d7b717a9fb4ecdea1c1b60ea355efe to

Re: [Mesa3d-dev] more git problems

2007-05-21 Thread Brian Paul
Michel Dänzer wrote: On Mon, 2007-05-21 at 09:22 -0600, Brian Paul wrote: Julien Cristau wrote: On Mon, May 21, 2007 at 09:04:00 -0600, Brian Paul wrote: 1. Whenever I push changes on my master branch I'm seeing: updating 'refs/heads/master' from

Re: [Mesa3d-dev] more git problems

2007-05-21 Thread Brian Paul
Michel Dänzer wrote: On Mon, 2007-05-21 at 10:13 -0600, Brian Paul wrote: Michel Dänzer wrote: On Mon, 2007-05-21 at 09:22 -0600, Brian Paul wrote: Julien Cristau wrote: On Mon, May 21, 2007 at 09:04:00 -0600, Brian Paul wrote: Force-pushing to a shared repository is bad. Everybody should

Re: [Mesa3d-dev] DRI interface changes

2007-05-21 Thread Kristian Høgsberg
On 5/18/07, Ian Romanick [EMAIL PROTECTED] wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Kristian Høgsberg wrote: Hi, I've been working on updating the DRI interface (GL/internal/dri_interface.h) the last few days and I though I'd post ... struct __DRIextensionRec {

Re: [Mesa3d-dev] Tool to process .syn files?

2007-05-21 Thread Brian Paul
Zack Rusin wrote: On Friday 18 May 2007 05:07:08 am Keith Whitwell wrote: Sounds good. I've been thinking about LLVM and Mesa a little bit the last few days. If it can be made to work, it seems like a good way to go. There are a couple of practical issues that should be taken into account

Re: [Mesa3d-dev] Tool to process .syn files?

2007-05-21 Thread Keith Whitwell
Brian Paul wrote: Zack Rusin wrote: On Friday 18 May 2007 05:07:08 am Keith Whitwell wrote: Sounds good. I've been thinking about LLVM and Mesa a little bit the last few days. If it can be made to work, it seems like a good way to go. There are a couple of practical issues that should be

Re: [Mesa3d-dev] Tool to process .syn files?

2007-05-21 Thread Zack Rusin
On Monday 21 May 2007 03:11:28 pm Keith Whitwell wrote: It seems that either the LLVM IR would need some extensions for those things or the back-end code generator/instruction selector would have to look for patterns of scalar instructions and figure out where vector ops should be used.  

[Mesa3d-dev] [Bug 10529] Incorrect lighting/clipping in Neverwinter Nights

2007-05-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10529 --- Comment #34 from [EMAIL PROTECTED] 2007-05-21 18:34 PST --- (In reply to comment #31) If there are tests you want me to perform, I will. Just let me know. Could you try again with git head? -- Configure bugmail:

[Mesa3d-dev] [Bug 11030] New: Texture Combiner Function implement incorrect when mode is GL_DOT3_RGBA

2007-05-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11030 Summary: Texture Combiner Function implement incorrect when mode is GL_DOT3_RGBA Product: Mesa Version: unspecified Platform: Other OS/Version: Linux (All) Status: