On Fri, 24 Oct 2008 15:17:06 -0500
Ioannis Papadopoulos <[EMAIL PROTECTED]> wrote:
> If I'm not mistaken, the critical path is basically operations on
> vectors/matrices - I'm not an expert on graphics, but I thought that's
> the reason why the GPUs look a lot like vector processors.
Well today
Stephane Marchesin wrote:
> On Fri, Oct 24, 2008 at 08:29, Ioannis Papadopoulos
> <[EMAIL PROTECTED]> wrote:
>
>
>> I should have written "task scheduling and management". Yes, the threads are
>> OS handled but everything else has to be handled by a runtime system. This
>> means using some effic
On Fri, Oct 24, 2008 at 08:29, Ioannis Papadopoulos
<[EMAIL PROTECTED]> wrote:
>
> I should have written "task scheduling and management". Yes, the threads are
> OS handled but everything else has to be handled by a runtime system. This
> means using some efficient way one has to create and schedu