José Fonseca wrote:
On Mon, 2009-03-16 at 06:09 -0700, Michał Król wrote:
On Mon, Mar 16, 2009 at 1:59 PM, José Fonseca jfons...@vmware.com wrote:
Shouldn't we use InterlockedIncrement
( http://msdn.microsoft.com/en-us/library/ms683614(VS.85).aspx ) and
friends in Windows instead of
Ian Romanick wrote:
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Thomas Hellström wrote:
Ian Romanick wrote:
MichaŠKról wrote:
Module: Mesa
Branch: master
Commit: a7d42e11b4e97f19eaeb3b5ee811f04adb05b13d
URL:
Both are under development. Gallium depends on Mesa for OpenGL support.
Jose
On Sun, 2009-03-15 at 23:19 -0700, Neo The User wrote:
is mesa, itself, still in development or has everything moved on to
gallium?
Neo_The_User, Co-founder and programmer for PS3Brewery Playstation 3
development
Thomas Hellström wrote:
Hi!
I'm currently looking into the thread-safety of the dri drivers. In
particular the calls to libX11.
It appears that many of the applications I've tried have issues with
deadlocks in the XCB code.
It looks like this might be an issue with the locking order of
On Tue, 2009-03-17 at 03:56 -0700, José Fonseca wrote:
On Tue, 2009-03-17 at 03:39 -0700, Thomas Hellstrom wrote:
Thomas Hellström wrote:
Hi!
I'm currently looking into the thread-safety of the dri drivers. In
particular the calls to libX11.
It appears that many of the
Keith Whitwell wrote:
On Tue, 2009-03-17 at 03:56 -0700, José Fonseca wrote:
On Tue, 2009-03-17 at 03:39 -0700, Thomas Hellstrom wrote:
Thomas Hellström wrote:
Hi!
I'm currently looking into the thread-safety of the dri drivers. In
particular the calls to libX11.
It
Thomas Hellstrom wrote:
Keith Whitwell wrote:
On Tue, 2009-03-17 at 03:56 -0700, José Fonseca wrote:
On Tue, 2009-03-17 at 03:39 -0700, Thomas Hellstrom wrote:
Thomas Hellström wrote:
Hi!
I'm currently looking into the thread-safety of the dri drivers.
On Die, 2009-03-17 at 14:12 +0100, Thomas Hellstrom wrote:
Attached is a program that should be linked with -lpthread -lX11.
For me it deadlocks immediately with an XCB-enabled Xlib, but works fine
without XCB.
Have you made the Xlib/XCB developers aware of this, e.g. via a bug
report on
Michel Dänzer wrote:
On Die, 2009-03-17 at 14:12 +0100, Thomas Hellstrom wrote:
Attached is a program that should be linked with -lpthread -lX11.
For me it deadlocks immediately with an XCB-enabled Xlib, but works fine
without XCB.
Have you made the Xlib/XCB developers
Ian Romanick wrote:
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Brian Paul wrote:
Ian Romanick wrote:
What spurred this is that we (Intel) are doing our quarterly driver
release at the end of the month. Our preferred method is to take the
current Mesa stable branch or stable release to
Chen Rabiner wrote:
Hello guys,
My name is Chen, and I’m working on linux-opengl compatibility tests for
embedded design. I am using MESA as reference code.
As far as i understand opengl require to sample at pixel centers (e.g.
(0.5,0.5) (1.5, 0,5) and so on...) and check if that exact
my questions are
1. Do both modes (e.g. double and fixed) test if a sampled pixel center
is
inside the triangle, from the calculation i'm not sure.
Yes.
If both sample exact pixel center, why do they get different results, i
would expect the exact same triangle to be rasterized?
Just to
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Thomas Hellstrom wrote:
Ian Romanick wrote:
Thomas Hellström wrote:
I do think, however, that for libatomic_ops, people might have
issues with the GPL license.
I do agree that the use of GPL libraries in Mesa is, at this point, at
least a
Ian Romanick pisze:
Synchronization, memory barriers, atomic operations, etc. are all dark
voodoo. It's one of those things like crypto that really should be left
to the experts. Re-inventing it is almost universally the wrong choice.
Ian,
How would we use libatomic_ops in Windows
Ian Romanick pisze:
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Michał Król wrote:
Ian Romanick pisze:
Synchronization, memory barriers, atomic operations, etc. are all dark
voodoo. It's one of those things like crypto that really should be left
to the experts. Re-inventing
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Michał Król wrote:
Ian Romanick pisze:
Michał Król wrote:
Ian Romanick pisze:
Synchronization, memory barriers, atomic operations, etc. are all dark
voodoo. It's one of those things like crypto that really should be
left
to the experts.
Ok, since it looked like there might be people wanting to give this a
look, here's the draft spec of MESA_texture_signed_rgba.
Roland
Name
MESA_texture_signed_rgba
Name Strings
GL_MESA_texture_signed_rgba
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